
"Wanderer: Frankenstein's Monster"
At the end of the year, with the announcement of various game lists, many domestic games that were not produced by major manufacturers and were not highly publicized, but were of high quality, were finally brought into the public eye.
is of high quality, which may refer to unique gameplay, strong visual impact, or depth of content. To sum up in the words of a netizen, "I obviously just want to kill time, but it insists on giving me hard goods."
Among these leftovers, there are 4 games that impressed me deeply. They are not big in size and can usually be cleared in five or six hours. But then, you think about them from time to time.
"The Blessings of Social Animals"

"The Blessings of Social Animals"
Don't want to quit just by looking at the name. In fact, this is an entrepreneurial game with a high degree of freedom.
After the protagonist resigned from a large factory, he worked with his old classmates to develop a grocery shopping software. From a team of three to a company valued at 600 million yuan, players are left to formulate strategies at every fork in the process.
For example, the platform encountered "wool gangsters" who registered several accounts with virtual mobile phone numbers to receive a new user subsidy of "9.9 cents a basket of vegetables". After you blocked their account, they reported the platform for fraud. As an operator, do you refuse to compromise and continue to argue with users, or do you settle the matter and ship goods normally to them?
From God's perspective, the second option is the best policy, but after shipment, a public announcement must be made and the existence of other "wool party accounts" must be checked.

"The Blessings of Social Animals"
In the game, in addition to mobilizing business thinking, players will also be exposed to some industry tips. Before the second round of financing of
, the boss encouraged the investors in the previous round to continue to invest in this round. Even if doing so would dilute the shares of of internal employees, giving investors a little sweetener would prevent them from selling stocks in advance, which would have a negative impact on the company's public opinion. There is a profound meaning behind every tiny action of
. Maybe after playing this game, everyone can start a business (except me, I brought the company to ruin and was acquired...).
"Phigros"
This is a restless audio game. The basic setting of
is that when the note falls on the judgment line, the player clicks on the screen. There are 4 types of notes, short notes, long notes, vibrato and sliding notes. Different notes correspond to different tapping gestures.

This is a simple gesture. / "Phigros"
sounds quite ordinary at first, but in fact, the judgment line can move. In the middle of the music playing, it will suddenly "run around" up, down, left and right, even reverse its direction 180 degrees, or create several "clones" to disrupt your line of sight. If you have a headache with
, you can't do anything except keep flipping the screen and being led by it.

This is a difficult gesture. /"Phiros"
This is where the playability of "Phiros" lies. As the developer said: "Don't try to understand any game with routine thinking, otherwise you will lose the fun of playing."
Since its launch, "Phiros" has attracted 62,000 players to participate in the rating on the game platform TapTap, and the score is as high as 9.7 points - looking at all domestic music games, this is a top-notch result.
"The Wanderer: Frankenstein's Monster"
When he woke up, Frankenstein felt only loneliness. The surroundings are covered with heavy white snow, I can't see anything, I can't remember anything -
Who am I? Where am I from? Why do I look weird?

"The Wanderer: Frankenstein's Monster"
The game "The Wanderer: Frankenstein's Monster" is inspired by the 1818 British novel "Frankenstein ". In the novel, biologist Frankenstein created a monster, but was soon scared away by its ugly face and abandoned it in the snowy mountains. In the
game, players play monsters and gradually clarify their thoughts by touching objects and looking for clues about their life experience, such as: "Should we live to revenge the creator, or to gain the love of humans?"
As the blank screen fills up little by little, players will see a bright or cold world according to their own wishes.
In fact, everyone is a strange child. We are always different from others, and we have a loneliness in our hearts that others cannot feel. In the process of going from confusion to clarity of self-awareness, which path will you choose to take? Accept yourself or change yourself?

"Wanderer: Frankenstein's Monster"
"Ghost Office"
This is a game full of love and cuteness. The game
tells the story of young Eugene, who started working in a ghost agency in order to repay the ghost for saving his life.

"Ghost Office"
His first task is to untie the knot of a cat slave. This cat owner's cat was sick and died before being sent to the hospital. He blamed himself very much, thinking that he missed the opportunity for treatment because he didn't hear the cat moan while he was asleep.
Every night, he would hallucinate the sound of a cat scratching at the door. With the help of young Eugene, he had a conversation with the cat that turned into a ghost. During this period, the cat did not blame him, but comforted him: "I am not in pain at all." In the
game, behind every seemingly cruel game, there are some secrets that have not been revealed. If you change your perspective and observe the relationship between people and all living things as a ghost, you may be able to feel more beautiful things.
is worth mentioning. Cat lovers cannot play this game. I want to cry when I see the cat ghost.

"Ghost Office"
It's very cold this winter, and many people around me are "suny". But the pain will always subside, and the sunshine will always enter the bedroom on time.
While waiting for dawn, games are the regulator of emotions.