Veteran reward No. 25th, 10 o'clock to get
Hello, elders, Here is the tank zero distance . As early as the summer, I told you that WG will get another "veteran reward" by the end of this year. Then the official website issued an announcement stating that 25 will be given the 2021 veteran reward at 10:00. In addition to the car, there are tokens given according to the account registration time. There are also additional token stores for , which have many good things (but according to the latest news, the prize has been changed). On the day of 25, I will write a special article to analyze how to spend the token most appropriately and maximize the benefits of .
Wuhu
There are VK2801 105 and even T-50-2 and other cars given by "Veteran Reward". I will also do a detailed analysis. But essentially, there is still no event today, so let’s talk about something else. After the "comprehensive enhancement" of version 1.10, the S IS-4 line is now extremely excellent. I have expressed my recognition of this line on different occasions many times. Today, I will tell you the men about this line that is "suitable for all ages and young" and will not lose money after practicing.
inventory "IS-4 line 6 cars"
T-150
mediocre
To be honest, I personally don't like the T-150 car very much, because WG added it to him and replaced the level 6 Iron Overlord KV-3. In terms of performance, the T-150 is relatively plain. Although has -7° angle , its 107 gun control is very poor. Overall, it is a qualified level 6 heavy tank. Starting from T-150, the overall combat style of the IS-4 line is highly consistent - poor maneuverability, thick armor, suitable for close combat, and the side is especially powerful .
KV-3
Don’t think it is ugly, it is not easy to deal with
that was lifted to level 7 KV-3, and its performance before the change is relatively average. After strengthening, the KV-3's turret defense has increased, and the accuracy and aiming time of the artillery have also been enhanced. These changes make KV-3 very good at the current level 7. originally had a D-25T, and it also had a -7° down angle. Coupled with its innate 1400 blood and later strengthened defense, KV-3 is completely free of charge in the high-intensity mincing of the heavy tank hand-to-hand combat line in the level 7 room. However, the embarrassment of KV-3 is that it is a level 7 car and is at a loss when it is divided. For most of the time, it has to play with the 8 gold with a leaps and bounds, and often has to wrestle with the 9-level brother. However, once can be the squad leader, KV-3 entering the city basically kills . Of course, I had to choose to shoot with the salesman T29, so I didn't say it.
KV-4
has a solid impression of
considerable part of players' impression of level 8 KV-4 is still on the stupid guy in the past, but after strengthened it, KV-4 can no longer be said to be a cheater . Perhaps it is a bit traditional and stupid compared to other 8-jin brothers in the current level 8 room, but once the KV-4 successfully gets into the city and starts selling sideways, it is the beginning of all the enemies' nightmare. The enhancement of the KV-4 107 cannon is very simple and crude. It can be strengthened almost completely. In the case of medium and high-end (no red and purple equipment), can also have 2700+ DPM, and the depth of the is also very high. According to my personal observation, everyone's evaluation of KV-4 is still polarized. I can only say that when playing KV-4, you can do the basic operations that should do (manual jump, selling crawlers, selling side shots, etc.), and then it will definitely surprise you .
ST-I
Overbearing big head
0 Since the old Chinese server period, ST-I's performance has been very strong, and there is also the saying "When it comes to ST-I, you don't need to produce -4". The main improvement of WG in version 1.10 is to improve point gun control and DPM, but reduce the accuracy, and essentially want it to fight hand-to-hand.ST-I also has a very magical point - its declining angle is -8°, which is extremely rare for S-type heavy tanks. In other words, ST-I can not only minced meat in flat ground, but also sell big heads with gentle slopes, which makes ST-I play more ways. However, ST-I still has the disadvantages of being clumsy and slow, and the aiming time is particularly long. My personal suggestion is to be honest in the city and . ST-I can already be classified as a "good car", but there are too many level 9 gods and immortals, so I compared it.
IS-4
Conscience
WG strengthens IS-4 in all aspects, and all changes are to make it more difficult to deal with in hand-to-hand combat. Although its gun accuracy has been reduced, it has been exchanged for the comprehensive enhancement of the three expansion coefficient, aiming time and DPM. The rotation speed of its body and turret has also been enhanced. It is no longer the IS-4 that was slow to do anything during the old Chinese server. More importantly, the turret and body armor of IS-4 are fully enhanced, and combined with the new accessories system and the weakening of HE, for it, it is difficult to deal with to a certain extent than 279E:
At this angle, the -4 in addition to the turret hatch
has no place for AP equivalent to 260
As for the so-called "coin port weakness", it no longer exists. Now the driver's hatch hood of IS-4 is the hardest place on the front of the car. For the current level 10 heavy tank, an IS-4 that can tilt angles in the city is a very difficult . 279E can also force the head to penetrate with 340HEAT, and for the crazy twisting IS-4, the shell breakdown rate of normal level 10 heavy tank is quite low, and only level 10 TD can sanction it stably. Of course, IS-4 is not invincible either. Its maneuverability is relatively poor, which makes its field control capability significantly weaker than of VZ.55, KRV and other cars. Even if IS-4 leads the team to play an advantage in the town, the collapse of the outside line often leads to the city being taken away, but it can get a lot of damage no matter what.
Although level 9 Xiaogang Four has gone, the level 10 new-4 is a satisfactory
Why do I recommend that both new and old players practice the current IS-4 lines? For new players:
This line can be said to be free of pitfalls in the whole line after the change, and the gameplay is simple and crude, just go into the city to fight with me and fight . Even if there is no light bulb, the crew is not afraid of being bullied by black guns. At worst, you can stay in the city and don’t go out. The design of the car itself is heavy armor, and the survival rate is high enough. The combat distance is close enough. Even new players can do a lot of damage, and the game experience will not be bad.
For old players:
may have IS-4 long ago, and its performance after being enhanced is as follows What, I can't describe it in a few words. You can know it by playing in the game. The most rare thing about the
IS-4 line is that under the current map design and overall vehicle performance of WG, this entire line is not difficult to practice. Almost all maps have heavy tanks and hand-to-hand combat points, and you can encounter the enemy after going. The tank on the IS-4 line can get damage based on their own advantages
I am Anabel and Cardo, and I will always think about our players' personal interests . If you like my car reviews, please forward and share promotions to let more car leaders go home .