1. In the script of the four seasons of strategy war, the gameplay of strategy is also the rotation of the four seasons. During each season, there are 2 strategies to use, and the ability of strategies is also related to the characteristics of the corresponding season. The follow

1. Strategy

In the script of the four seasons of soldiers fighting, strategy gameplay is also the rotation of the four seasons.

Each season, there will be two strategies to use, and the ability of strategies is also related to the characteristics of the corresponding season. The following is the specific use of each strategy ~

2. Spring strategy

1. Rewards the three armies

Effect: After successfully capturing the neutral city, return all the recruitment resources that our troops lost when siege the city, and obtain additional copper coins based on the demolition durability.

Starting target: Alliance player troops; preparation time: 1 hour; duration: 1 hour; cooling time: 1 hour; number of use: 2 times

Comment: Spring also corresponds to the initial land reclamation period. If the city is captured, resources can be returned, it can greatly alleviate the resource pressure of our high battles.

2. If you walk on flat ground

Effect: That is, the past mountain roads and crossing bridges can be built in specific mountains and rivers to cross the terrain.

Starting target: mountain ranges and rivers; preparation time: none; duration: 8 hours; cooling time: 1 hour; usage times: 1

Comment: Shandao Ferry Bridge, can change some layouts.

3. Summer strategy

1. Sacrifice to the sky and borrow wind

Effect: activate strong winds in the selected wind direction in the designated county, causing the flame to spread probabilistically once every 15 minutes.

Starting target: County; Preparation time: 1 hour; Duration: 6 hours; Cooldown time: 1 hour; Number of uses: 2 times

Comment: Summer strategy used with the fire meter, a classic gameplay of wind-assisting fire.

2. Explore the enemy's virtual and real

effect: It can be used on our watchtower through the enemy's command. The Nine Palaces and Bagua of the city within the viewing tower will drop by level 3.

Start target: watchtower; preparation time: 1 hour; duration: 12 hours (the test server shows 12 hours, but the description shows lasts for 6 hours, which is doubtful, and 6 hours may be greater); cooldown time: 1 hour; usage times: 2 times

Comment: Very offensive and can effectively break through the enemy.

4. Autumn strategy

1. The entire army attack

Effect: The army marching within 10 squares becomes a charge state, and the marching speed is increased by 50%. During PVP battle, our generals caused damage for the first time, which will cause additional charge damage.

Start target: Alliance player troops; preparation time: 1 hour; duration: 2 hours; cooldown time: 1 hour; number of uses: 2

Comment: A very offensive strategy, the autumn strategy is a fast offensive rhythm.

2. Use battle to support battle

effect: use autumn plunder and call formation, without spending the number of times. The benevolent and righteous army recruits and obtains troops without limiting the number of troops.

Start target: Alliance player troops; preparation time: 1 hour; duration: 2 hours; cooldown time: 1 hour; number of use: 2 times

Comment: The division of benevolence and righteousness is a autumn proposal, which can effectively obtain troops after battle (that is, save resources).

5. Winter strategy

1. Snow attack camp

Effect: The main city within 10 grids near the ice surface enters an attack state, and after being captured by us, we will directly pull the city.

Start target: enemy main city; preparation time: 1 hour; duration: 8 hours; cooling time: 1 hour; number of use: 1 time

Comment: This effect is quite cruel and has a better effect on the currently unsolvable turtle array . If used well, you can quickly open up the situation.

2. Lingsha is the city

Effect: Build a Lingjun formation, which can reduce the damage caused by 5% when fighting in buildings by troops within 7 squares. It can mobilize one unit and recruit troops, but cannot be upgraded. After winter is over, it will be automatically removed.

Starting target: Alliance; Preparation time: None; Duration: 30 minutes; Cooling time: 1 hour; Number of uses: 1

Comment: The ability of the fast military formation can effectively support the target location, and the winter strategy is excellent in both offense and defense.