Hello everyone, I am a clone and I am very happy to meet you again.

2025/09/0221:06:36 game 1943

Hello everyone, I am a clone and have the skills, and I am very happy to meet you again.

Today is the daily routine of the World of Warcraft's Dragon Age. According to the new version of World of Warcraft, the game must be overcrowded, but this year is very different. The number of people in the game can only be less than half of the previous ones. There are two reasons for this. The first is that many people forget to recharge the monthly card, and now the recharge channel is closed, so they cannot log in to the game. The second is that because World of Warcraft may be suspended next year, many people are not in the mood to play on the game.

Hello everyone, I am a clone and I am very happy to meet you again. - DayDayNews

Then today Blizzard China published a video. The content of the video is that the general manager of World of Warcraft production gave to the players of the national server. The overall duration is more than 1 minute. Many people said that they were wasting a minute of time after watching it, without a single point. The clone summarized the main meaning he wanted to express was to appease the players of the national server, and then said that he would bring the game back to the players as soon as possible. But can Blizzard Games really come back soon?

Hello everyone, I am a clone and I am very happy to meet you again. - DayDayNews

1 clone is not optimistic. First of all, we need to know that Blizzard has not yet negotiated the new agent. As for why we broke up with NetEase, it is speculated that the profit distribution is not well negotiated. It is not the share issue of Blizzard's whole bucket, but the profit distribution issue of mobile games. In the final analysis, Diablo Immortal Mobile Game is too valuable, and it has made hundreds of millions of dollars in just a few months. You should know that the cooperation model between NetEase and Blizzard is that Blizzard produces Diablo's IP. NetEase is responsible for research and development and publicity and everything, and then the global revenue is 50% shared.

Hello everyone, I am a clone and I am very happy to meet you again. - DayDayNews

So after seeing how Dark Immortal makes money, Blizzard wanted Netease to continue to develop IP mobile games, but Netease can only enjoy 50% of the revenue share in China this time, and also pay advance payment. Of course, NetEase stopped doing it now. How could it be that it was too exhausting to earn less in the end? It was all done by itself, so it had a stumble with Blizzard. The reason why the development project of World of Warcraft mobile games was cancelled was because of the problem of profit distribution. To put it bluntly, Blizzard has not figured out its situation at all. Blizzard has no experience in developing mobile games, so it can only be found in NetEase. Moreover, the benefits of Blizzard's whole family bucket are completely dispensable in the eyes of NetEase today. If NetEase was more than 10 years ago, it might have valued this very much, but its current form is completely reversed.

The worst plan for the Chinese server is that it will not open the server in 2023, because in the short term, only NetEase can meet the game server opening, and other companies do not have copyrights, and it is impossible to meet the harsh conditions of Blizzard. So if NetEase and Blizzard don’t make up, it will be difficult for Blizzard’s family to return to the national server.

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