Like all living in this chaotic era, Arnold, a hero with a strong Egio temperament, did not deliberately intervene in the French Revolution or the assassin's struggle with Templar . The reason he joined the Assassin League was only to avenge his father, and to two fathers: the Assassin's biological father and your adoptive father, the Head of the Knights of Temple. This was clearly stated when he first joined the club, so it would be unkind for commentators to only talk about his revenge. However, Ubisoft does have room to improve in terms of building character depth. In particular, wouldn’t it be better to express the contradiction between the protagonist Arnold’s struggle with the Assassin’s dogma and the beliefs of the Templars?
When it comes to Assassins and the Templars, I think in addition to the first and second generations, I have clearly felt that Ubisoft has deliberately made a relatively vague statement of these two secret societies that seem incompatible with each other since the third generation. For example, at the end of the preface to The Three Generations, Master Helsen Kenway was discovered to be a Templar. In the middle and late stages, like Shakespeare's play, the assassin's son confronts his father in the temple. This expression of no obvious black or white is more obvious in Black Flag , especially when players look at the dispute between the two clubs through the Assassin Edward, who became a monk halfway, they will find that the Assassin and the Warrior are only two sides of the same coin after all. These two gangs are too full and too idle, and the principles they pursue are basically the same, but because of different ideas and different practical practices.
Ubisoft's description of this complexity in the work "The Revolution" is clearer: from Arnold being raised by the leader of the Templar, to his lover Alice being the Templar, to Arnold being fired by the Brotherhood because of his close relationship with Alice, we can see that Ubisoft is trying to blur the difference between Assassin and Templar. In fact, if we can use this contradiction well to describe the inner struggles of the characters, we might be able to provide the player with another perspective of looking at Arnold. Unfortunately, Ubisoft failed to make more efforts in this regard, which led to Arnold becoming a paper man who only knows how to take revenge.
However, Ubisoft actually mentioned several other aspects of Arnold. For example, the interaction between him and Alice always touched me, especially the three letters Alice wrote to Arnold, which made my nose sore. I remember the second letter mentioned that Alice questioned the future of their relationship after learning that Arnold joined the Brotherhood of Assassins, and the third letter mentioned that after everything was over, maybe they could find a lonely shepherd in the wilderness. These have repeatedly shown the powerlessness of small people in big times in the face of turbulent times. After passing the level of
, Arnold also taught dictly that when we were at the end of the song, we were just an unknown skeleton buried deep in the pit of thousands of people; have those great achievements they thought were great during their lifetime been washed away by the long river of history? Jacobins, royalists or non-partisans, who can be proud of them forever? Ubisoft can lead players to experience history from a personal perspective in the torrent of the times. I'm sure of this intention.