Hello everyone, I'm fingertips. "Dispelling" is a mechanism that exists in many games. Generally speaking, it is to clear out the enemy's beneficial buffs and reduce the enemy's attributes in disguise, which is equivalent to strengthening your own attributes. However, there seems to be no such mechanism in Honor of Kings. Therefore, some players said that if a hero with dispelling ability can destroy the enemy's buff state, it will probably be very strong.
In fact, there is a hero in the king who has similar mechanisms to dispersal, and he is Ying Zheng .
Ying Zheng's second skill can clear the physical attacks of nearby enemies, so from a certain perspective, it is not much different from the dispersion effect, and may even be even more powerful, but does this skill seem a bit weird when it is a mage?
Ying Zheng's second skill has a bit embarrassing
Remove the enemy's attributes. This should be a job that the auxiliary should do. However, Ying Zheng's mechanism is purely for saving his life, rather than taking the initiative to attack or attack first. When subject to physical heroes' close output, it slightly increases his own life-saving mechanism. However, the effect of the skill seems to be very good, but in fact it is difficult to play a role in the game.
First of all, the only thing that is cleared is the physical attack brought by the equipment. Take the Assassin for example. The damage in the medium stage basically comes from the Shadow Battle Axe, but the Shadow Battle Axe only has physical attack of 85, and the jungler knife has less than 100 damage. These ads are not much different from a crispy squid without armor. The setting of
is in effect in close-fitting, so that the object must be a melee hero who invades around him, and is of no use to target the shooter.
So this skill is destined to be just the icing on the cake. While increasing the shield and movement speed, it slightly reduces the attacker's damage. Whether you can escape is still the teammate's fire removal and flash.
Ying Zheng’s popularity is getting lower and lower
Currently, Ying Zheng’s data is shown in the figure above. The full segment with the lowest appearance rate is only 4.6%. Fortunately, the winning rate is not particularly low, and there are nearly 53%. If you look up, you will find that the winning rate will become lower and lower as the rank increases. In the peak game of the top game, only one is above 45%. Is this still the invincible turret mage that was overwhelmed by the tower back then? The appearance rate of
html above 07% will gradually decline as the winning rate becomes lower and lower. If Ying Zheng does not adjust in the future, he will slowly become a real unpopular hero. This is really not exaggeration. How to improve Ying Zheng’s winning rate?fingertips are also considered in-depth Ying Zheng players. They have been playing the version a long time ago, so the advantages and disadvantages of this hero are very clear.
Many Ying Zheng players will make some low-level mistakes. Here I will play with you and avoid these pitfalls. The winning rate should be better.
① There is flash, the positioning is radical
Some players rely on their own flash, and the acceleration of the second skill will be radically moving. The enemy hero leaves, and they also want to chase after the normal attack and a little. The result may be a sudden enemy counterattack, which leads to you having to hand over the flash.
without displacement and no control, mages must be careful or killed for the next two minutes.
The correct way to do it, Ying Zheng should not be greedy for the damage of general attack, go back in the vacuum period of the 13th skill, if the environment is particularly good, you can a front row, otherwise you can stay in the enemy's field of vision and wait for CD.
②Use the ultimate move by randomly using
Do not use the ultimate move to clear the soldiers in the early and mid-stage period. There are three real uses of the ultimate move: starting a team battle, entering the tower line, and supporting the side road to consume. If the ultimate move is used on the Qing soldiers, there will be no function of suppressing the tower.
usually guards well during the laning period, so unless there are many people on your side who come to the middle to help, don’t press the tower by one person. If the troops are cleared, go to the side to sweep the ultimate move, press blood or sweep the tower to push the tower.
③Support
Ying Zheng’s support efficiency is pretty good among mages, but because there is no displacement, it is easy to be targeted by assassins. Therefore, don’t go to dangerous positions to turn the line. Use normal attacks to explore grass at the end and try to avoid walking in the river.
When supporting, if teammates wading through the river view, they can follow them together, but when returning to defense, there is a high probability that an assassin or an opposite mage will squat, so avoid walking on the river.
④ Release of team-playing skills
A large number of Ying Zheng players will throw their skills to whoever is close to them during team-playing. This is the wrong way. The ideal position of the first skill of
is to throw it into the face of the back row, but this situation is hard to come by, so it can be thrown between the enemy's back row and the front row to divide the battlefield. Sometimes the back row is forced to step in for output, and the damage cannot be underestimated.
throwing the skill in the front row can actually be said to be neither painful nor itchy and will not have any effect. The way to release the ultimate move of
is to find the rear position and avoid the barrier in the front row. It is best to sweep the rear row on the side without asking to kill it. After the state is finished, you can hand it over to your teammates.