Judging from the video content currently released, "Dead Space: Remake" has completely remakes all aspects of the original work while retaining the story background and style of the original work, much like Capcom's remake of "Resident Evil 2".

Judging from the video content currently released, "Dead Space: Remake" has completely remakes all aspects of the original work while retaining the story background and style of the original work, much like Capcom's remake of "Resident Evil 2". This is also true. In an interview with foreign media VGC, the game's creative director Roman Campos-Oriola talked about the strength and standards of the game's remake.

Campos-Oriola said: "There are many definitions about how to do a ‘remake game’, but for me it should be replaced with a new engine and then completely rebuild the original. In addition, depending on how much you remake the original, it may no longer be called a ‘remake game’, but a ‘reboot’. But we also have to stick to the game foundation, genre and story of the original. Resident Evil 2: Remake is a good example, although the game changes the perspective of the original, but It is still a horror game, and most stories are the same. "

He continued: "I think our approach is very similar to it (Biochemistry 2: Remake), we changed something and remade everything with a new engine, but in general, we still maintain the same plot and game settings."

"Dead Space: Remake" will be available on the PS5/XSX/XSS/PC platform on January 27, 2023.