S22 "CD Stream" Sun Bin is on fire! A big one in ten seconds, the enemy can't catch up, the team battle is too unsolvable!

2021/03/1013:00:06 game 1826

Hello everyone, I am a super monster. Originality is not easy, looking forward to your attention.

In Glory of Kings, everyone knows that auxiliary heroes are the key to a team to make up for shortcomings. Compared with ordinary heroes, the functions of auxiliary heroes will be more diversified, such as controlling the enemy and involving the enemy are the responsibilities of auxiliary heroes. Although many heroes in the game believe that hard auxiliary heroes will be more secure, in fact, in many cases, the winning rate of soft auxiliary heroes will be significantly higher in the middle and high-end games.

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Why is this happening? The first is because the fault tolerance rate of the soft assistant hero will be higher. Many soft assistant heroes are functional assistants, which means that these heroes can provide good protection for the team even if they don't have much equipment. For example, Daqiao is a typical functional assistance. Even without any equipment, Daqiao can use his unique elevator mechanism to give the team extremely powerful transfer capabilities.

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Similarly, Sun Bin is also a very useful soft hero. At present, Sun Bin's winning rate has reached as high as 52%, and the winning rate of all heroes is also among the best. Moreover, the difficulty of Sun Bin's operation is not complicated. The core skill is the second skill, which can restore the blood of himself and his teammates while increasing the speed of his teammates. He has extremely powerful strategic ability, and the ability to pull in the middle and late stages is very prominent. Moreover, the silent effect of the ultimate move will have an extremely powerful counterattack ability. Therefore, although Sun Bin could not provide the team with more important injuries, the increase in his flexibility greatly compensated for this shortcoming.

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To play Sun Bin well, the choice of equipment is more important. Sun Bin is a functional auxiliary, so it doesn't need too much output equipment, nor does it have to be pure meat equipment. For Sun Bin, the core attribute is CD reduction. Therefore, Sun Bin recommends the first piece of equipment to synthesize Polar Shadow. This equipment can increase Sun Bin’s movement speed and CD reduction, and at the same time significantly increase the attack speed of his own core position. Of course, it is not recommended to synthesize large auxiliary equipment in the early stage, it is best to synthesize after 10 minutes.

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The second piece of equipment is the Holy Grail. Compared to general auxiliary heroes, Sun Bin is a relatively blue hero. Sun Bin is an auxiliary hero who needs a blue amount.Because of its strong ability to pull, many times need to pull to consume the enemy, so it is very important to return to the blue. At the same time, the cooling reduction attribute of the Holy Grail is also a favorite of Sun Bin.

Next, Sun Bin can choose Arctic Storm. This piece of equipment provides a very good cooling reduction, while also providing a very sufficient frankness bonus. The next few pieces of equipment Sun Bin will be more casual, some frank outfits, such as Guardian of the Eternal Night, and Ominous Signs are all available.

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Here are some inscriptions and gameplay choices of Sun Bin. Recommend 10 destiny, 10 heart, eyes, 10 harmony inscriptions, this set of inscriptions can enhance Sun Bin's good frankness, and at the same time give Sun Bin a certain output ability. Sun Bin will be weaker in the early stage, it is best to follow his own jungler and do some defensive offensive actions. For example, if an enemy invades the wild area, call your teammates to fight back together, if you can't fight, use the second skill to pull, and wait for the support of your teammates.

In the middle and late stages, after Sun Bin's equipment has gradually formed, this is when Sun Bin's strong period has arrived. Then it is still to let one's own team fight as much as possible, and tentatively attack by slowly grinding the tower. If the enemy wants to rush up directly, use the second skill and silent pull or counterattack. Because Sun Bin's second skill in the middle and late stages is relatively fast, so the pulling ability is particularly strong, and it is difficult for the enemy to take advantage.

This is the introduction to Sun Bin's gameplay in this issue. I don't know what your friends think. You are welcome to leave a message, like and forward in the comment area!

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