Buff dilution: There are many kinds of buffs in FGO, such as the familiar attack power increase, magic release, treasure power increase, etc. The superposition calculation method of these buffs in FGO is calculated by addition for the same type, and calculated by multiplication for different types. The calculated benefit is higher than the add-on, so if you want to make the follower's damage higher, you should use different types of buffs and choose different types of aids and attire.
Regarding the concept of addition and multiplication, here is also a brief introduction. For example, auxiliary A provides a 10% attack power increase effect for output C, and auxiliary B also provides a 10% attack power increase effect for output C, then C The improvement is 1+0.1+0.1, which belongs to the addition of similar buffs.
If auxiliary A provides a 10% attack power increase effect for output C, and auxiliary B provides a 10% magic amplifier for output C, then the increase of C is 1.1*1.1, which is a multiplication of different types of buffs, which is obvious The addition of 1.2 is less than the multiplication of 1.21, and the multiplication brings higher damage benefits.
In the era of green cards, double CBA can easily provide 100% green magic release for output, so the addition of green magic release attire will appear less important. When choosing attire, you should choose other types of damage buff attire, such as Etiquette such as the power of treasure to provide more damage bonus. Of course, the green card followers now prefer to issue consecutive green cards, so they generally choose NP or NP rate to increase the dress.
Of course, calculating the damage of a follower is not simply a matter of considering a few buffs. It also includes multiple factors such as command card multiplier, camp restraint, and rank restraint.
The damage formula of the ordinary command card: (ATK * 0.23 * ((command card damage multiplier * (1 ± command card performance BUFF command card resistance)) + first-place bonus) * rank correction * rank restraint * hidden attribute restraint * (1 ± Attack Power BUFF Defense Power BUFF-Special Defense State BUFF) * (1 + Critical Strike Correction) * (1 + Special Attack State Bonus ± Critical Strike Power BUFF * Critical Strike Correction) * Extra Attack Bonus * Random Number ) ± Damage bonus and reduction: Damage reduction and promotion + BusterChain bonus
The damage formula of the treasure: (ATK * 0.23 * Treasure damage multiplier* (Command card damage multiplier* (1 ± Command card performance BUFF command card resistance)) * Rank correction* Rank restraint* Hidden attribute restraint* (1 ± attack power BUFF defense power BUFF-special defense state BUFF) * (1 + special attack state bonus ± treasure power BUFF) * treasure special attack multiplier* random number ) ± Damage addition and reduction Damage reduction and improvement
looks very troublesome, but now many strategy websites have their own damage calculators. Using the calculator on the strategy website, you only need to consider choosing which followers to fight which enemies That's it, you don't need to enter these data yourself, so just understand the operation behind it.
There is also an upper limit for the same Buff stacking in other parts. It is meaningless to continue to increase after reaching the upper limit. The upper limit of the magic release type is 500%, and the upper limit for reducing the resistance to the enemy is also 500%. The upper limit of
is 500%, and the upper limit of special attacks is 1000%.
In addition, there is no upper limit for the increase of attack power, and the decrease of the enemy's defense power is 100%.
is also difficult to reach the upper limit under normal circumstances, so when you stack buffs, try to consider different types of buffs, and naturally you can achieve higher damage.