First of all, one team cannot meet the character design of Genshin Impact, and character design is to meet the needs of players. The characters of Genshin Impact can be roughly divided into: Station: the main and continuous source of output. Auxiliary: increase damage or shield o

First of all, one team cannot meet the character design of Genshin Impact, while the character design of and is to meet the needs of players.

Genshin Impact characters can be roughly divided into:

Site: main, continuous output source.

Auxiliary: damage increase or shield or wet nurse.

Start with deputy c: The technology can be followed in the foreground and output continuously.

Quick Cut c: The skill is mainly about instantaneous bursts and needs to be cooled down after being released.

Then the elemental reaction is the big head of Genshin Impact, and the characters with elemental abilities, such as the armed forces and the national team, rely on frequent elements to reach the upper limit of the character itself.

If you follow this idea, first of all, the rock element can be eliminated, 0 gameplay content, and the creation ability can be given to the ice system, that is, 5 elements of Feng Shui, Fire, Ice and Thunder x 4 Positioning x 2 Element adhesion = 40 characters, of course they can be compatible, then That is, within 20-40 characters, the gameplay content of Genshin Impact can be roughly satisfied, otherwise the core content will be lost and there will be no features.

Unless you have assigned tasks to each element, for example, the water system must be a nanny, fire system output, ice system shield burst, thunder system reaction base, wind system to control and improve the character's agility.

Genshin Impact currently cannot satisfy the above point of view, even if there are already overlapping and high-level characters, it means that the characters account for at least 50% of the content of the Genshin Impact game (toothpaste needs to be squeezed out little by little).

Oh, by the way, there is also a weapon system. In addition to the five weapons and one character each, there should also be melee and long-range divisions, unless it is made universal for all weapons.

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This article was originally created by 6Z6Z. Welcome to pay attention and help you gain knowledge together!