After "Posia Time" was laid out, Pasia Technology seemed determined to go further and further on the road of simulated business games. Therefore, the "Time Series" welcomed new customers, which is what we will talk about next. The game will be released on both the Wegame and Steam on May 26, and will be launched with the early access. However, we were fortunate to be invited by the production team Pacia Technology, so we were able to take the lead in trying out some game content. By the way, before you start talking about it, you will get a vaccination in advance: has only been exposed to some of the gameplay and content, so there will inevitably be omissions.
What you should say is finished. If you are interested in this work, please read it down.
Keywords: Change
"Sand Stone Town Time" (hereinafter referred to as "Sand Stone Town") has a similar worldview to "Posia Time" (hereinafter referred to as "Posia"), but under the post-apocalypse worldview, our sand and stone town undoubtedly has a sense of desolation in the apocalypse. If you have watched the movie "Mad Max", then just use the clips of yellow sand all over your head and add cartoon filters to roughly get the wild scenery of "Sand and Stone Town Time"; but fortunately, the folk customs here are not as wild as in the movie, and the architecture is more pastoral, which are two completely different worlds.
Before continuing to be a cloud tour guide, let us pour back the time and start with the favorite part of the people.
and the default template of the previous work go all over the world. The mode of all living beings equal to you is different. The face-pinching method of this work is less routine and more custom content is richer. The skin color, face width, hair, eyebrows, nose, eyes, and even makeup are all controlled by oneself. The new tricks added by imagination make Green Hulk or the ancient god of the Kras. In addition, the head and body ratio of the character modeling has been adjusted to a certain extent. Compared with the figures that Wu Dalang walks around the streets in "Posia", "Sand Town" is more beautiful; and NPCs are also handsome men and beauties who are not influenced by political correctness, which can inadvertently arouse the player's desire to call his wife/husband.
Back to the game content. Similar to the previous work, the player plays a workshop owner, running his own workshop in a sand and stone town. By manufacturing various tools or equipment, completing different construction and construction orders, promoting the development of the main storyline. If you happen to be a new passenger who has just transferred from "Posia", you will definitely find that the guidance and game rhythm of the early novice have a lot in common with the former, and it is easier to play on mobile games; but interestingly, this time "Sandstone Town" emphasizes the workshop attributes. After implementing this concept, the game lets players start from picking up scavengers.
Since it is the end of the world, it is nothing special to pick up some garbage at will (look at "Fallout" next door). In the surrounding areas of the town, waste piles will be randomly refreshed in units of days to provide basic production resources for new workshop owners. At the beginning, there were only simple workbenches and assembly tables for players to use. By throwing the collected waste into a waste recycling machine, you can turn waste into treasure and get a lot of useful resources.
Here is a good news. In "Sand and Stone Town", players are no longer subject to physical strength when operating characters running and running, but this does not mean that can let themselves fly. If you want to dig sand and dig soil, you have to pay more attention to your physical energy consumption. If you return to zero, you either use food to recover, or you can only sleep and wait for the next day to replenish it. For the warriors who stay up late, the game also sets a healthy schedule. Once they have not lie in bed at 3 a.m., they will immediately fall asleep.
With the tools, digging more and picking up more is by no means a bad thing. Not only is it not bad, it often brings surprises accompanied by waste residue, stones and wood. Data CDs, fossils and cultural relics fragments are also included. Bringing the data CD to the research center can entrust the other party to decipher the old world's technology and develop new tool drawings. There are fossils and cultural relics fragments in the sand waiting for players to collect them all, providing additional attribute bonuses.Therefore, it is recommended that you go to the garbage dump near the recycling company before you achieve a comprehensive well-off society, and you may have unexpected gains. Of course, this does not mean that the traditional art of pasture games such as tree cutting, mining, and farming will be absent. Although new things have been added, the rhythm and logic of the game itself still follow the mature design inherited from "Posia". In any case, it still starts with simple tools and machines, expands little by little, and strives to become a new capitalist in Sandshi Town for life.
In addition, in the world view of this work, water is an important resource for desert residents to survive. One of the main lines of the story is to revolve around planting trees, afforestation and water conservation. Water resources are also the key to production. Players who want to start work in their own workshops are always indispensable, but the access channels are quite limited. First, pick plants, dig soil and dig pits, and have a chance to get dew, and use ten parts of dew to synthesize a portion of water resources; second, it is to spend money to buy, and the price is not cheap. Other games make money to support the family, and I make money to buy water here (of course, homes also have to be raised). Since water resources occupy an important position, the trees and forests naturally cannot be destroyed at will. In other words, in "Sand and Stone Town", players cannot wave the axe in their hands to log wood according to the ideas of traditional ranch farming games. They either pick up rags and use a processing machine to decompose them, or... when the night is late, find a place where no one is present and then secretly cut down trees (not sure if it is a bug, nor whether the official version will be fixed).
In addition to the clear main task, there will also be many "emergency events" appearing. For example, when you wake up, the enthusiastic little sister takes the initiative to become a tour guide and invites you to visit the town. For example, sandstorm is coming, and the wind and sand are raging, and visibility is reduced. Not only are the shop signs blown away, but monsters are also wandering around the town, posing a threat to the safety of residents. To solve these problems, sometimes players need to use their intelligence, sometimes they need to pick up the weapons in their hands and speak with their fists, and sometimes they can only solve them by cooperating with their friends.
Here we will mention another main line of the game - the story of Sand Bie Logan. However, since this part of the content has not yet been expanded within the first few days of the game time, I can only wait for you to slowly dig it out in the future.
keywords: comprehensive
As slash youth, in addition to the identity of the workshop owner, players also have to play several positions such as engineers, craftsmen, businessmen, adventurers, etc.; most importantly, in order to show our enthusiasm, we almost meet the requirements of residents.
And everyone was not polite to us, so they came to the notice board of the chamber of commerce, and orders appeared one by one. As if you don’t have a furnace at home, you want to play iron or sword to take risks, you can improve your artistic cultivation and get some cultural relics and antiques, and you can gather here both normal or strange things. After all, the main line of the game is very simple, taking orders, doing tasks, and earning rewards. The above three processes are repeated to enhance the reputation of the workshop (you can also spend money to advertise yourself in tabloids, after all, the wine is also afraid of deep alleys), while cultivating favorable feelings with NPCs and waiting for an opportunity to take a strategy.
The vast desert around the town provides players with plenty of opportunities to take risks. As the saying goes, if you have the courage, come when you have the big stage of the desert. This town seems to be quiet and quiet is actually full of dangers around it, not to mention the wilderness is full of monsters (fortunately, the enemy usually does not offend me, I will not offend others), and there are also similar combat copies, which require you to pass the level and fight. The weapons in the game include daggers, swords and shields, spears, and big swords. The action modules, damage and front-and-back shakes are different. In combat, the physical strength slot will limit the player's movements, but the good news is that as a game with the main selling point of simulation, "Sandstone Town" does not intend to make things difficult for players in combat, so it is set to only dodge to consume physical strength, allowing everyone to output freely. In addition, the enemies all have " breaking points", which can cause a lot of damage once it is empty (it is recommended that you break the enemy hard first), which strengthens the strategic nature of the battle.
In "Posia", in order to become stronger, all you need to do is to improve your level, upgrade your skills, and change into good equipment. "Sandstone Town" retains these previously popular RPG elements. Upgrading will still increase the upper limit of health and physical strength, and the skill tree will be changed to knowledge points. The knowledge points are further divided into four modules: collection, combat, workshop and social networking. Adhering to the principle of becoming more proficient as you use, each of them independently calculates the points. Speaking human words, that is to say, if you tease wild monsters all day long, you will continue to accumulate combat-related knowledge and improve your corresponding abilities, but you will not make any progress in other aspects, and you will emphasize comprehensive development.
Not only that, the game also added a "quality" system as a new dimension, dividing props into several levels of "white, blue, and purple". The more advanced the materials you use, the more advanced the equipment and machines you can create. If you are lucky enough, you can also create rare tools with ordinary materials, but props/equipments/tools of the same name will also have quality differences. This is definitely a new generation of liver harvesters.
is the enemy in the "hard-hard" ruins on the front, becoming a monster killer; it is facing the loess and facing the sky, working for most of the day, turning the empty Gobi Desert into arable fertile land, waiting for the joy of harvest; or trying to fish, all of this is as you wish. Hundreds of side quests, plus the ability to interact with more than 30 brand new characters, discover the mysterious stories in each of them, have the chance to spark love with some of them, and even the "Emotional Shura Field" section that makes the Tauren ecstatic.
These things seem to be easy to do one by one, but the result is that you spend a lot of time unconsciously.
keywords: Early access (Early access)
Since "Sandstone Town Time" will be released in the Early Access mode, Steam is defined as this: immediately gets community-study trial of the game in development . These games will evolve as you try, feedback and developer updates and add content. This means that after the game is released, the content it can provide is likely to be as large as Portia. The current version you can play can clearly feel some of the problems: for example, the official has considered the controller adaptation problem, but it has not been completely solved. The dubbing problem of character criticized in the previous work also stated in the latest official announcement that it cooperated with the domestic monster cell team, but it is still uncertain how wide the coverage area is; the multiplayer mode mentioned many times now only provides video previews, and it is probably still a while before implementation.
After pouring a bucket of cold water in front of you, start from the cakes drawn by the production team and the published content, and talk about the good aspects.
In addition to being a safe and conventional foundation, the production team is also trying to make some new things. As early as a year ago, the official announced a brand new desert planting system. Although it is unknown whether the desert can be turned into green, the fun of farming in the elderly will definitely not be bad. Relying on the new environment, new challenges of sand sliding and sand capture systems, the speed of life and death in the sand sounds quite attractive; and in terms of NPC interaction, in addition to having a few moves when you have nothing to do, you also added beast fighting cards. I don’t know if there is the magic of the Gent card; the game’s entertainment room also gives players the opportunity to play games in the game, and they can invite NPCs to dance together, but it’s okay to play alone.
In short, it's still the same thing. All we can play is a trial version of the plot experience, which is the foundation of the game. This is the part that will definitely not happen if you don't do it after you have accumulated experience. As for how the rest of the part is done, you can only be optimistic, wait and have hope. This is a game that takes time to improve but can be expected to become better.
Last but not least, "Sandstone Town Time" will be officially released on May 26, and you can choose to buy it on Steam or Wegame. If you choose the Wegame version, the official will give you a free gift of "Posia Time" with the original price of 98 yuan; players who already have the previous work can choose to receive a 15 yuan coupon and purchase other games.
Game name: "My Time at Sandrock" (My Time at Sandrock)
Release platform: Steam/Wegame
Combined score: 8/10
Release date: 2022.5.26
Recommended group: ranch (farming) game enthusiasts, infrastructure enthusiasts, casual (cultivation) players.
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