When I was a kid, I loved Pokémon: Diamond Pearl, but I didn't expect much from the beginning of this replica. Before the actual release, I still couldn't help but become one of the "remember to buy after scolding" and pre-ordered "Pokemon: Bright Pearls".

2025/06/1009:31:37 hotcomm 1967

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When I was a kid, I loved Pokémon: Diamond Pearl, but I didn't expect much from the beginning of this replica. Before the actual release, I still couldn't help but become one of the

Picture/Luo Xiao

I don’t really like this "Pokemon: Jingcan Diamond·Bright Pearl".

When I was a child, I liked "Pokemon: Diamond Pearl", but I didn't expect much from the beginning of this replica. When the first trailer was released at the beginning of this year, I had the same reaction as most "Pokemon" players, "I had two eyes and one black." The bi-head body proportions, poor texture quality and material renderings made me unable to believe it, nor would I admit that this was the "pearl diamond" we once loved so much.

Before the actual release, I still couldn't help but become one of the "remember to buy after scolding" and pre-ordered "Pokemon: Bright Pearl". Even though I had fun playing for several hours, I really couldn't pat my breasts and said I liked it. My most intuitive feeling is that for the entire "Pokemon" series of games, "Pokemon: Crystal Diamonds·Bright Pearl" is a step back. Whether it is relative to the fully upgraded "Pokemon: Sword and Shield", or the newcomers "Pokemon: Let’s Go! Pikachu Ibrahimovic and "Pokemon: Crystal Diamonds and Bright Pearls" have all shown a regression in all aspects.

Of course, this is just a replica of an old work, and there is a lot of difference in scale with "Pokemon: Sword and Shield", which is an orthodox work that requires long-term play services and battle platforms. It may be a bit inappropriate to put it together. That Pokémon: Let’s Go! What about Pikachu Ibrahimovic? Compared with this evolutionary version of "Pokemon: Yellow" released in 2018, how is "Pokemon: Crystal Diamond·Bright Pearl" done?

"Pokemon: Let’s Go! Pikachu Ibrahimovic was controversial in the player community at that time. This work is indeed very different from the past "Pokemon" games. The biggest difference is that the battle with wild Pokemon was cancelled and it was changed to a capture method similar to " Pokemon GO". Many players complain that this work has little content and simplified system, and lacks many core players' favorite gameplay methods. Angry players not only expressed their dissatisfaction on social networking sites, but also poured into the game rating website Metacritichitml4 to give "Pokemon: Let’s Go! Pikachu Ibrahimovic scored 0 points in batches.

When I was a kid, I loved Pokémon: Diamond Pearl, but I didn't expect much from the beginning of this replica. Before the actual release, I still couldn't help but become one of the

You can still see the 0-point ratings from that year

"Pokemon: Let’s Go! Is Pikachu Ibrahimovic really that bad? It has indeed simplified a lot of content compared to the previous "Pokemon" games, cut off the characteristics and effort value system, and only 153 picture books. Compared with the previous "Pokemon" original "Pokemon: The Ultimate Sun and The Ultimate Moon", it is indeed too much less content. However, it also introduces some interesting systems, where you can teleport the Pokémon captured in Pokémon GO to the game, use a Pokémon handle to operate the game, use a somatosensory throwing ball to capture Pokémon, and even take your favorite Pokémon out for a trip together.

After the game was launched, I happened to go out with another friend who was playing "Pokemon". When we went out for a walk in the evening, we would bring our own Pokemon with us. We could hear the sound of Pokemon by shaking the Pokemon. After you go back, you can send Pokémon back to the game and you can also get the reward for traveling with Pokémon. This experience of bringing Pokémon game and life together is great.

"Pokemon: Let’s Go! Most of the new content brought by Pikachu Ibrahimovic has basically not evolved in "Pokemon: Crystal Diamonds and Bright Pearls", but has retreated instead. For example, the secret skill system also uses a design that does not occupy the Pokémon skills in the team, "Pokémon: Let’s Go! In Pikachu Ibrahimovic, his partner Pikachu or Ibrahimovic uses various secret techniques of new designs. In "Pokemon: Crystal Diamonds and Bright Pearls", it almost all became "wild big tooth hiccup " - except for the flying technique, because it is really hard to force the powerful hiccup flying into the sky.

When I was a kid, I loved Pokémon: Diamond Pearl, but I didn't expect much from the beginning of this replica. Before the actual release, I still couldn't help but become one of the

can only ride a big tail raccoon in the water

When I was a kid, I loved Pokémon: Diamond Pearl, but I didn't expect much from the beginning of this replica. Before the actual release, I still couldn't help but become one of the

ride a Gyarados so handsome

Pokémon follows the system a bit a bit backward."Pokemon: Let’s Go! In Pikachu Ibrahimovic, different Pokémons will show considerable size differences, and some can be ridden. You can fly in the air on Fire Dragon , or ride the wind and waves in the water. You can even let big rock snake or monsters carry you on the ground. These all changed in "Pokemon: Crystal Diamonds and Bright Pearls". Almost all the following Pokémon were framed into the same size, and the originally sturdy Gyaradosaurus and the big rock snake now turned into a small reptile.

More regressions may appear on the game screen. Compared to "Pokemon: Let’s Go! Pikachu Ibrahimovic is always sunny cartoon renderings, while Pokémon: Crystal Diamonds and Bright Pearls are always too dark. Most of the time, the game screen is always gray, and the color of Pokémon always looks a bit dirty. With the permanent blur filters on the map that do not have clean edges and cuts, the picture of "Pokémon: Crystal Diamond·Bright Pearl" is really hard to satisfy. Of course, Pokémon: Let’s Go! The picture of Pikachu Ibrahimovic is not very exquisite, but its color tuning and textures at least don't look that perfunctory. After playing "Pokemon: Crystal Diamond·Bright Pearl", I looked back at "Pokemon: Let’s Go! Pikachu Ibrahimovic, the latter's bright and bright art style is still worthy of recognition.

When I was a kid, I loved Pokémon: Diamond Pearl, but I didn't expect much from the beginning of this replica. Before the actual release, I still couldn't help but become one of the

The feeling of walking with Gyarados on a rainy day is amazing

"Pokemon: Crystal Diamond·Bright Pearl" is of course fun, but everything that is fun comes from "Pokemon: Diamond·Pearl". How could it be fun to be a genuine "Pokemon"? We can play Game Boy with black and white screens all day long. Although each Pokémon is only a few dozen pixels in it, this will not affect the fun of the "Pokémon" gameplay itself. But apart from the original content, almost everything in "Pokemon: Crystal Diamonds·Bright Pearl" has been backwards.

is obvious. This is not a technical regression, but a regression of aesthetic choices and standards - we could do it 3 years ago, but we won't do it now. Outsourcing to ILCA for production and insufficient construction period may be one of the reasons why "Pokemon: Jingcan Diamond·Bright Pearl" is a failure, but fundamentally speaking, I think it is due to the decline in the factory standards of the work. Three years ago, some players said, "We can't be worse than "Pokémon: Let's Go! Pikachu Ibrahimovic". Three years later, we still bought "Pokémon: Crystal Diamonds·Bright Pearl" with our faces.

In the past, although Pokémon players always "angry" about the "Pokémon" game, they can also see the progress of each "Pokémon" and see them gradually reaching the full high-definition step of "Pokémon: Sword and Shield". Then we were poured a basin of cold water by "Pokemon: Crystal Diamonds·Bright Pearl". I don’t know if this kind of regression will become a normal state, and will the next reproduction work also be done according to the standards of "Pokemon: Jingcan Diamond·Bright Pearl"?

Perhaps this is a good strategy for the long-term development of the "Pokemon" IP. After all, everyone will devote their expectations to works like "Legend of Pokémon: Arceus", such as "Pokémon: Crystal Diamond·Bright Pearl", as long as everyone "remember to buy after scolding". Perhaps the "Pokemon" we wishfully expect is not realized from a commercial perspective? I don't know the answer, I just know that it's hard for me to convince myself to open up "Pokemon: Bright Pearl" now, and it will only be more difficult next time.

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