This column is produced by Game Daily , mainly covering hot events in the game industry chain and future industry trends related to content. This article is the 598th issue. If you have any suggestions or opinions you want to share, please contact Game Daily .
Focus message
According to the National Press and Publication Administration public announcement, there was no game version number approval result in October. This is the second time since the version number review restarted in April this year, the approval result of no in that month (the last time was in May). Most practitioners believe that the approval result of no game version number this month is related to the recent special period, and the industry generally maintains a relatively optimistic attitude towards the subsequent results of the version number approval.
In addition, according to statistics from the Game Daily, since the restart of the version number in April, a total of 314 game version numbers have been issued this year as of October 31, including 247 mobile games, 48 mobile-casual puzzle games, 13 client games, 4 console games, and 2 web games.
Industry information
Sanqi Interactive Entertainment announced its third quarter report for 2022, achieving revenue of 3.585 billion yuan during the reporting period, a decrease of 21.58% year-on-year, and net profit attributable to shares was 561 million yuan, a decrease of 35.3% year-on-year;
century Huatong announced its third quarter report for 2022, achieving revenue of 2.691 billion yuan during the reporting period, a decrease of 22.59% year-on-year, and net profit attributable to shares was 204 million yuan, a decrease of 26.79% year-on-year; Giant Network
Zhongqingbao issued an announcement stating that it plans to issue shares and pay cash to purchase all equity of Guangzhou Baoyun. The stock will be suspended from from November 1. It is reported that Guangzhou Baoyun is a wholly-owned subsidiary of Baode Holdings. The actual controller is former chairman of Zhongqingbao Li Ruijie ;
gigabit Chairman Lu Qianyan responded to the reason for "1 billion dividend " at the performance briefing: According to the cash reserve decision, the current cash reserve after dividend can ensure that the company operates normally for more than 18 months without revenue. In addition, the performance briefing also mentioned that the investment in buying volume of "Yi Mind Xiaoyao" has not changed significantly in recent months;
Yuan Universe Platform Zebra Labs completed a US$5 million financing, and .comDragon Network participated in the investment. The company's main business direction is the development and operation of celebrity virtual image IP, and has cooperated with Da Zhangwei ;
Glory Tekumo announced the financial report of the first half of the fiscal year from 22 to 23 (April to September 2022). Sales in the first half of the fiscal year were 34.767 billion yen, a year-on-year decrease of 6.6%, and operating profit was 18.321 billion yen, 11.6% year-on-year;
women issued a server-proof announcement to the game " Lingmao Zhi " . The game officially closed the server at 12 noon on October 31. According to previous official news, the game will change the operation theme of the game and continue to operate it by the R&D company Youmeng Chuxin, but it is not yet known when it will officially open the server;
DOTA2 The finals of the TI11 International Invitational Championship ended. Tundra defeated Secret three-to-zero and won the championship, winning a prize of $8.48 million. The runner-up Secret team won a prize of $2.452 million. The Liquid team won the third place and a prize of $1.698 million.
Game Encyclopedia
Edge Player: refers to users who do not have much presence in the game, and only care about their own feelings when playing the game. They do not socialize or pay in any game. They are edge players who are free from core players.