The feeling that this issue of the Abyss is not too difficult. I have passed the 12th level of the entire level. If I have to say that there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the d

2025/04/1605:03:36 game 1865

This issue of the abyss is not too difficult to me. I have passed the 12th level of the entire level. If I have to say if there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the desert, because you are more familiar with the 12th level of the New Abyss, you should be able to fill it in very simple.

I think the biggest advantage of this issue is that it has strong compatibility. If you have a little understanding of the enemy's resistance and mechanism, and exclude a few unsuitable teams, most of the familiar lineups can be used to fight, especially in the second half. As long as the team is a team that is the owner of the site, you can play with it.

The feeling that this issue of the Abyss is not too difficult. I have passed the 12th level of the entire level. If I have to say that there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the d - DayDayNews

Scene Analysis

First Half:

The feeling that this issue of the Abyss is not too difficult. I have passed the 12th level of the entire level. If I have to say that there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the d - DayDayNews

I have marked the number of monsters in the picture. You can see that the number of monsters in the first half is relatively large, with a total of up to 12. There are five monsters in the second game, and four monsters in the third game. In addition, in the first battle, enemies except the Sea Gang Ghost are easily affected by monsters and have a floating effect, so they are more suitable for teams that focus on group strategy with Wanye or Wendy .

Although the gilded brigade is a new monster, it is actually a treasure thief group with thicker blood. It is easy to knock down and the elemental resistance is exactly the same. Although

is a priority for group strategies, it is not recommended to use the Morgana Win team that has the best effect on group because the output efficiency is not good, and the two games will take longer. Especially when dealing with the original dragon lizard, the opponent's attack has the effect of reducing elemental energy charging, while Morgana Win is a team that relies heavily on the output of the ultimate move.

It is also worth noting that the ruined heavy machinery monsters have higher physical resistance, and the original dragon lizard has stronger water resistance, so it is not recommended to use these two elements for strategy.

Therefore, it is not recommended to output teams with Ayatoe as the core, as it will slow down the length of the first half of the third level.

Here I recommend Shenli Permanent Frozen Team and Lei Guo Team with Wanye for a strategy. Although Wanye cannot gather the sea and ghosts, the cleaning effect is efficient. Although Wanye cannot gather the ruins monsters, due to the positioning problem of the level design, these four ruins monsters are very compact at the beginning, and Wanye can also create a lot of damage. As for the deep-sea dragon lizard, it will certainly absorb and gather the effect, so that the general of Thunder and Lightning can cause massive range damage after it is opened.

And although the deep-sea dragon lizard can swallow charging, General Thunder and Lightning can provide charging through his ultimate move, so there is no big problem with the ultimate move cycle.

In short, if you have thousands of leaves in the first half, just don’t use water C or C.

The second half

The feeling that this issue of the Abyss is not too difficult. I have passed the 12th level of the entire level. If I have to say that there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the d - DayDayNews

You can see that the number of monsters in the second half is obviously smaller, especially the second and third monsters are mainly based on the strategy boss, so the second half is more suitable for teams with single strategy.

Maybe some friends who have not yet made the desert map will be confused about the new monsters. In fact, the characteristic of these monsters is that they occasionally throw out some components and then enter an invisible state. You need to break the components before they can be re-existed. Although the invisible state can also cause damage, the resistance will be very high in this state, so breaking the element is preferred.

It is worth noting that these new monsters are actually a bit counterintuitive. The meta-energy structure and semi-eternal rule matrix look quite similar to the monsters in the ruins series in appearance and function, just like the gilded brigades to treasure robberies, but they are not the same in resistance. The iconic feature of the monsters in the

ruins series is that they have extremely high object resistance, but the meta-energy structure and semi-eternal rule matrix do not have such a setting. The object resistance is the level of ordinary monsters. In addition, the magic puppet sword ghosts do not discriminate against object injuries, so you can take out the Youla team in the second half to make a wave.

, and there is usually a thunderbolt character in the Youla team. In order to fight against the invisible strategy of governing the matrix, the thunder element character needs to be used to trigger the intensification reaction of the recovery element, so the Youla team is actually very suitable to play the second half.

In fact, we can see from the level design that this was designed entirely to promote the new character Sano. It would be very easy to use him to play the semi-eternal rule matrix, and it can be played out from the invisible state in seconds.I am also testing the new character of

. The output efficiency further raised the force expansion ceiling of Genshin Impact. It can be said that it is the top 1 of the owner of the station, and it has extremely strong ability to fight against singles.

Of course, traditional teams are not impossible to play in the second half. I just used the old King of Walnut team to play in it, and even without any thunder element characters, I can still pass the level with zero mistakes and full stars. Because the output ability of Walnut is too strong, it was instantly before the meta-energy construct was invisible.

. Even if you don’t deliberately break the invisible strategy of the matrix, it will exit the invisible state by itself and then go up and hit it.

Although this may delay time when playing the governing matrix, fortunately, the four dragon lizards in the first half were very easy. I could handle it in less than 30 seconds when I first met. I left at least two and a half minutes to play the governing matrix, and the time was still sufficient.

In short, the second half is the home court of the home court of the owner C. Just pick one of them to play. It would be better to bring a thunder deputy C.

team analysis:

What you need to pay attention to in the first half is to use gathering monsters to efficiently clear monsters, and pay attention to the resistance of the third monster, so that time can be saved for the second half. Therefore, the team in the first half is to use Wanye to cooperate with a non-water output core team to fight.

So apart from the young master Wanda International and Yanren main C stream, the rest can be played.

The feeling that this issue of the Abyss is not too difficult. I have passed the 12th level of the entire level. If I have to say that there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the d - DayDayNews

You can just pick one of the three teams shown above according to your own situation. If you don’t want to hit, come to me.

is easier to analyze in the second half of the room. Although the blood volume is thick, it has basically no resistance and the number of monsters is relatively small, so it is very suitable for the violent singles style of the owner C. In order to deal with the invisible state of the third boss, it is best to have a thunder character, but due to the mechanism problem, it is not a big problem even if it doesn't have it.

In addition, Youla, who has been restrained by various ruins of the abyss for a long time, can finally come out to let go.

The feeling that this issue of the Abyss is not too difficult. I have passed the 12th level of the entire level. If I have to say that there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the d - DayDayNews

The second half of the room is actually very free. As long as it is the main C playing method you can think of, it can basically be used to play the second half. The above mentioned are just more mainstream playing methods, and everyone can make choices based on their own situation.

The one worth noting here is the Seno team. Sano is a character who relies on the output of the thunder element. After entering the 3.0 version, the previously weak thunder system has undergone earth-shaking changes. The super-intensified reaction has tied the grass element to the thunder element's chariot, greatly improving the output efficiency of thunder C.

But the problem is that there is no very reliable character to be hanged, so I can only use the Gaosheng Grass Master to temporarily replace it. The grass owner’s ultimate move is still very efficient, and the duration and battery life are not a problem, but the flaw is that he cannot follow the character on the site, and it is disgusting once he encounters excessive monsters. But at present, there is no better character than the Grass Master, so I can only use it first.

Sano looks very similar to Araki Yidou. The skill magnification is at the ceiling level. After opening, the output efficiency is overwhelming, and it can also increase damage by operating. However, the biggest flaw of Yidou is that the ultimate skill charge requirement is extremely high, which leads to the use rate not increasing. Does this problem also hinder Sano?

In fact, after the actual test, Sano doesn't have to worry too much about this problem. The 3.0 version has modified the resonance of the double thunder, making Sano easier to get charging than Araki Ichido. Moreover, Sano's E skill has a shorter cooldown time and can also assist Sano's charging. I have basically not improved the charging efficiency much, and it can also fill up the energy with a set of ultimate moves.

So if you draw Sano, it is recommended that you wait and fight in the Abyss and fight in the Abyss. This should be the most suitable Sano for Sano.

I can already distinguish the candidates for the team in the first and second half, just make sure everyone combines themselves.

Using equipment: PC/PS5

Game time: about 1692 hours

Article version: 3.1

Adventure level: 60

Total amount of krypton gold: 4868

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This is Shi Qiutong, who focuses on the graduation data test and intensity evaluation activity guide of Genshin Impact character. If you think I wrote it well, please forward it, like it and follow it.

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The feeling that this issue of the Abyss is not too difficult. I have passed the 12th level of the entire level. If I have to say that there is something more difficult, it may be that everyone is not very familiar with the new monster mechanism. If you are already fighting the d - DayDayNews

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