Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo "Yu C" Player Game Home Page "While free creation, it can also satisfy all the scenes that personal imagination. For enthusiasts, 'Yu C' is another form of language movie.

2025/06/0400:21:37 game 1367

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

"Yu C" player game homepage

"While free creation, it can also satisfy all scenes of personal imagination. For enthusiasts, 'Yu C' is another form of language movie."

"Yu C" means language Cosplay, also known as "text interpretation interaction", it is a new entertainment method that plays characters and unfolds the story plot through language description. In the eyes of players, "Yu C" tests text skills very much and is helpful for both learning and entertainment.

With the addition of enthusiasts in the "Z era", this interaction model has gradually been used in life, making friends, and business. "Here I am an actor, screenwriter, and director, and any identity can be satisfied."

However, in recent years, because the players who experience the game are relatively low in age and are mostly hotly discussed by young people who love the second-dimensional culture, this new interactive model also faces barriers and criticisms. Some college student players said: "I will never let parents and people around me know that they are playing 'verbal C', and they will be accused of 'not doing their jobs'."

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

"verbal C" players play roles in the play

"verbal Cosplay" attracts the Z era?

Since 2011, "verbal Cosplay" has begun to emerge on the Internet.

As a derivative of two-dimensional culture, players are more willing to call this new type of text interactive game "Yu C". Players can use the process of language and text communication to play the role of characters in fictional stories.

In a certain "Yu C" community, the Hebei player Ye Zi "played" the role of an artist. "I have been in contact with 'Yu C' for a long time. The opportunity is to like an artist group."

In order to communicate with people with common preferences, Ye Zi was invited to enter multiple fan exchange groups of the group, and there was only the "Yu C" group, and everyone's atmosphere was very special.

Ye Zi found that the nicknames of fans in the group are the names of the members of the group, and their speeches are like role-playing. "That was the first time I learned about this communication mode, which was very novel. After that, I slowly began to play my idol and started playing with them."

For Ye Zi, the main attraction of "Yu C" comes from role-playing. keen players call this method "epithelial", that is, imitating the tone of the character's speaking. "This form of communication not only deepens my work The understanding of the character also provides a new way for communication and discussion. "

In the eyes of Beijing player Xiaolai, "Yu C" has raised her understanding of the character from a plane to a three-dimensional one. "Just like there are a thousand Hamlets in the eyes of a thousand people, you can see the multifaceted nature of the characters, making the character and even this work come alive."

For enthusiasts, "Yu C" is another form of language movie, and players can switch between multiple identities of actors, directors, and screenwriters.

After entering the trap, Xiao Lai discovered that this mode is like playing a first-person game. "When you love a work, this game mode will give me a sense of substitution and participation that transcends the audience, immersively create my own world, and become the door to the connection between the work and the characters."

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

Search for a social platform" The relevant community displayed in Language C"

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

Some commonly used "linguistic C" terms come from the Internet

The "post-00s" social

Social function is also a highlight of the "linguistic C" culture attracting young players. In the interview with

, many players admitted to top news reporters that because of the lack of common enthusiasts in real life and the desire to gain spiritual resonance, they actively or passively switched online, trying to communicate and interact with the interest circle, and thus exposed to language Cosplay.

As an old player with a six-year age, Xiao Yu, a sophomore in a college in Shanghai, called "Yu C" "to help social terrorists provide the key to social heaven". He said: "Although my original intention to enter the community is not just for socializing, but as an interactive attribute of its own, the process of playing the game has made me want to know friends."

In the game, Xiao Yu plays a well-known poet. "After entering the community, I made many friends who love poetry collections, and the game is A medium that takes me to understand the areas I am interested in and also trains my writing style. "

Xiao Yu believes that compared with face-to-face dating in reality, in terms of time and spirit, the cost of online social interaction in the interest circle of "Yu C" will be much lower. "Some players you know during the game will also become friends in reality."

On October 14, 2022, under the introduction of players, the top news reporter joined a group of "Yu C" players and experienced "skin selection" (referring to the character role played by "Yu C player"), writing "personality", "personality" review, "play review" and other processes. Before the game starts, players also need to prove their knowledge reserves, expression ability and rule awareness, and then enter the "theater" to participate in the game.

Here, you can not only talk to the popular "Oriental Qingcang" that was recently popular, but also become an anime character and post the character's daily life on your Moments.

It is understood that many players have learned about and joined this group through a certain "Yuan C" software. However, some players have also reported to top news reporters that with the surge in software users, the increasingly intense commercial atmosphere has affected the user experience to some extent.

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

A certain "Yu C" platform uses "circle coins" as a virtual currency

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

In a certain accounting software, there is a real person or AI role dialogue function

html l1 commercialization, an inevitable trend of "verbal C"?

On October 15, top news reporters downloaded two currently popular "verbal C" software. During the trial play, the reporter found that in addition to covering the basic "play" gameplay, the platform also extended the virtual goods and currencies related to "verbal C" (hereinafter referred to as "circle coins") for interaction and transactions.

transaction items include: players' demand for lines, people in the circle's advice to correct texts, and other businesses. Players can obtain virtual goods and circle coins through cash recharge, gifts and other channels. The price of permanent props ranges from 60-3344 circle coins. The recharge page shows that 1 RMB is about 10 circle coins.

In addition, a certain "Language C" software also sets up a "market" window to uniformly manage spontaneous transactions between players. There are also clear "management manuals" in the "market", such as: real goods cannot be traded, third-party resources cannot be bought and sold, etc.

And this kind of role-playing interactive experience does not exist only in social software. With the surge in "Yu C" players, nowadays, there are many functions of "Yu C" virtual characters in non-social software to attract users.

For example, in a certain accounting software, there is a function of adding "virtual contacts". Virtual characters that can be added include stars, tree holes, cartoon characters, etc. These characters are played by AI or real people, which can help with accounting, communication and dialogue, etc.

Senior "Yu C" player Youyou revealed to top news reporters that some real players will open paid services, play the roles that buyers like to interact online, and treat the game as a side job or main business. "But in recent years, business intervention has been specifically provided a trading platform, allowing this spontaneous interaction between players to be centrally managed, and under the precursor of more standardized management, merchants also make profits."

However, when talking about the commercialization of "verbal C" in recent years, Youyou believes that as the influence of the circle expands, commercialization is inevitable, but the platform's sale of high-priced virtual products is somewhat unfavorable to the healthy development of an interest circle.

"Using virtual goods and currency may enrich the gameplay and improve the game experience, but driven by interests, the virtual props launched by merchants are becoming more and more expensive and more numerous." After trying out multiple "Yu C" platforms, Youyou expressed concerns about the commercialization of the game. "In recent years, the 'Yu C' circle has gradually become younger. This business model is easy to mislead teenagers and form wrong values."

Top News Reporter Yang Xiaoyan Intern Shen Yao Text/Photo

A certain "Yu C" software recharge page

estrangement and prejudice, players' "unspeakable pain"

Half and prejudice, although "Yu C" is breaking the circle with great momentum, for players, this type of niche cultural circle is still called "unspeakable pain".

"I will never tell my parents that I am in contact with language Cosplay. I rarely mention it to my friends around me. After all, the public still has a stereotype of for this type of 2D culture. They will think I am not doing my job properly." Gao Hui, from a university in Shanghai, is in her junior year this year. In her daily life, Gao Hui has excellent academic performance and has participated in teaching support activities many times.

But when she mentioned the "Yu C" she loved for many years, she did not want people around her to understand, "being afraid of attracting unnecessary criticism and prejudice."

Among the players interviewed by top news reporters, about 70% of them will not reveal to the people around them that they have joined the "Yu C" community. The reason is that most people say they have had experiences of being criticized for "not doing serious business" and being ridiculed for "wasteing time".

In the eyes of players, "Yu C" as a game will inevitably lead to the phenomenon of individuals being addicted to it. "The age group of two-dimensional culture is relatively low, especially in recent years, more and more teenagers have added 'Yu C', which has greatly reduced the average age of players."

Player Xiao Yu believes that teenagers have weak self-control and the polishing of text is still in the learning process, which may indirectly or directly affect the game experience. In addition, some of the public's stereotypes about the second-dimensional culture are also one of the reasons for prejudice, "This does not mean that there are problems with the game itself."

There is a two-dimensional culture researcher who believes that whether it is Cosplay or "language C", they try to break through the "dimensional wall" of fiction and reality through role-playing. "Some players will extract cultural resources from paper media literature and online literature works, such as classical poetry culture, historical culture, classical Chinese novel cultural learning reference. This is a trend of integration between traditional culture and online culture."

. These circle cultures created by social media users in practice are also cultivating cultural and creative talents in a unique way through their cultural dissemination, and contributing cultural and creative content continuously.

(At the request of the interviewee, all the characters in the article are pseudonyms)

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