For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like "Nobunaga's Ambition", "Niwang" or "Warring States Invincib

2025/06/2505:20:42 hotcomm 1702

Sony's first-party game "Soul of Tsushima" has finally been released after many delays. This game has a combat style similar to Nio and has a sneak assassin's Creed-like stealth assassin's Creed. It is quite good in terms of the game quality, but for some players who like history, the most eye-catching thing is the historical background he tells about which is not well known.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is games like "Nobunaga's Ambition", "Niwang" or "Warring States Invincible", the background of the times is often in the Warring States Period, because it was the most chaotic era in Japan and the era of many talents.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

But "The Soul of Tsushima Island" took another path. The background of this story took place in 1274 AD, when Mongolia entered the Central Plains and the dynasty was in Yuan Dynasty. Many people don’t know much about this history, but in fact, Mongolia’s foreign expansion back then was not just marching towards Europe, but the surrounding countries were also their targets. Japan naturally became the target of Mongolia’s invasion at that time. But what’s interesting is that the Mongolian iron hoof that conquered Europe at that time returned in vain when they entered Japan twice. 《对马岛之魂》所讲述的故事,也是这段历史当中的一段时间。

The rise of the grassland overlord and the unbearable sunrise country

In 1206 AD, the Southern Song Dynasty was fighting against the Jin Kingdom, but at this time on the northern grassland, a Mongolian named Temujin unified Mongolia and was elected as Genghis Khan . Since then, a hegemon that swept across Asia and even Europe Mongolian Empire was born. After the birth of the Mongolian Empire, Genghis Khan actively expanded to the outside world, swept the Jin Kingdom, annihilated the Western Xia, laying a solid foundation for Mongolia's rise.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Then, like the " Legend of the Condor Heroes" written by Mr. Jin Yong, Mongolia was rising at that time and finally had the stance to unify the Central Plains. In this case, the only country that could withstand Mongolia's iron hoof was the Southern Song Dynasty. Naturally, Mongolia began to extend its hand to the Southern Song Dynasty.

It was 1260 AD. The ruler of the Mongolian Empire was Temujin's grandson, which is known as Kublai Khan in later generations. At that time, he was preparing to attack the Southern Song Dynasty, but because the Southern Song Dynasty had been at the same time for a long time, the surrounding , Goryeo (Korea, South Korea) and Japan (Japanese) were all vassal states of the Southern Song Dynasty. Once the fight broke out, it was difficult not to guarantee that there would be no chaos on both sides. In order to prevent the Song Dynasty from leveraging its surrounding vassal states, Temujin began to use force and other means to put pressure on the surrounding countries. At that time, Mongolia was in full swing, and Mongolia's iron hooves were really good at fighting, Goryeo quickly inherited their traditional skills and began to extend an olive branch to Mongolia.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Kory agreed, and Kublai Kwan was naturally happy, thinking that a scorpion island country in Japan could not accept it and worship it when facing the shock of my grassland eagle. But unexpectedly, Japan really didn't give face.

1268, at that time, the Japanese ruled Kamakura Shogunate . Under the influence of the Kamakura Shogunate, the class of Japanese samurai improved to a considerable extent. Samurai began to despise the sluggish life of the nobles and began to pursue the ideological realm of "loyalty, integrity, shame, courage and perseverance". The whole society had the style of martial arts, and the word Bushido also began to become the mainstream of society at that time.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

It was at this point in time that in order to make Japan come to worship the wharf quickly, Kublai Khan wrote a letter of nationality with a not too polite wording to think and urge him. The letter of nationality is just this letter:

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Translate the content in a more popular way. The rough meaning of it is: My grandfather Temujin is very powerful. He will build a lot of land in that time, and I am also very powerful. I immediately wanted to build a dynasty by myself. Although there was a bit of a conflict with Goryeo before, they said they would surrender to me, so I returned all the lands. Goryeo's monarch and ministers came to me with gratitude. Although we are monarch and ministers, we are happy like father and son.

You Japan has always had a good relationship with China, but we have no communication, so I thought about writing this letter to tell you, come here and have fun together, by the way, if you don’t come and offer me a gift, I will beat you up.

You should know that Japan has never regarded itself as a vassal state of China. From the sentence "The emperor wrote to Emperor Yang of Sui, "The emperor wrote a letter from the sun, and the emperor was safe." It can be seen that they have always regarded themselves as equal to China. In addition, the samurai style was prevalent at that time. Seeing that Kublai Khan wrote this letter so impolitely, I simply ignored Kublai Khan.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

This is Prince Shengde. His letter of state almost made Emperor Yang of Sui

However, Kublai Khan was planning to establish Yuan Dynasty at that time, and the Song Dynasty was also quite troublesome, so he didn't care much about Japan. It was not until the Yuan Dynasty was officially established in 1271, when the decisive battle was about to be held in the Song Dynasty, that Kublai Khan again sent a general named Zhao Liangbi to Japan. During this period, Zhao Liangbi visited Japan several times and wanted to have a good chat with the Kamakura government at that time, but neither the general nor the emperor did not meet him at all. There was no way, Zhao Liangbi began to collect Japanese intelligence, sorted and analyzed it and sent it back to Kublai Khan's reply.

At that time, Zhao Liangbi's intelligence was that Japan was not threatened by Mongolia due to its special geographical location and average military capabilities. At the same time, Japan had no strategic value to Mongolia. In addition, the Song Dynasty was already at the end of its strength and no longer needed to pay attention to Japan's pressure, so let's not care whether it is yelling or not?

Kublai: Don't yell~

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

In his eyes, I wrote a letter of state and also took the envoys to visit you repeatedly. Not only did you not accept your head, but you didn't even take my envoys seriously at all. What kind of behavior is this? This is a rather provocative act! So he decided to invade Japan.

The Japanese Kamakura Shogunate is also very clear that their actions will inevitably anger the Mongol Empire, which is the current Yuan Dynasty. Then one day the Yuan Dynasty will definitely come, and their primary attack point must be the Kyushu area closest to Goryeo, so they began to hoard troops in Kyushu and prepare to resist the invasion of the Yuan army.

Here we take a look at the map. We can see that Japan and South Korea are quite close to each other. At that time, Goryeo had already surrendered to the Yuan Dynasty. If the Yuan Dynasty wanted to attack, it would have to march from Goryeo. There was an island at the junction of Goryeo and Japan, which could be used as a strategic springboard. So this island ushered in a catastrophe, and the name of this island was Tsubasa.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Tsukema Island Soul and Funyong Battle

Tsukema Island is located at the junction of South Korea and Japan. It has been an island with disputed ownership since ancient times. Although Tsukema Island is generally regarded as Japanese territory in the international community, South Korea is constantly protesting for this, and "Tsukema Island Soul" is also banned from being sold in South Korea because of this matter.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Why do you mention the matter of Goryeo here? Because this battle has a big relationship with them.

1274, the Yuan Dynasty completely annexed the Southern Song Dynasty and became the overlord of the Central Plains. After the war was over, it was time to settle the score. Kublai Khan immediately decided to send troops to attack Japan and asked Goryeo to send troops to help fight this war. Goryeo was also fast. Kublai Khan issued an order to build 900 ships in June, and then they could set off in October...

Think about the quality of this ship is so good. Where to go...

So in October 1274, Kublai Khan ordered the rule and surveillance of the Mongolian generals of Goryeo, Xindu, the Fengzhou Strategic Envoy, and led his subordinates Hong Chaqiu, Liu Fuheng and Mongolian generals to send troops to Japan with 32,300 soldiers. It is worth noting that half of these soldiers were Han people and half of the Jin Dynasty's remaining soldiers, and also led a group of Goryeo soldiers and boatmen, which were not as capable as the Mongolian army.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

But even so, Japan's resistance was too weak. After a few days of voyage, the Mongolian general Xindu and his soldiers arrived at Tsushima Island.

After getting the news, the 68-year-old guardian of Tsuma Sosukukuo immediately led his 18 sons and adopted sons, and brought 80 cavalrymen from the family to the beach day and night to try to protect Tsuma Island. Zongsukeguo also specially sent an envoy who was proficient in Japanese and Chinese to negotiate with him, but the Mongolian army had already decided and had killed him before the negotiations began and organized an attack.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

If you play the opening chapter of "Soul of Tsushima", you will definitely look familiar with the scene described above, because the plot of the opening chapter recreates the tragic battle of Tsushima. In the story, Hetong Khan is Xindu, the protagonist's uncle Shimura is Sosuke Kuro, and the protagonist is Sosuke Kuro, one of the 18 adopted sons/sons of Sosuke Kuro.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

HTonghan has a historical prototype!

As shown in the game, the tragic translation at the beginning was dead. The 80 knights under Sosuke Guo’s flag failed to survive in the face of the 1,000 warriors of the Yuan Dynasty. In the end, unlike the game, Shimura and the protagonist in the game survived, but Sosuke Guo and his sons were not left in reality.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

This translation also has a historical prototype!

In fact, the historical battle against Madao ended here. As shown in the game, the Yuan army then began to carry out a series of burning, killing, looting, robbing, taking away all the materials, killing all the men, and kidnap all the women. When the protagonist wakes up, he asks Yuna, "How long have I been in a coma?" Yuna answers, "It's enough for the Mongols to occupy half of Tsushima Island." In fact, this time hasn't been long.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

. After occupying Tsuma Island, the Yuan army did not stop. They then began to fight against Ichiki Island and immediately attacked the Kyushu area of ​​Japan. In the Kyushu area, the Yuan army finally encountered a strong resistance. The Kamakura shogunate of Japan had come back to its senses and sent large troops to station in the Kyushu area, trying to use human lives to resist the Yuan army's offensive. A war of attrition that lasted for several days began.

In terms of combat power, the Yuan army was not superior at that time. The main reason was that the military strength was not the core combat power of the Mongolian army, but was composed of defeated Jin, Goryeo's army and Han army. The combat level was different from that of the Mongolian army. Coupled with the fatigue of combat power caused by the long journey, this caused them a lot of trouble. Japan is a local war, and both materials and troops are constantly transporting to Kyushu, which has kept the war for a long time.

Someone may have asked, why can Yuan Jun persist for so long even in this situation? Is there any special BUFF bonus in Mongolia? In fact, it was not... At that time, the Japanese tactics mainly used the tactics of elite cavalry to charge and fight against each other. They had many combat rules due to the influence of Bushido. But the Yuan army had no idea at all. If you disperse the charge, we would use a concentrated formation. You insist on fighting alone, but we didn't pay attention to that. Therefore, most of the results of the war were caused by the Japanese side.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

There is no such thing as fighting alone in the Mongolian dictionary

Of course, the Yuan army has another even more deadly thing. In "Soul of Tsushima Island", players can see that the enemy often uses a rocket-like thing that falls through the sky, but it feels different. In fact, that thing is just a firearm...

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Japan has truly established firearm equipment during the Warring States Period. At that time, Oda Nobunaga also organized a famous musket team, but in China, firearms were included in the list of war weapons more than 200 years ago.

In the late Song Dynasty in China, the Song Dynasty already had artillery powder, terrestrial gunpowder and poison smoke ball gunpowder, and there were more commonly used firearm varieties, such as rockets, thunder , thunder cannons, storm guns, fierce turret cabinets, etc.In the war between the Song Dynasty and the Jin Dynasty, the Jin Dynasty also seized a lot of Song Dynasty gunpowder. After that, the Jin Dynasty made a lot of improvements to the gunpowder. They invented a different offensive firearm called the Death Thunder and Flying Musket. In short, after the Yuan Dynasty unified the Central Plains, all the gunpowder reserves of the Jin Dynasty and the Song Dynasty were handed over to the hands of the Yuan Dynasty, and the Yuan Dynasty also used firearms as its main combat means when attacking Japan.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

A typical "Mr., the times have changed" war

. When dealing with Japan's resistance, Xindu's men were equipped with a large number of firearms, including artillery and muskets and various war items. With the addition of firearms, the Japanese attack was completely equivalent to killing death. In this case, 32,300 soldiers of the Yuan Dynasty resisted the attack from the Japanese mainland.

Due to the large number of Japanese people and local warfare, although the Yuan army had sufficient firepower, in the face of the continuous impact of the Japanese army, the Yuan army had to choose to retreat in the end.

But the disaster of the Yuan army began since then. On the night when the Yuan army was preparing to retreat, a typhoon suddenly broke out on the surrounding islands such as Tsushima Island. Because the construction time of the Yuan army's warships was short, and Goryeo was also a warship built under the pressure of the Yuan Dynasty, it had a strong negative slacking mood. It was integrated with multiple reasons, which led to the ship being a shoddy project, so how could it withstand the invasion of the typhoon? So under the attack of the typhoon, the Yuan army's warships were almost completely destroyed, and the first attack of the Yuan Dynasty ended.

Under the influence of such magical things, the Japanese side generally believed that it was a divine wind that wiped out the Yuan army's army. They also began to believe in the divine wind since then. In the game, the main guidance of the players relies on the wind to complete, and the protagonist is also regarded as the wind, which is why.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Even in World War II, Japan once formed the Kamikaze Squad, and the Kamikaze in its name also had some connection with this war.

After the defeat in the battle in Kyushu, Xindu hurried back to the Yuan Dynasty to report the matter. When reporting, Xindu adopted the method of reporting good news but not bad news, saying that Japan had surrendered under the attack of war and that they had plundered a large amount of supplies. Kublai Khan was very happy after listening to Xindu's report, and felt that Japan could also be plotted by a lot of things, so he decided to send envoys to Japan again to ask them to pay tribute to the capital.

Let’s talk about the other end of Japan. After the Battle of Wen Yong, Japan was a tragic victory. Although the final result was quite good with the help of the typhoon, its own losses were real. Just as they were wondering whether the Yuan army would come to attack them for the second time, they were thinking about how to deal with it, the envoys of the Yuan Dynasty came to Japan...

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Think about how Japan would welcome this envoy? I would like to remind you that during the Battle of Tsushima Island, Xindu faced the envoy of the Sosuke Kingdom, but he cut him off without even saying anything...

So Japan directly cut off the envoys of the Yuan Dynasty...

The news that the envoys were cut off soon reached Kublai Khan's ears. As a conqueror and the monarch of the Yuan Dynasty, Japan's attitude made him very unhappy. In his eyes, Japan was not defeated! So Kublai Khan, who was so angry, immediately began to plan a second attack. This time the commander was still Xindu, but his troops were very different from the last time: this time they brought more than 40,000 Mongolian elites and 50,000 Koreans, and Kublai Khan had 100,000 more Song army surrendered troops after the end of the war against Song. It would be better to say that these surrendered troops were still in peace, but if they rebel, it would be a big trouble in the country.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

So Kublai thought, so he simply threw these surrendered soldiers into Japan. After winning, he would just let them stay in Japan, and forget it was out of sight.

On the Japanese side, after the end of the Battle of Wenyong, they also thought of many strategies for the Yuan Dynasty. They now know that the Yuan army was not irresistible, but due to tactical reasons, the Yuan army was good at fighting in a broad environment and liked to use concentrated combat methods. But what Japanese samurai are good at is indeed not suitable from a tactical point of view.

And Japan's biggest trouble is that there are too many broad landing ports, which allows the Yuan army to gain a foothold as long as it goes ashore. As long as it finds a way to block all these ports, leaving only those narrow landing ports that are beneficial to the Japanese army, wouldn't it be better?

So they began to call on all the people and army in Japan, what did they call on them to do? Building the Great Wall...

Since the end of the Funnaga Battle, the Kamakura Shogunate began to build various fortifications crazily and required the samurai to patrol the seaside regularly. They also built many stone walls in Hakata Bay, Kyushu. The stone wall is about 2 meters high and about 3 meters wide. This thing is:

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

They called this thing the Yuangang defense base, and believed that under the defense of this stone wall, the Mongols would not be able to spread their army smoothly, thus giving the Japanese an opportunity to take advantage of it.

Under the preparations of both sides, in 1281, Kublai Khan once again organized a large number of troops to attack Japan, and the Second Japanese War, which later generations called the Battle of Hong'an, began. But what is unexpected is that this war is completely different from the previous one.

1281, Xindu led his generals to attack Japan with an army that was several times more than last time. Logically speaking, this attack should be sure to win, because it was well beyond the reach of sufficient preparations, and Japan should be unable to resist. But no one expected that Xindu would start this time with a bad start, and they would not even be able to set foot on the territory of Jiuzhou. The reason is that the stone wall called Yuankou defense.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Who would have thought that the Great Wall did not defend against the Mongols, and these stone walls were successful...

The landing point was very important if the Yuan army wanted to attack Kyushu, Japan, and the most suitable address for the Yuan army to land was Hakata Bay. When the Yuan Dynasty's army arrived at Hakata Bay, they found that there were many stone walls on the originally empty coast, and the Japanese army's defense was difficult to log in. Although the other landing points found did not have stone walls, the Yuan army could not log in on a large scale because of the narrow terrain. Moreover, Japan was ambushing under these local subordinates, and forcibly landing would only cause heavy losses.

The army was unable to land and fight, which gave Xindu a headache, but he did not have a good way to break the situation. In the end, he could only lead the army to squat on the ship to see if he could think of a good solution.

But what Xindu didn't expect was that he fell on the hand of the typhoon again this time...

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

Let me introduce it. This is Mr. Xindu (Hitong Khan), the son of the storm,

A month after garrisoned at the sea, Japan once again set off a typhoon. Of course, the Yuan army was well prepared this time, and the ship was not as bad as the last time... But this time the typhoon was also more fierce than the last time.

So the second Japanese Yen War ended with the help of the typhoon. The Yuan army suffered heavy losses, but Japan was not hurt. The only thing that could appease Kublai Khan was that he wanted to send 100,000 to die. The Song army was gone as planned, but by the way, he had no other Mongolian elites...

After the battle of Hong'an, Kublai Khan still wanted to continue attacking Japan, but because the Yuan Dynasty did not see any sweetness in the two wars, the Yuan Dynasty suffered heavy losses. In addition, Japan was no longer an important place to Mongolia, so it was opposed by the ministers. Therefore, the third Japanese Yen War was pushed back until Kublai Khan passed away. No one mentioned it again.

For Japanese historical games, the era we may be more familiar with was the Warring States Period, that is, from 1467 to 1600 AD, which happened to be the Ming Dynasty in our country. After all, whether it is a game like

After these two wars, Japan and the Yuan Dynasty completely cut off contact and began to rectify domestic matters with peace of mind. It was also a relationship between the Yuan Dynasty's offensive. The Kamakura Shogunate vigorously promoted military development during this period and controlled a lot of rights in a short period of time. The general's rights even exceeded that of the Emperor. This has caused Japan's strength to begin to improve rapidly, which is a blessing in disguise.

For Japan, the end of the two Japanese yen wars was related to Kamikaze, and from then on, Kamikaze had the meaning of guarding the Japanese. This time, "The Soul of Tsushima" is actually an adapted version of the Japanese Yen War, and the protagonist is regarded as the incarnation of Kamikaze, which is based on these two typhoons.

Looking back at the Battle of the Year and Japan, we can actually see that this war is full of uncertainties. The Yuan, Japan, South Korea and Song all played different roles in this war. But what is interesting is that although the Yuan army has advantages in military strength and technology, it failed to conquer Japan as imagined. Although Japan won, their losses were beyond imagination.

may be because of this reason. Not many people know about the Chinese New Year War in Japan or in China. Unexpectedly, a foreign team found such a story and turned it into a game. If you think about it carefully, it is also an interesting story.

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