On the evening of June 27, the "SPARK 2022" Tencent game conference was held online. This year, Tencent Games has released more than 40 products and content, including a series of "game technology" projects exposed for the first time, multiple new game products and cross-border a

2024/04/2310:30:34 technology 1499

On the evening of June 27, the "SPARK 2022" Tencent Game conference was held online. This year, Tencent Games has released more than 40 products and content, including a series of "game technology" projects exposed for the first time, multiple new game products and cross-border applications. also. Tencent Games also introduced game technology projects and public welfare exploration of game technology at the press conference.

Jin Yong's new martial arts work has attracted much attention

Compared with previous years, Tencent has shown off its muscles in game products, but Tencent's new product launch conference this year seemed much "reserved".

According to statistics, in the "New Product Experience" section, Tencent has released a total of 26 blockbuster products and content, of which only 12 new games and 1 native cloud game technology demo, namely "Code Name: To Jin Yong" and " "Dark Zone Breakout", "Our Planet", "The Strongest NBA 2", "The Division 2" and other products, and the rest are "League of Legends", " Honor of Kings ", " Peace Elite ", " Tianya Moon Blade" " and other version updates or IP cooperation plans for current games.

's much-anticipated new martial arts work "Codename: To Jin Yong" has its first real-machine demonstration. Officially stated that the game is adapted from Mr. Jin Yong’s series of martial arts novels. It is officially authorized by Minghe Society and developed by Tencent Photon Studio Group using the advanced “Unreal 5” engine. It will be released to players around the world in the future.

On the evening of June 27, the

"Code Name: To Jin Yong" demo screen.

This time, Tencent Games released the native cloud game technology demo for the first time. It is based on a set of self-developed tools completely built in the cloud environment. It can achieve film and television-level animal and plant rendering effects and achieve higher picture quality than ordinary 3A.

"Tencent has established an XR business line"

The spotlight of Tencent's new game product launch conference was also directed to "game technology projects".

In the "New Technology Exploration" section, Tencent Games announced 7 game technology cooperation projects for the first time, using unique technologies in the game field to provide solutions for multiple social scenarios such as "digital cultural preservation", "industrial manufacturing" and "frontier exploration" plan to try to use games to help the development of the real industry.

On the evening of June 27, the

Quanzhen Internet Digital Factory.

It is understood that game technology has grown into a new independent technology group due to its features such as interactivity, high simulation, strong immersion, real-time rendering of and , and has begun to receive more research and attention, and has gradually broken through traditional game scenarios. be used in more fields. At the same time, the technology system promoted, developed and accumulated by the game industry is a technology group that can make the most of current technological capabilities such as chip computing power, image display, network bandwidth, and interactive technology. It can be applied to more people who need digital twins, real-time Scenarios for rendering, multi-intelligence collaboration, human-computer interaction and other technologies.

Senior Vice President of Tencent Ma Xiaoyi attended this conference in the form of a high-fidelity digital human and said that the spillover effect of game technology is increasingly apparent and is expected to become an innovative base for promoting digitalization in many fields. According to him, in the field of digital cultural preservation, game technology is becoming a way to fully reproduce and sustainably pass on cultural relics and heritage. At the same time, like the "Hunter Constellation Project", the AI ​​multi-agent algorithm widely used in games is applied to deep space exploration to help realize autonomous collaborative observation of multiple satellites and improve the efficiency of astronomical observation. In addition, for the characteristics of industry such as "real-time analysis and intensive computing", game technology that is good at building massive content and real-time interactive environments is also beginning to try to help steel and other industrial production links become more visible, intelligent and efficient. At the same time, "haptic feedback technology" used to optimize the competitive experience in "Peace Elite" is now beginning to be applied in the field of accessibility, helping the visually impaired to enjoy the convenience brought by digital life more equally.

On the evening of June 27, the

Ma Xiaoyi attended this conference in the form of a high-fidelity digital human.

It is worth mentioning that, according to Ma Xiaoyi, Tencent has recently established an XR (Extended Reality) business line that integrates software and hardware, hoping to seize opportunities in the next 4-5 years, in software, content, systems, tool SDK, Hardware and other aspects are actively trying to create industry benchmark VR products and experiences.Previously, it was reported that Tencent established an XR department with the intention of developing the metaverse concept of the virtual world. The department is expected to have more than 300 employees.

new products involve rural revitalization, carbon neutrality, etc.

In the last section of the conference, "More New Values," Tencent Games released a total of 11 products and related projects, focusing on the role of games in youth growth, rural revitalization, and carbon neutrality. and, medical, social welfare, etc. These include the robot programming learning product "Tencent Kouding·Virtual Simulation Laboratory" for teenagers aged 6-18, Tencent's first carbon-neutral themed popular science game "Carbon Island", and the new "Rural Revitalization" version of the popular game "Mandarin Town", the "Growth Convoy Young Children's Vision Screening System" launched in partnership with Sun Yat-sen University Zhongshan Ophthalmology Center , as well as digital protection projects for traditional Chinese instrumental music, digital products for youth safety education, etc.

On the evening of June 27, the

"Games are not an industry that develops in isolation. Since its birth, it has always been driven and developed symbiotically with cutting-edge technology, and has accumulated a series of unique technical capabilities." Ma Xiaoyi said when talking about the positive value of games , "With the continuous advancement of technology and the upgrading of our understanding, games will definitely be integrated into more economic development and social life, releasing greater technological power and richer value."

Written by: Nandu Bay Financial Society Reporter Chen Peijun

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