Unlike most heroes who have good armor values, the Alchemist's armor value is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some playe

2025/05/2902:59:34 game 1534

has good armor values ​​unlike most heroes. The armor value of Alchemist is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some players who like non-mainstream tactics used it. With the adjustment of the version, although the attributes of the alchemist have not changed much, their appearance rate has increased a lot. This time, let’s take a look at what kind of existence is the alchemist who has very high attacks and health, but has almost zero armor.

Unlike most heroes who have good armor values, the Alchemist's armor value is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some playe - DayDayNews

attribute information

Unlike most heroes who have good armor values, the Alchemist's armor value is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some playe - DayDayNews

As a melee hero, the attack and health attributes of the alchemist are indeed not bad. At level 1, it has 28 to 55 attack power (almost comparable to the attack power of some heroes at level 10), 1 point of armor, 725 points of health and 270 points of magic; at level 10, it has 57 to 84 points of attack power, 4 points of armor, 1450 points of health and 540 points of magic. The armor is indeed pitifully low, but the blood is really high. In terms of three-dimensional attributes of

, level 1 alchemist has 25 points of strength, 10 points of agility and 18 points of intelligence; at level 10, 54 points of strength, 19 points of agility and 36 points of intelligence. Attribute growth is approximately: 3.22 strength, 1 agility and 2 intelligence. The initial attribute is average, but the growth is very high. The level 10 attribute is already the highest 109 points in the total attribute.

It should be noted that although the alchemist is a melee power hero, he is born with air-to-air ability and will automatically obtain long-range attack ability when attacking air units. Instead of using traditional melee heroes like King of the Hills, when facing enemies in the air, in addition to using skills like Storm Hammer , you can only rely on the help of magic balls to obtain air abilities.

skill details

Unlike most heroes who have good armor values, the Alchemist's armor value is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some playe - DayDayNews

Healing Spray: Range recovery auxiliary skill, consumes 75 magic points, launches 3/4/5 wave healing spray for a specified range of 250. Each wave of spray can restore 30/45/60 health points in the area. The skill cooldown time is 6 seconds, and the casting distance is 800.

Unlike most heroes who have good armor values, the Alchemist's armor value is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some playe - DayDayNews

Chemical Furious: Special state skill, consumes 25 magic points to allow the alchemist to enter the furious state for 15 seconds. During this period, the alchemist's movement speed will be increased by 50%, and the attack speed will be increased by 25%/75%/125%. The skill cooldown time is 30 seconds, and the cooling is calculated after use.

Acid Bomb (Acidal Bomb): Directional damage skill, consumes 75 magic points, throws acid bombs to the specified target. When the acid bomb touches the main target, an explosion will occur and affect the surrounding targets. The main target and the units affected by the explosion will be reduced by 3/4/5 armor for 15 seconds. During this period, the main target will suffer damage of 5/10/17 points per second, and the damage taken by the affected target will be lower, only 3/6/11 points per second. The skill cooldown time is 12 seconds, the casting distance is 700, and the explosion impact range is 200.

point gold magic: Directional spell skill, consumes 150 magic points, used on any non-hero's normal enemies below level 5 (not including level 5, can be an enemy unit or a wild monster), and convert its instant kill to yourself a lot of gold.

core function

Unlike most heroes who have good armor values, the Alchemist's armor value is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some playe - DayDayNews

range therapy: For all lineups that require range therapy, the adjusted medical spray is indeed a rare recovery auxiliary skill.

Armor Reduction Assistance: After reducing the target armor, it will also be of considerable help to improve one's output ability. In actual games, using the Alchemist's acid bomb to reduce the target armor, the improvement of the output ability of the friendly forces should not be underestimated.

Restricted Advanced Army: After the alchemist reaches level 6, the terrifying instant kill effect of the ultimate move will also be very powerful to limit the enemy's high-level troops.

general attack output: This is the main function of the alchemist in non-mainstream tactics. Relying on the attack speed and movement speed bonus brought by chemical brutality, combined with the alchemist's own high attack power, it can easily deal extremely high damage.

front row damage (equipment required): Although the alchemist's armor value is so low that it makes people feel pitiful, because of the extremely high health value, you only need to bring a very high ring that is not available under normal circumstances to use as a stable front row.Of course, it is better not to use it now without the blessing of armor equipment such as rings. Analysis of advantages and disadvantages of

Unlike most heroes who have good armor values, the Alchemist's armor value is a bit outrageous, and it is no exaggeration to say that it is almost zero. In the past versions, it was only because of the good skill configuration and the high attack and health volume that some playe - DayDayNews

Advantages: While the output ability is good, it has strong auxiliary capabilities. It only needs to be matched with some equipment such as rings and usually used, and can also be used as a stable front-row unit. These are its obvious advantages.

defects: The armor value is a bit pitiful. His biggest flaw is that it is not able to hit the equipment that increases the armor value, even if the health value is very high, it will still be very uncomfortable when encountering an opponent's attack. Extremely high blood volume may even become a barrier to supply.

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