" Legend of Hot Blood " In 2001, Shanda Network obtained the agency rights of various regions in China and introduced it to China. Since then, "Legend of Hot Blood" has not only quickly become the most popular online game in China, but it can be said that there is no such thing as
also boosted the sluggish domestic game market at that time. It can be said that it has set a precedent for online games in China. According to the data report of International Telecommunications Union at that time, 9 out of every 10 people who go online are playing "Legend of Blood".
In the era when online love is prevalent, "Legend of Blood" is the first love of millions of Chinese players. Looking back on the time when I played "Legend of Blood" I still remember it fresh. I still remember that I was in high school at that time. In order to gain reputation, I started to put away my apprentices in the game.
so my classmates followed me to play legends every day. In order to let them get out as soon as possible, when the dormitory lights were turned off, I began to climb over the wall from the school dormitory to the Internet cafe in the middle of the night. I took them to level up and took them all over the maps in the game.
that really playful. One of them is called Shuangwaiwai. When others bully them, they asked me to help them avenge them. So I rushed to the front as a protective umbrella and fought a bloody way, making them run away in panic.
And the most beautiful scenery in the Internet cafe is the rows of legendary players sitting in rows. In this way, I took them to fight the enemy, level up, and fight the boss in the legend. We were surrounded by friends watching, and it felt as if they were playing games, and they were so excited.
Especially when they exploded, they stood behind them and shouted even more than we did!
Now, more than 20 years later, many players still miss the years when they were in the legend and brothers who were fiercely slaughtering pigs. And this group of players has also become one of the core users that game manufacturers want to strive for the most. For these players, sentiment is the most effective and emotional recall, which is the call of first love.