You can completely make a property-free, and all skills are directly played out physically. When there are other characters in the team, after cutting people, the previous attribute will be inherited and the eq's cd will be refreshed.

2025/05/0721:44:33 game 1996

can be completely a property-free one. All skills are directly played out physically. When there are other characters in the team, after cutting people, the previous attribute will be inherited and the cd of eq will be refreshed. In this way, you can get a four-attribute output

You can completely make a property-free, and all skills are directly played out physically. When there are other characters in the team, after cutting people, the previous attribute will be inherited and the eq's cd will be refreshed. - DayDayNews

or change the idea. The e-skill is to switch attributes and add a passive. Different attributes are passive different, fire plus basic attack, ice plus critical strike, water plus life, grass plus mastery, thunder plus charging, wind reducing cd, rock plus defense. This is a completely seven attribute character

. There is another possibility that it has no attributes and will be converted into corresponding attributes after receiving element damage. But this will be a bit weak. Facing a group of fire slimes, it turns out to be fire by themselves. It's funny to think about it.

and there is no attribute in mind. The eq skill is to randomly choose one of the eq skills of the existing characters to release it. eq is randomly separated, and may randomly evaporate to the e of Xiaogong and Xingqiu q, or may randomly evaporate to the e+ rock master in Zhongli, and directly initiate the earth sound.

You can completely make a property-free, and all skills are directly played out physically. When there are other characters in the team, after cutting people, the previous attribute will be inherited and the eq's cd will be refreshed. - DayDayNews

There are too many ways to do this, such as a researcher, e is throwing elemental bombs, water, fire, ice and mines are randomly blown, and q is throwing seven or eight bombs, and the elemental damage is also random, but each bottle is random, and it is basically impossible for all bottles to be an element. I don’t have the Eye of God, so it’s okay to study some elemental bombs, right?

releases a time messenger, e can pause a certain range for two seconds for a period of time, q can pause a certain range for a period of time, and let the monster suffer aging damage (the damage can be used in black). The damage caused to the monster during the time pause will be settled uniformly after the time reply. I sent the messenger under the throne. It's okay to take a look at the boss, right? Meeting a traveler is outside, and true love for Paramount!

Then there is, Erin who became a knight... I don't need to explain this power too much... It seems that she does not have the Eye of God at present, but I have no doubt that she will become an equal to the Seven Gods. After all, what her teacher teaches is the signature skills of all the great masters of Tivat (including gods) and the routines of all the players of Tivat!

The Eye of God is the premise of using elemental power (except for the Seven Gods). Strictly speaking, Zhongli and Wendy do not have the Eye of God

You can completely make a property-free, and all skills are directly played out physically. When there are other characters in the team, after cutting people, the previous attribute will be inherited and the eq's cd will be refreshed. - DayDayNews

does not have the Eye of God

You can completely make a property-free, and all skills are directly played out physically. When there are other characters in the team, after cutting people, the previous attribute will be inherited and the eq's cd will be refreshed. - DayDayNews

does not have the Eye of God , but it means that this character is a completely orphan character, with only physical damage and no reaction, and others need to fight superconducting. Also, how to design his elemental combat skills and elemental explosions?

I have some ideas and ideas that are pure nonsense: Weapon masters can use various weapons, and their combat methods are varied (physical young masters)

space skills, damage (queen)

physics mages, or design Krima as a blasting master who rejects the Eye of God. Explosion is physics + flame attachment, and explosion can reduce resistance. Maybe it's quite fun? Anyway, as long as you don’t stick to strength and damage numbers, the more fancy the character’s skills are, the more fun it is.

There is no God Eye in this game? It is easy to find that as long as the game's picture quality is raised and different characters are converted, the character has the elemental mark special effect on the role, and the other way around it is not.

You can completely make a property-free, and all skills are directly played out physically. When there are other characters in the team, after cutting people, the previous attribute will be inherited and the eq's cd will be refreshed. - DayDayNews

I have checked Thor's many times and confirmed that Thor does not have the Eye of God, and there is no special effect of the mark of the thunder element when it appears. Zhongli "There is a rock element special effect on the back, there is no Wendy?, so I don't know if Wendy has the God Eye. All other four stars have eyes, but the protagonist does not.

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