When "Kona: Bridge of Spirit" first appeared at the PS5 launch conference, I was greatly shocked, but after actually playing it, I found that this is indeed an unforgettable game.
I felt itchy when I saw the style of Disney , which is the same oriental fantasy theme as the game. I thought this situation would be slightly relieved after passing the level, but I didn't expect that its dreamy world would still be lingering in my mind.
Although the whole game is not a masterpiece, its simple and pure tone still attracts people's attention, and seems to inject magic into its unique style. This powerful force builds a spiritual bridge between players and the game, leading us and Cona to overcome difficulties.
The core gameplay of "Kona: Bridge of Spirit" consists of two parts: battle and scene solution, but the most attractive thing about this game is not here - the unique beauty formed by the fusion of a large number of oriental elements visually touches the players' hearts.
In contrast to this, there are rich and gorgeous scenes. The game maker has played endless fantasy in the limited world: the silent forest hides murder, but the beautiful scenery is corroded, the ethereal mountain buildings and underground caves are dark and majestic, making the boss brought out more oppressive...
The combination of various elements makes it a beautiful, dangerous and wonderful world. In addition, the rigorous training of almost every shot in the competition allowed me to appreciate this beautiful painting from the best distance and angle almost at all times.
In terms of music, BGM will also change when the player is in different scenes. Even though the music of "Kona: Bridge of Spirit" is not top-notch, it still feels very sensible - it does not overshadow the main character, and can also set off the atmosphere on the scene.
Thanks to these solid basic skills, the game gives players an audio-visual feast. In fact, it is also for this reason that the producer has made every link of the game very simple, and I can hardly feel any disorder during the experience.
"Kona: Bridge of Spirit" does reflect the word concise in all aspects. The game's UI has nothing except the most basic information such as health, spiritual power, and decay status. There are many puzzles and battles, and the design can be understood at a glance. Therefore, the game does not require much guidance except for obtaining special nodes such as new abilities. Players can rely on themselves to explore and master everything in the game.
However, the performance of the game in the combat part is still a bit disappointing: the lack of ordinary monster types leads to a lot of repeated experiences in the late stage of the game, and sometimes some unnecessary combat levels can be left behind, and it is "indispensable" when encountering those forced combat links.
The process of playing "Kona: Bridge of Spirit" can be regarded as an adventure in the mountains or a leisurely journey. Among the two statements, I actually prefer the latter because in addition to the fantasy oriental elements, the novel story theme of this book deeply attracted me during this journey.