There are 3.59 million apps in the domestic market, and game apps remain the leader

2020/05/3008:24:09 technology 111

There are 3.59 million apps in the domestic market, and game apps remain the leader - DayDayNews

Cover News reporter Song Yao

May 29, according to the Ministry of Industry and Information Technology, as of the end of April, the number of apps monitored on the domestic market in China was 3.59 million, a net increase of 80,000 over March Models, an increase of 2.2% month-on-month. Among them, the number of apps in the local third-party app store was 2.12 million, and the number of apps in the Apple Store (China) was 1.47 million. In April, 190,000 apps were added to the shelves and 110,000 apps were removed.

The number of game applications remains the leader. As of the end of April, among all types of apps, the top 4 apps in total accounted for 57.8%, and other 10 types of apps, such as social communication and education, accounted for 42.2%. Among them, the number of game apps continued to lead, reaching 884,000, an increase of 5,000 from the end of March, accounting for 24.6% of all apps. The number of daily tools, e-commerce and life service apps reached 511,000, 37 million, and 311,000 respectively, ranking second, third, and fourth respectively, accounting for 14.2%, 10.3%, and 8.7% of all apps, respectively.

The total distribution of music and video applications ranks first. As of the end of April, my country's third-party application stores have distributed 1,1400.2 billion applications on shelves. Among them, music and video downloads ranked first, reaching 154.9 billion; game downloads ranked second, reaching 139.6 billion, a month-on-month increase of 5.9%, the most prominent growth trend; daily tools, social communications, systems Tools and life services ranked third, fourth, fifth and sixth with 131.7 billion times, 130.3 billion times, 112 billion times, and 105 billion times respectively. Among the other types of applications, applications that have been downloaded more than 50 billion times include news reading (95 billion times), e-commerce (72.9 billion times), and finance (67.2 billion times).

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