Dark devoured Yunlin Village. On the night, you set foot on this village that you have left for decades again.
Everything here is strange and quiet. If it weren't for the mysterious letter that you could find the secret that had been hidden for decades here, you would never have returned to your hometown. At least not in such a paradoxical environment.
However, after unraveling the mysterious altar doubts, the lights in the distance flashed and outlined the silhouette of the monsters that were striking. You pulled out your steps and fled in a hurry. In addition to the bones in your eyes, there were tools for human bones and skins.
Going further forward, the already dried mummy knelt down at the bonfire, as if a terrifying sacrifice was being held. Suddenly, a burnt corpse next to it made the most resentful sound, which captured your footsteps...
Recently, the domestic first-person survival horror game "Understanding: Sunless" was launched on the Steam page, and the game will be released in the first half of 2023. After the game was launched on the demo, I immediately felt the terrifying experience of this game. In the game
, the player will play a lonely reporter in a lost 1980s Chinese village, in order to save his relatives and go deep into the taboo hell, facing the terrible monsters and amazing secrets left by the Japanese invading China. After playing
once, you can feel that "Unsightedness: Day of Light" borrows classic horror games such as " Escape ", " Dawn Killing Intention " and "Sweet Home". In the current demo stage, players will not be able to face the various strange and strange species in the village. Instead, they need to think of strategies to deal with them, flash in the darkness, and find the only living space.
In fact, all horror games will work on lighting and music.
In "Understanding: The Day of Light", what impressed me most was the use of the interactive element of the lighter.
In fact, the human eye is very narrow in the dark scene. The developer Corax_Studios lets the player use a lighter to let the protagonist move forward in the darkness in the remaining glimmer.
But obviously, this light is very weak, causing the player's visual range to remain small, invisibly forcing the operator to concentrate more on the game screen - this highly concentrated behavior of producing adrenaline not only makes people fully devoted, but also makes people move forward in a kind of uneasy that seems to be there and there.
This is the cleverness of the production team. There are monsters that prey on prey around them, but the environment in which the human being is still unknown. This ingenious application of psychology makes people anxious and makes horror game enthusiasts secretly feel happy.
even, the lighter in the game is no longer the "nuclear lighter" in the past. Players can only ignite the lighter for five minutes in their hands. It is not only a lighting tool for moving forward in the darkness, but also an important puzzle-solving prop.
This requires players to carefully calculate the time while also looking for kerosene in the scene to make it burn normally.
In a later chase scene, in the closed village committee office, the lighter in my hand was really gone. Unfortunately, at this time, there was a monster around me. The author could only escape from left to right, and even was knocked down many times. Such a thrilling pursuit really made people miss the light.
It is reported that in the subsequent plot, the Solomon ring on the player's hand can also sense the voice of the mummy. It can be imagined that when the player feels that the mummy's voice is getting louder and louder, he will definitely become more and more panicked psychologically, and this must be very exciting.
From the current Demo, we can roughly guess that "Understanding: Sunless" has several types of gameplay, exploration, combat, dodging and puzzle solving, and will focus more on the elements of avoidance. What players can do is "King of Qin around the pillar". Obviously, facing the fear of insufficient firepower, in the first person vision, the player's attention will be more focused on the terrifying environment, which will also bring a more immersive and immersive experience.
As a plot player, the author is quite concerned about the exquisiteness of the game scene.
For example, there is a scene in the game where you use ancient flute to solve puzzles.
As early as the Spring and Autumn Period, the traditional Chinese five-tone tone corresponding to "gold, wood, water, fire, and earth" appeared. The five-tone tone of "he, four, yi, qi, and qi" was used in the Tang Dynasty.
In the game, players need to press the corresponding buttons in turn to solve the puzzle according to the five Chinese ancient music sounds that appear on the door.
Here I have to praise the producer's ingenious production. I hope that there will be more Chinese traditional culture elements in the official version.
It is worth mentioning that "Understanding: Sunless" is also quite versed in Chinese horror, and the producers have added many Chinese horror elements to the game.
For example, the skull bowl and human skin drum that appear in the game naturally remind people of Tibetan Buddhism sacrifices.
In Tibetan Buddhist Tantra, human bone flute, eyebrow bone rosary, Gabala bowl , leg bone phthalum and Gabala drum are all common human body magic tools. Believers hope to use this to convey information to the gods outside the three realms between life and death.
Slightly spoiled, connecting the objects appearing in these demos with the broken limbs and arms in the scene, and then adding them to the key information mentioned on the phone, it inevitably makes people feel indescribable and terrifying.
Demo mentioned that 2348 people died in this riot. Except for one boy, 2236 people died mainly from various farm tools and local hunting rifles, and 111 people caused fire.
combined with real historical events, here we dare to guess whether Japan will conduct inhumane biochemical experiments in Yunlin Village during the QH period and cultivate terrible monster specimens.
Then until the 1980s, the village worship of a certain ZJ allowed believers to regain this path and release monsters, which directly led to the destruction of the village?
Of course, these are just unreasonable speculations. We hope that the production team will use more exquisite story narratives to show players more amazing secrets in the official version.
After talking about the advantages, we must also talk about some of the shortcomings of the current demo of the game.
First of all, the scene is too dark. Even though the author has turned the notebook to its brightest, he still sighs: black, it’s really black.
In addition, the loading speed in the game is too slow, the rotation viewing angle is stuck, and some scenes may even drop frames. It is very uncomfortable that some dialogues that have been performed after death in the game will not be skipped.
is simply mentally polluted when moving
What is not concealed is that as a small-scale production group, I dare to bravely advance into 3D Chinese horror games today when 2D Chinese horror games are becoming more and more outstanding, and I have done a good job in the details of story narration, character creation, scene presentation, and sound effect quality. In these aspects, I am willing to give the production team a higher score.
believes that after time and after continuous polishing, players will see a work that is becoming more and more perfect in 2023.
Looking forward to clearing away the truth behind the long-clogged mystery of Yunlin Village.