Author: NGA - Passerine Crow Species Corvide Bird Numerical Blood Volume: 500~1946AD: 58~92 Armor: 23~83 Magic Resistance: 30~39 Attack Speed: 0.66~0.85 (2% per level) Attack Speed Conversion rate: 0.568 Maximum attack speed: 1.

2025/01/1923:31:33 hotcomm 1623

Author: NGA - Passerine bird species

Author: NGA - Passerine Crow Species Corvide Bird Numerical Blood Volume: 500~1946AD: 58~92 Armor: 23~83 Magic Resistance: 30~39 Attack Speed: 0.66~0.85 (2% per level) Attack Speed Conversion rate: 0.568 Maximum attack speed: 1. - DayDayNews

Value

HP: 500~1946

AD: 58~92

Armor: 23~83

Magic resistance: 30~39

Attack speed: 0.66~0.85 (2 per level) %)

Attack speed conversion rate: 0.568

Maximum attack speed: 1.5

Movement speed: 330

Range: 500

Passive

Author: NGA - Passerine Crow Species Corvide Bird Numerical Blood Volume: 500~1946AD: 58~92 Armor: 23~83 Magic Resistance: 30~39 Attack Speed: 0.66~0.85 (2% per level) Attack Speed Conversion rate: 0.568 Maximum attack speed: 1. - DayDayNews

60% of the damage hit on the enemy's shield will become a shield for yourself, and when you gain a shield, it will increase by 10 % attack speed 3 seconds.

has no cooldown, you get a shield when you hit it, there is no level growth, it is very simple.

The blood-drinking sword, shield bow and over-healing shield can all trigger acceleration, but because the passive action is "obtaining a shield", the acceleration will occur. Therefore, if the shield is not broken, acceleration cannot be continued.

And stealing shields is sustainable because each steal is an independent shield. Because the amount of shield depends on how much damage you inflict on the shield, teammates use giant snakes to reduce their own shields in disguise.

In addition, even if what is stolen is a physical damage/magic damage shield, Zeri still gets a white shield.

Q

Author: NGA - Passerine Crow Species Corvide Bird Numerical Blood Volume: 500~1946AD: 58~92 Armor: 23~83 Magic Resistance: 30~39 Attack Speed: 0.66~0.85 (2% per level) Attack Speed Conversion rate: 0.568 Maximum attack speed: 1. - DayDayNews

Passive: basic attack causes 20~50 (1~18 level growth) (+0.05AP) magic damage. The magic damage to targets below 35% of maximum health is increased to 60~150 (1~18 levels growth) (+0.15AP) magic damage.

Movement and active Q can recharge the passive (energy-generating mechanism), and each basic attack consumes part of the charge. When

is fully charged, one attack consumes all the energy, causing 90~200 (level 1~18 growth) (+0.8AP) damage, additional 3~20% of the target's maximum life magic damage, and slowing down the target by 20/25/ 30/35/40% 1.5 seconds.

Basic attacks are regarded as skills, which can trigger the slowdown of mask, resentment/ice staff. It does not trigger all basic attack-related mechanisms: it cannot critically hit, it cannot trigger hit effects (such as Nash), it cannot trigger normal attack effects (such as Kraken), and it will not be blinded/dodged.

can be fully charged by moving about 3800 distance (for comparison, the energy of the item is 2400 distance). Each Q gets 10% of the charge, and the normal attack that is not fully charged also consumes 10%.

can change the fighting strategy according to the amount of charge. For example, when the charge is about 70%, you can safely use AQAQA. At the same time, use small moves to slowly accumulate charge. When the opponent wants to escape, pure Q and then use full charge. Can slow down basic attacks + extra damage.

active: non-pointing technology, the distance is about 800, but it belongs to the target center judgment rather than the edge judgment. Fires a series of 7 bullets, causing a total of 10/15/20/25/30 (+1.1 total AD) physical damage to the first enemy hit. The mechanism of

is basically the same as the male gun's basic attack. It can critical hit and suck blood. It is regarded as a normal basic attack and can be dodged. When blinded, it will shoot in other directions.

Each bullet can trigger the hit effect, but only once for the same target (for example: 3 bullets hit target A, 4 bullets hit target B, both targets will receive 1 hit effect).

can trigger splitting arrows, and hitting multiple targets at once will also trigger multiple giant nines.

The cooling time and animation time of this skill are always the same as Zeri's attack speed, that is, the cooling time is 1/current attack speed.

When the attack speed is 0.7, the cooldown is 1.4 seconds

When the attack speed is 1, the cooldown is 1 second

The upper limit is 1.5 attack speed, which is 0.66 seconds cooldown

Fatal rhythm can also provide Q extra range, which means that this skill is Zeri's true 's basic attack.

's normal gameplay is to always use active Q as a basic attack and charge the basic attack, and actually draw A at the appropriate time.

In addition, when the attack speed reaches the upper limit of 1.5, every 2% of the attack speed is converted into 1 AD.

W

Author: NGA - Passerine Crow Species Corvide Bird Numerical Blood Volume: 500~1946AD: 58~92 Armor: 23~83 Magic Resistance: 30~39 Attack Speed: 0.66~0.85 (2% per level) Attack Speed Conversion rate: 0.568 Maximum attack speed: 1. - DayDayNews

is nothing special. When empty, it is similar to Jinx W, 40/75/110/145/180 (+1.0 total AD) (+0.6AP) magic damage and slowed down by 50/55/60/65/70%, lasting 1 /1.25/1.5/1.75/2 seconds.

electric shock range is about 1100? The laser is about 1500

when placed against the wall. The point of contact with the wall is converted into a laser, instead of extending the range like Zoe, that is, if you stick to the wall W, or move away from the wall at the extreme distance W, the total length of the laser remains unchanged. You can dodge with W, but it will only be shot from its original position. Animation time also decreases with attack speed.

Author: NGA - Passerine Crow Species Corvide Bird Numerical Blood Volume: 500~1946AD: 58~92 Armor: 23~83 Magic Resistance: 30~39 Attack Speed: 0.66~0.85 (2% per level) Attack Speed Conversion rate: 0.568 Maximum attack speed: 1. - DayDayNews

E is the fully advanced version of Talon E.

sprints in the specified direction. If it encounters a wall during the sprint, it will directly cross the wall. There is no distance limit. It can go all the way to the wall in the original direction and land.

Whether it is ordinary sprinting or wall climbing, W and R can be used during displacement, but they are activated at the position when the skill is cast instead of the character's position.

The next three Qs after sprinting will penetrate people, causing 80/85/90/95/100% damage to subsequent targets. It can critically hit normally but does not trigger hit effects or life steal.

skills and charged basic attacks can reduce the CD of this skill by 1.5 seconds when hitting a hero, but 0 charged basic attacks cannot.

Author: NGA - Passerine Crow Species Corvide Bird Numerical Blood Volume: 500~1946AD: 58~92 Armor: 23~83 Magic Resistance: 30~39 Attack Speed: 0.66~0.85 (2% per level) Attack Speed Conversion rate: 0.568 Maximum attack speed: 1. - DayDayNews

R

Zeri electric shocks surrounding enemies, causing 150/250/350 (+0.8 extra AD) (+0.8AP) magic damage. The range of

is the same as Q. Every time

hits an enemy hero, it will provide 3 layers of overload to Zeri (if the hero is not hit, it means it is empty and cannot enter the overload later). The overload lasts for 6 seconds, and each layer provides Zeri with 2% movement speed. Bonus, no upper limit for stacking. During

overload, Zeri gets a 30/35/40% attack speed bonus, a 20/25/30 (+0.15AP) magic damage hit effect bonus, and the upper limit of attack speed is liberated (the overflow attack speed conversion AD is still from 1.5 Calculate, so AD will not be reduced).

Q's 7 bursts will become 3 bursts, and will cause R hit effect damage (other hit bonuses are not counted) and 0.25 total AD physical damage to up to 4 enemies around the target.

Zeri's skills and charged basic attacks can gain 1 more layer of overload and refresh the duration for 2 seconds (the maximum is still 6 seconds).

Chain Lightning does not trigger any special effects and is neither a basic attack nor a skill.

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