Reporter | Cui Peng On the evening of June 27, the "SPARK 2022" Tencent Game Conference was held online. At this annual conference, Tencent Games released more than 40 products and content, including a series of game technology cooperation projects exposed for the first time, A v

2024/04/2305:36:33 technology 1345

Reporter | Cui Peng

html On the evening of June 27th, the "SPARK 2022" Tencent Games conference was held online. At this annual conference, Tencent Games released more than 40 products and content, including game technologies exposed for the first time. Cooperation series projects, multiple new game products and cross-border applications. At the

conference, Senior Vice President of Tencent Ma Xiaoyi appeared in the form of a high-fidelity digital human and elaborated on his concept of "super digital scene".

Reporter | Cui Peng On the evening of June 27, the

He believes that games are not an industry that develops in isolation, but are always driven by cutting-edge technology. As technology continues to advance, game products and content will be integrated into more social scenarios in the future, getting rid of narrow traditional perceptions.

Tencent Games’ conference was divided into three major sections: “New Technology Exploration”, “New Product Experience” and “More New Values”.

In the "New Technology Exploration" section, Tencent Games announced 7 game technology cooperation projects for the first time, using unique technologies in the game field to provide solutions for multiple social scenarios such as "digital cultural preservation", "industrial manufacturing" and "frontier exploration" plan.

Among them, "Digital Great Wall" uses game engines, Tencent self-developed PCG generation, cloud gaming and other technologies to process 1 billion patch assets, "plant" more than 200,000 trees, and achieve immersive effects such as dynamic global illumination. style effect. Users can "climb the Great Wall" and "build the Great Wall" online within the WeChat mini program.

Reporter | Cui Peng On the evening of June 27, the

The "Tencent Interactive Entertainment x Digital Dunhuang Cultural Heritage Digital Creative Technology Joint Laboratory" launched by Dunhuang Research Institute and Tencent has launched the first batch of cooperation projects "Digital Sutra Cave", which is constructed online by combining cultural relics digitization technology and game technology. The digital Buddhist Scripture Cave reproduces the physical scene of the Buddhist Scripture Cave at a 1:1 millimeter level.

Baosteel Co., Ltd. , Tencent Games and Tencent Cloud cooperated around the 1580 hot rolling mill of Baoshan Iron and Steel Co., Ltd. Baoshan Base, combining real-time cloud rendering, visual motion capture, virtual and real interaction, AR/VR interaction and other game technologies to provide Baosteel Hot Products The rolling department has established factory-level twin services to create a "fully real interconnected digital factory" with holographic 3D naked-eye effects.

Reporter | Cui Peng On the evening of June 27, the

Tencent Games will cooperate with Zhuhai Xiangyi Aviation Technology Co., Ltd. , a wholly-owned subsidiary of China Southern Airlines Group, to jointly develop full flight simulator (FFS) visual software based on the game engine capabilities and using physically realistic lighting and rendering technologies. system, and apply the system to full-motion simulator flight training.

Reporter | Cui Peng On the evening of June 27, the

In the "New Product Experience" section, Tencent released a total of 26 major products and content, including 12 new game products and 1 native cloud game technology demo.

Among them, the martial arts open world game "Codename: To Jin Yong" was developed using UE5 (Unreal Engine 5), and applied UE5's Nanite and Lumen global illumination technology to restore a large number of real environment details in the demo displayed on the actual machine.

Reporter | Cui Peng On the evening of June 27, the

" returns to the empire " is a strategy mobile game jointly developed by Tencent Tianmei Studio Group and Age of Empires. It integrates free marching gameplay on the basis of traditional strategy games. Players can freely walk in the 625 square kilometers 3D world. position, and adjust the strategy in battle at any time based on the situation. At the same time, "Return to the Empire" also creates a unique three-dimensional real city attack and defense battle.

The high-fidelity hard-core shooting mobile game "Dark Zone Breakout" developed by Tencent Rubik's Cube Studio will be officially launched on July 13. Players can create exclusive equipment from more than 700 types of gun accessories through the highly-free realistic firearm modification system.

Tencent's first native cloud game technology demo "EVOLUTION·Evolution" was produced by START ENGINE. The R&D team used native cloud game technology to create a film and television-level game experience scene that can interact in real time.

Reporter | Cui Peng On the evening of June 27, the

In the "More New Values" section, Tencent Games has launched 11 products and projects in the fields of youth growth, carbon neutrality, rural revitalization, medical care, and social welfare.

Among them, Tencent Interactive Entertainment Social Value Exploration Center and the Chinese Education Society’s Primary and Secondary School Safety Education and Safety Management Professional Committee launched youth safety education digital products, covering social security, public health, accidental injuries, network information security, natural disasters, and physical and mental health and six sections on self-protection.The product

uses AR technology and multimedia interactive forms at the technical level to transform static book content into three-dimensional simulated scenes, and popularize and disseminate safety education content digitally.

Tencent Koding has released the latest robot programming learning product "Tencent Koding·Virtual Simulation Laboratory", which is aimed at teenagers aged 6-18, schools and educational institutions, and guides students to contact them in a lower-cost, low-threshold, and highly immersive way. And learn cutting-edge robot programming knowledge.

In January this year, Tencent Interactive Entertainment Social Value Exploration Center and Tencent Carbon Neutral Laboratory launched the carbon neutral theme popular science game "Carbon Island", which integrated the carbon neutral popular science knowledge into the idle management gameplay, and simulated restoration. The practical path of "carbon peak-carbon neutrality".

At this press conference, Tencent announced a new "Carbon HP" gameplay, which digitally displays low-carbon behaviors in seven categories of life, including clothing, food, housing, transportation, use, office, and digital finance.

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