LOL Asian Games, China won the last gold medal. In the finals, Uzi won three MVPs in a row with its superb skills and the perfect protection of other teammates. However, netizens in the station said that it was not Uzi's strong, but that this version of AD was too op.
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Now to the end of the season, it is the era of big ads again. How should Ad be changed so that it will not have such a great impact?
I have several ideas:
1. Reduce the mobility of ads. Remove the movement speed bonus provided by the Huangshuang series, and gradually decrease the speed after increasing the critical strike. After all, it is normal to shoot a large recoil and make the ad no longer do whatever he wants.
2. Directly remove the Endless Blade to increase the cost of Explosions. Now, just one piece of yellow double plus endless can be 60 blast and real damage. After this modification, the critical hit 60 is only 60, which makes it easier to catch the ads by a lower level. Do you have any other ideas? Let’s discuss it together!
Reply:
a12124477: nerf Uzi.
Xaosmd1108: Change the Q of all ADs to chop a circle to the outside of itself.
Xaosmd1108: W is changed to normal attack to make the enemy bleed + slow down.
Xaosmd1108: E is changed to pull people and R is changed to basket frame.
shy801020: All ad attack distances are cut by 50.
a11233x: Can the game be banned?
mmmpkxabc36: Where is Ayasu.
chigo520: Each one needs to load the bullet distance, the further the damage will decrease.
problem5566: All ADs will be blocked if they are changed to Grey's bullets.
RaysMoon: So why didn’t you post before watching the UZI show or suddenly made a big change.
Then a Taiwanese netizens posted a refutation to refute whether this kind of waste article can be posted less in the future. To change AD, we must first prove that it is now unbalanced. Whether AD is unbalanced does not lie in the fact that a player is strong.
If FW plays AHQ, Betty chooses a mage, Xiao An chooses AD corner, and Q can successfully turn the tables through the AD tactics. That is to prove that this version is AD version, and there are some star players in each position. Today, you nerfAD has a particularly strong influence in the middle lane. Then Faker starts to dominate the game every game. Will you suggest nerf to the middle lane again? I don't think ptt.
At least before the Asian Games, I saw that the LK playoffs clearly reflected the version of the top lane. Kiin can play from one to three through the online advantage, but no one has ever mentioned that the top lane is too strong. Today, the Chinese team found a way to limit Kiin's BD, targeting Faker's medium-term influence, and effectively ensuring the development of Uzi.
Uzi himself played very steadily in four games. Even if he was clipped in the bottom lane, his development was almost never lagging behind. He often had the ultimate escape or even counterattack. This is a victory of the Chinese team's tactics and a reflection of Uzi's own strength. This has nothing to do with the version.
What do you think about Wanwan’s sour article?