Tieba Sanzhan official announcement on cheating in a certain alliance’s mini program
The biggest problem in the recent Sanzhan is naturally that there is a rumor on the Internet that a certain aircraft carrier area used official unauthorized data and data interfaces for secondary development, operating a mini program for very News about cheating on regular features.
Sanzhan official has issued an announcement last weekend to investigate the incident.
At 3 o’clock this afternoon, the official released the investigation results on Tieba. The original text is as shown above.
overall official summary of several points
1. There is cheating.
2. Cheating does not involve personal privacy.
3. We will never tolerate plug-ins.
4. Investigate rumors to the end. ,
First of all, we would like to express our gratitude to the official for verifying and proving the existence of cheating. The stone hanging in our hearts has finally come to an end. Regarding the functions mentioned in the official announcement, any part should be the dream function of the managers of the major alliances in the Three Kingdoms Strategy Edition. Whether it is the export of combat achievements, the export of power values, the basic data of online reminders for players, or the small program functions of online games that use secondary processing of data, such as forbidden areas, personal fiefdoms, enemy alliance online warning, enemy alliance attack warning, etc., which one will not let Does one side gain a huge advantage by using a cheater?
The online and offline time statistics of members of this alliance can be exported
Secondary development data (game player activity analysis)
Secondary development data (game player activity)
System warning notification, attack alarm
Next, I have a few points A place of doubt.
- mentioned in the second point that "the data of this mini program comes from the basic data required to realize the gameplay function", and admitted in the first point that the mini program can realize online reminders, then "the data required to realize the gameplay function" Does "Basic Data" contain information such as online and offline time of all players?
- Due to the above point, what is the specific data included in "basic data required to implement game play functions" mentioned in the second point? What does "personal privacy data" mentioned in the second point of
- include?
Three Kingdoms complete intelligence data (the basic data required to realize the gameplay function?)
The above three points, if the official cannot distinguish the content or definition of these two types of data, it will be difficult to satisfy many players. Now that the player uid and online and offline time have been officially acknowledged as leaked, has the personal recharge amount, personal consumption gold and other information been leaked? If the uid and personal recharge amount are screened and analyzed, can a certain game name be selected to be the person with the strongest recharge ability in a certain regional server? Can that person be found offline, and does this involve personal privacy data? ? Or does the official view of personal privacy data only include mobile phone number, name, and email address?
The last point, my question is:
We have played many games. Regarding the use of cheating devices, the attitude of all game manufacturers is that they will impose the highest penalties and will never tolerate it. The official acknowledged the fact of cheating devices, but said nothing about the punishment of regional servers, alliances, alliance managers, and alliance members who benefit from using cheating devices. It is to encourage more people to use cheating devices to make illegal profits in the future. Or is it because they have the largest recharge amount in the game, so they have a death-free gold medal? The
event has fermented to this point. It is actually very simple.
We only want the truth and fair treatment.
hopes that the official can give players who love this game a reasonable and satisfactory answer.