people believe that Heluo Studio 's hero series is a brand new creation based on RPG and is the essence of the game "My Knight". If "Breathing Jianghu" was not played as a bad joke by everyone, I would not hesitate to put this reputation on this game type.
The world design of Xiake has three keywords: dynamic evolution, module interaction, and real-time feedback. In fashionable words, this is the open world sandbox.
The first thing to mention is the modularity of the plot and interaction of "My Knight". Even if the entire plot is stripped away and a whiteboard with only NPCs is left, the hero can still play, and it can be said to be a very typical sandbox design. Despite the bizarre and tortuous love, hate, and love, players can still join various sects in the game, and work with people of kindness to eliminate evil and promote good, or fight in the martial arts world, or fight in the world to become the devil king.
"My Knight" interactive system is independent and self-consistent. Sister Ayue at the entrance of the village likes you not because you are handsome and honest in the script, but because you went back to buy her a pair of embroidered shoes after completing all the tasks in Kaifeng.
This is the message the hero tries to convey to the players - NPCs have their own personalities. They are not pendants and pets, but part of this "digital world". Each of them can accompany players in the world once and have their own life experiences. If you are willing to give them resources, then the aunts on the roadside can also practice three punches and two kicks. Even if you love your aunt deeply enough, you can still train her to become your exclusive little dragon girl.
won't, and the topic naturally progresses from "module interaction" to "real-time feedback". This is the essence of the knight system. Before you know it, you have received various "feedback" through "interaction". Traditional role-playing relies on linear plots and strange exercises to fill in feedback. The former relies heavily on existing script settings, while the latter has long been criticized by players for its mechanized experience. The gameplay of "My Knight" avoids these minefields very well.