’s update on August 31st has two details that deserve our attention.
The first one is the dynamic skin of the core generals.
Second, Lien Chan reported.
Why do you want to talk about these two? You will suddenly understand after reading the article!
I won’t talk about the rest of the small updates this time. The dynamic skin this time is a highlight. Sima Yi, Gan Ning, and Jiang Wei are the main generals of Taiwei Dun, Hu Chen and Qilin Gong respectively.
These three teams are standard in the PK season, and nine out of ten in PVP are these three teams. The release of the dynamic skins of these three generals is an obvious signal: should stop playing with other combinations and play these teams in a short time. The experience of

10 seasons also proves that the team configuration can be diversified, but these are the evergreen teams in the three games. The reason why
's dynamic skin this time is said to be weakly enhanced is because of the bonus of 10 attribute points. To put it bluntly, this is just to leave some thoughts for civilian players, and at least use dynamics to add some popularity. The gap between humans cannot be narrowed, but at least the gap between humans and wild monsters can be widened.
The second point is the easily overlooked Lienzhan playback of . The value of this small function is comparable to that of being on TV. The internal logic should be driven by KPI.
In any case, this small function can definitely cater to the in-game self-realization needs of red players. This theory itself, in Daozi's opinion, was created to increase sales, and has been tried and tested in the sales field.

For the Three Wars, no, it should be for the entire game field, it is nothing more than following this logic.
- For ordinary players, games only meet general needs, that is, to kill time.
- Players at the next level satisfy a social need, that is, they can make friends in the game and establish a virtual relationship that can even extend to reality.
- Players at the next level pursue respect and self-realization needs, that is, obtaining all resources in the game, gaining status superiority, and being sought after by other players.
- In addition, there are some players who exist to meet the needs of the latter three. These knives are also considered ordinary players. The difference is that their general needs are to treat games as work and pursue profits.
The function of Lien Chan’s broadcast is exactly a peak experience.

Just imagine, more than a thousand teams are fighting at one point, and under the focus of hundreds of players, the record of "XX players fighting in XX games" suddenly appears on the screen. Are you going to forget yourself?
This reminded Daozi of a sales scene: XX Sea View House. A carload of uncles and aunts were shown the house, and a meeting was organized in the middle. The big screen of the meeting kept beating "XX has sold a sea view house of XX square meters". , accompanied by the hustle and bustle of gongs and drums ... The emergence of the
consecutive battle reporting function originated from the failure of the battle reporting streak function. It must be that the winning streak function failed to satisfy the players' peak experience, so a streak reporting function was introduced.
High-energy tip: Lien Chan reported that there is a high probability that this thing will have skins in the future, and it will also be exclusive to military commanders. As for whether it will be exchanged for krypton gold, it is hard to say. But one thing is for sure, it will not affect PVP.

The article is written here. Daozi wants to ask if it has been three years since the Third World War. Can there be some thoughtful functions instead of these fancy but useless functions.
- For example, can the map be fully zoomed in and out? Nowadays, SLG games have basically achieved this, and the next door is also ready to do it...
- For example, can it clear the screen with one click and take a screenshot of the battle map? Another resource Yield, again player avatar, silk It’s not pretty at all...
- For example, can you add reminders for unfinished business after going online for the first time every day? For example, you haven’t visited today, you haven’t picked up the horses you trained, your reserves haven’t been full yet...
and so on. Function, which one is not more practical than Lien Chan’s broadcast? What do you think? If you support me, please give me a thumbs up and share your suggestions with me.
#Creator Plan#