In "Find a Paradise", players will no longer need to follow the regular changes from old age to youth development to young age, but will go from old age to young age to old age, until Chinese players approach the center point, which is called the center of the vortex in the game activities, which is the time point when the elderly have a huge turning point in their lives at that time.
This vortex journey may look sudden, or cause the continuity of the story to be destroyed, but after the actual experience, you will find that contradictions and discontinuities are exactly what the production team wants. This feeling will sublimate the entire story at the end of the game. So I personally think this whirlpool trip was designed well, not only to make the moon landing unique, but also to truly integrate into the story.
" Looking for Paradise " and " Go to the Moon " are the same, that is, it is not like traditional games, but is closer to the plot to the game. We all know that the advantages of Chinese pixels playing games cannot be here. Pixel games mainly lie in the fact that they can use exaggerated real life world, and their low pixel points doom it to be weak in the portrayal of historical figures. Therefore, most production groups choose different pixel game companies to create strong game games such as " Super Meat Boy ", "FEZ" or retro action teaching game activities.
His parents were always away from work, and Colin was rejected because he was different from his classmates ( violin music class, cello lesson), making him no friends as a child. In an accident, Colin encountered an injured bird, Colin saved it, and he had a great time with Colin, but it had its own place: the sky, so it flew away. Later, Colin imagines a friend of the bird soul who encourages and supports him wherever he goes. Colin decided to become a pilot, and in order to follow in her footsteps, Colin eventually became a pilot with her encouragement.