Have you ever played "Monopoly" with your friends in childhood? I believe that friends born in the 1970s, 1980s and 1990s are not unfamiliar with this game. As a game that has become popular all over the world, it has an audience of up to 1 billion worldwide. When there was no co

2025/06/1116:53:35 hotcomm 1271

Have you ever played " Monopoly " with your friends in childhood? I believe that friends born in the 1970s, 1980s and 1990s are not unfamiliar with this game. As a game that has become popular all over the world, it has an audience of up to 1 billion worldwide.

It was the first time that when there was no concept of " board game " in China. Its gameplay is also very simple. By buying land and building a house in the game, charging tolls to other players passing by, and ultimately making your opponent bankrupt, you can declare the end of the game.

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At that time, we only knew that this game was mainly to make a fortune by purchasing land. Everyone could play a financial tycoon, defeating their opponents through various intrigues, and finally completing their monopoly on business. But there is a secret hidden in Monopoly that most people don’t know, that is, there is another rule at the beginning, that is, when the poorest players on the field earn twice the initial funds, all players will win, which is the so-called "prosperity mode".

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But why does "Monopoly" on the market now have no such rule? This has to start with a man named Elizabeth Maggie 99 years ago. She can be considered the first person to design the prototype gameplay of Monopoly. The landlord game she drew at that time wanted to use games to reflect reality and expose the disadvantages of capitalism . In the last century, there was a serious gap between the rich and the poor on the land in the United States. On one hand, there were capitalists who made money by monopolizing the land, while on the other hand, there were the lower-class people who betrayed cheap labor.

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Due to the influence of economist Henry George's "land value tax", Maggie designed this board game "Big Landlords" about assets and taxes. The game has two sets of rules: one is the antitrust rules, and everyone will get rewards when creating wealth; the other is what everyone is familiar with today, creating monopoly to smash opponents. She tried to prove this way that antitrust rules were better than monopoly.

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In order to promote her game on a larger scale, Maggie found the Parker Brothers, a famous board game manufacturer at the time, but was rejected by the other party because the rules of the game were too complicated. Until one day, a man named Dalu played this game. He modified it based on the game itself. He deleted the "prosperity mode" in the game and only retained the "monopoly gameplay", which became the "monopoly" that became the "monopoly" that became popular all over the world in the future. In order to take copyright, the Parker brothers found Maggie in the same year and bought out the original landlord game for for for $500. Daro himself also became a veritable millionaire with this game.

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Decades later, the "father of the Immortal Sword" Yao Zhuangxian designed and re-produced Monopoly. This board game is well known to domestic players in a brand new form, and the "Monopoly" series has also become a childhood memory of countless people in China.

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In the latest work of the Monopoly series "Monopoly 11", it has launched a new challenge mode for the first time. Players can form teams to fight against powerful lords, who have excellent advantages in talent, initial funds and initial real estate. When players work hard to defeat them, they can win the game together and unlock corresponding achievements. If you think about it carefully, isn’t this the antitrust that Maggie dreamed of achieving and achieving prosperity together?

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Maggie and George pin their hopes on changing the views of the chaebols and the public and creating a utopia that is difficult to implement; and the biggest difference between us and them is that what we believe in is to create our own happy life through our own hands, and only in this way can we truly achieve the ending of "common prosperity"!

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