"From Game to Metaverse" report: Quantic Dream, the number one player in interactive movie games

2021/10/0416:26:05 news 408

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Represented by Quantic Dream's Detroit: Becoming Human, interactive movie games have begun to attract market attention in recent years. We believe that interactive movie games can provide users with plot experience products with a stronger sense of participation and substitution, and are expected to further develop and become a more attractive form of entertainment in the future. Motion capture technology is one of the key technologies of interactive movie games, and is gradually being developed and applied to many fields. Considering that the core competitiveness of interactive movie games is focused on content quality, it is recommended to pay attention to the world's leading game manufacturers with core content production capabilities, such as Tencent, NetEase, Activision Blizzard, Mihayou, and 3D rendering is recommended. Engine manufacturers Unity Software and Epic Games recommend to pay attention to the follow-up development of Quantic Dream.

There is no standard definition for interactive movie games. It is generally believed that it needs to include high-quality graphics, immersion, players' active choice to influence the development of the story, etc., with the plot as the core experience. The advantage of interactive movie games is that they have both the real immersion of movies and the interactive controllability of the game, bringing players a new game or movie viewing experience. Players can take the story to different development directions through interactive choices, which greatly enhances the The sense of participation and substitution in the plot. In recent years, the main products on the market are Quantic Dream's "Detroit: Become Human", the domestically-produced "Invisible Guardian" filmed by real people, and the Netflix interactive film "Black Mirror". Games and movies are the main product forms of interactive movies. With the development of categories, the two product forms have a tendency to blur the boundaries.

The interactive movie game builds a highly realistic virtual world for players, and provides rich scene/story interaction methods. It is one of the ways to approach the meta universe from the content side. Motion capture provides convenience for the creation of virtual model motions,It is expected to gradually develop and apply to multiple industries. It is also an important technology realization path for the presentation and feedback of user actions in VR devices in the virtual world. It is expected to become one of the essential technologies of meta-universe in the long run. In the process of approaching Metaverse, we believe that there will be a technological development model of "connecting dots and lines". Interactive movie categories and motion capture technologies will bring continuous technological innovations, and are expected to be further integrated with various industries in the future Develop new product forms and business models.


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