Hello everyone, I am fingertips. You have all seen the recent two updates of the experience server. The major changes in toughness have greatly increased the strength of some heroes, such as Wu Zetian's survival, Guan Yu's control, etc. However, some people are happy and others are happy. Worry, the assassin who likes to kill people will be a little weak when facing Wu Zetian. He is very afraid of Guan Yu. This change makes him even less able to counterattack.
However, compared to most heroes, it only affects a certain hero. The way to solve it is to find a specific person to target, or simply ban it, but it is much more uncomfortable for some heroes with inherent resilience, such as Yang Jian.
As we all know, Yang Jian has only one passive, which is to increase his toughness when there are people around him. The greater the role of toughness, the stronger the passive. Now that toughness no longer takes effect on knockback skills, it is equivalent to the passive being weakened again. Where should Yang Jian, who is not strong himself, go?
Yang Jian is in a very bad situation now
Generally speaking, the strength of a hero will be reflected in the data, but now Yang Jian's data is not too bad. The winning rate in the three segments is above 50%, but the appearance rate is quite Sluggish, and anyone who has played Yang Jian can feel the hero's powerlessness in certain situations.
The proportion of Yang Jian on the wing is still higher than that of the jungler. Although his appearance rate is not high, about 20% of players will choose to jungle. The result of the jungle is to get a big advantage. Yang Jian has excellent output and frankness. It's enough. If it's a disadvantage, it doesn't do any damage and is very fragile.
's economy is very slow when playing on the wing, but it has a high fault tolerance rate and poses a slightly greater threat to the back row, but overall it has its own problems.
The toughness of passive skills cannot be permanent, so basically Yang Jian players still have to choose boots of resistance. The more people there are, the higher the toughness. Passive skills are difficult to reflect, and the output is weak. Usually in the late stage, Yang Jian can only use a big move when entering the field. Coming out, the damage is not high, and it is difficult to put pressure on the back row, because Yang Jian's entry is too simple and can be predicted. Unless the 1st skill dog hits you, there is no need to worry too much.
Yang Jian should be changed, even a major change. Once the toughness adjustment of
experience server is implemented, Yang Jian's passive continuous income has been reduced. His only advantage over other heroes is this passive. Now the adjustment will make the skill mechanism which is not strong enough in itself To make matters worse, the former winger God of War is now rarely used. It is really difficult to justify not adjusting.
However, I think the planners will continue to adjust the resilience, and they will also think about the impact on Yang Jian, so I will make a blind guess. Later adjustments to the experience server will include Yang Jian’s enhanced content. As for what has been enhanced, it is hard to say from what angle. .
Passive has the greatest impact, so it is also important to increase the extreme of passive. Yang Jian’s problem is that the damage of one-on-one in the later stage is okay, but the frankness is extremely low. The last time the data of the ultimate move was changed, it was to make the blood-stealing of the later ultimate move not based on damage. , but based on the skill itself, which is equivalent to increasing the frankness, so if the passive is added with a high gradual separation passive, the intensity will be much better.
Yang Jian's passive is to increase the toughness by 20% for every enemy hero around him, up to 60%, which means that 3 enemy heroes reach the upper limit, so you can add a "For every enemy hero around, increase the immunity by 5%" Damage, up to 15%." In this way, in the early non-team fighting period, this damage avoidance will be insignificant, and in the later stage, the team fighting will be slightly less powerless.
The biggest victim of the toughness adjustment must be Yang Jian. Nezha has toughness when it is opened to the big version. Cao Cao also has toughness when it is widened. However, Yang Jian is the only one who increases his toughness as long as he fights. Therefore, it is impossible for planners to be such an obvious victim. I can't notice it, so I think Yang Jian will indeed strengthen.
If Yang Jian is strengthened again, it will be the ninth strengthening after the adjustment of speed and distance of skill 1 that year. As expected, Yang Jian's biggest problem is the mechanism.
What do you want to say about Yang Jian’s current situation? Do you think he will step up?