Author: NGA-Lamb's secondary disease configuration situation: 2 Snape, 1 Hermione card, etc.: 79, 79, 78 card status: Snape 1--Clone, flashback, spider nest, broom, essence/fog, Kenbird, swelling, roaring letter Snape 2--Clone, phoenix, broom, essence/fog, Kenbird, poison, roarin

2025/05/2404:20:36 hotcomm 1398

Author: NGA-Lambs' second disease

Author: NGA-Lamb's secondary disease configuration situation: 2 Snape, 1 Hermione card, etc.: 79, 79, 78 card status: Snape 1--Clone, flashback, spider nest, broom, essence/fog, Kenbird, swelling, roaring letter Snape 2--Clone, phoenix, broom, essence/fog, Kenbird, poison, roarin - DayDayNews

Configuration status: 2 Snape, 1 Hermione

card, etc.: 79, 79, 78

card status:

Snape 1--Clone, flashback, spider nest, broom, essence/fog, Kenbird, swelling, roaring letter

Snape 2--Clone, Phoenix, broom, essence/fog, Kenbird, poison, roaring letter/evil bird, swelling

Hermione - Fireworks, Kenbird, Phoenix, Phoenix, Flashback, broom, essence, spirit capture, random

partner card situation: Kevin/Lotty, Ron, Hager

potion situation: great charm, return to the devil

buff selection:

Snape - Attack speed, concentration, general attack increase damage, knowing

Hermione - Attack time, concentration, movement increase damage, knowing

Specific station and attention points:

Author: NGA-Lamb's secondary disease configuration situation: 2 Snape, 1 Hermione card, etc.: 79, 79, 78 card status: Snape 1--Clone, flashback, spider nest, broom, essence/fog, Kenbird, swelling, roaring letter Snape 2--Clone, phoenix, broom, essence/fog, Kenbird, poison, roarin - DayDayNews

1, 3-bit station Snape, card boss general attack edge output (dashed coil).

2-bit station Hermione card boss cone range damage edge output (cone generally faces Lotti direction).

lower right groove put Loti and spider nest. Brief description of the play method of

(you can search for the video directly):

Monster Clear Priority - Red Spider Nest.

There is nothing to say in the first stage. Snape tried to cover his clones as much as possible and Hermione kept the fireworks in her hands.

The spider's nest begins to emerge in the second stage and clean it up as soon as possible (Ron can take the little spider away and then be willing to chew the big melon directly).

stage three, make sure that Ron has used it (depending on the situation on the field, whether he wants to get on the car), and throw the potion when he gets out of the spider. The first thing you do when you fall to the ground during the rush stage is to throw the potion, throw it aoe first and then chew the boss.

tips:

1. Snape's clone should be placed in an arc shape, that is, a little bit at the left and right corners of his body (according to the boss's circle range as the basis).

2 and after the second stage, Hermione fireworks are pinched. Try to use the Kendagua to output the boss. Try to use the fireworks with the charm potion and use them after gathering monsters.

3. The charm potion can interrupt the spider's poison spray and keep it charming. It will keep dazed. So when there is a spider who has no time to solve it, don't panic, throw a charm potion first!

4. Snape usually attracts bosses and will give priority to it. Hermione must pay attention to his own safety and give priority to recruiting people.

5. In the case of excessive blood, don’t be pulled. If you pull it, basically send it (keep a 0-cost broom. If necessary, brush the broom out after using it, and the boss will call it continuously).

6. The boss has a mechanism to protect the body. When he gets up, he gets on the car and gets on the car. There is fog and fog.

7. Hermione takes good care of Lotty base.

8. Everyone takes the thief in the previous small level and try to save the number of steps. When fighting for boss, don’t be reluctant to take the steps when moving more. Especially Hermione wants to move and hit the big guy after hitting him, which will increase damage.

9. When you have a clone around you, try to kill the spider by kite. Don’t let him explode in front of you, otherwise the clone’s position will be disrupted.

10. Be sure to start voice communication, be sure to start voice communication, be sure to start voice communication.

has thought of so much for the time being. In the future, we will continue to explore the optimization of decks and play. This time it will take more than 10 minutes, and the next goal will be within 10 minutes. If there are new ideas,

will continue to be updated.

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