High intelligent AI is the selling point of Deep Space Eye and the biggest gimmick that distinguishes it from similar games. After all, as a mobile game, similar products are either competing for pictures or competing for two-dimensional density. There are few designs that start from gameplay and seek experience for players.
In order to make the sense of combat break through the constraints of the mobile terminal, "Eye of Deep Space" adopts a unique group screen gameplay, which can dispatch three characters at a time, and a very common single-character real-time switching mechanism, thus enriching the ever-changing battlefield. So teamwork has become its only knowledge.
For example, you can take three shooters to take turns to suppress the combat deployment of the boss, or you can also bring an assistant to consolidate the overall strength of the team. Of course, you can also use the golden partner system of melee, medium-range and long-range aid to make the team stronger as a whole and achieve the goal of being competent for any scenario. More than
characters appear at the same time, causing many unexpected cooperation in real-time combat, such as the classic teaming scene where Berserkers sell blood in front and nurses kill milkmen in back. This is the gameplay content that is currently lacking in mobile games.
and high-intelligent AI just fills the players' vacancy. You just need to do what your character should do, and you can leave the rest to the AI with peace of mind. As long as the AI is as strong as the player, there is no reason for players to refuse to join forces, and the increase in the number of battlefield characters will be more conducive to developers filling in the content of the combat part.
After all, in a single role, it is impossible for developers to introduce unbreakable mechanism barriers to the current role, such as attribute damage, BOSS compatibility, etc. The rules of the team game ensure the diversity of the level content and provide more solutions to break the level. Thanks to this, players will experience a sense of combat level that a single character will never experience, as well as more levels designed around character performance.
For example, what should you do if the character you like is not enough staff to beat the boss, a moving hedgehog? Call your AI Mage Companion!