Although R Star has not released any new news about "GTA6" after the leak. However, it still cannot withstand the enthusiasm of fans to study. Some players have repeatedly watched the leaked video and found that the wanted system of "GTA6" may be greatly changed.
Some players shared in the forum: "From the leaked video, there seems to be a timer related to when the police arrives at the scene." If the police respond differently to different levels of crime, then the police response timer may make the wanted system more complicated.
But if it is just a player's advance spoiler, leaking seems to be no big deal.
But is the truth really that true?
first review the leak.
was originally on September 18, and a large amount of intelligence was leaked in the game " Grand Theft Auto 6" (hereinafter referred to as "GTA6") being developed by the American game company Rockstar Games (i.e. "R Star"). The leaker teapotuberhacker released more than 90 video clips of "GTA6" totaling 3.4GB, as well as nearly 10,000 lines of source code in overseas forums.
Subsequently, R Star issued an announcement confirming that it was indeed invaded by the Internet and said that the hackers illegally accessed and downloaded confidential information, including early development videos of "GTA6". However, R Star said that this incident will not cause any interference to R Star Game's online services, nor will it have a long-term impact on the development of "GTA6".
As of now, the latest news shows that a 17-year-old British teenager is believed to be a criminal suspect in attacking "GTA6". He has been arrested and appeared in court by London police. It is reported that the teenager is a member of the Lapsus$ hacking group, which has attacked large companies such as Microsoft , Samsung , and Uber.
For R Star, this leak can be regarded as the most serious gaming security crisis since the company was established. The day after the incident, R Star's parent company and American game publisher Take-Two's stock price fell 5.79% at one point.
In fact, there are endless leaks in game companies.
As early as 2003, the unfinished version source code of the game "Half-Life 2" under the American game developer Valve (i.e. "V club ") was leaked by hackers, causing the game, which was originally scheduled to be released on September 30, to delay tickets. After rewriting, the game was not officially released until April of the following year.
In 2011, a month before the release of " Crisis 2", a leaked version of up to 6G appeared on the Internet. This version not only allows normal games, but also has high content completion. This event has caused huge losses to game developer Crytek.
Where will the "GTA6" leak go? What kind of inspiration can
be obtained for domestic game manufacturers? Is
leak fatal or well-known for the game?
In this regard, Qiu Shuang and Shule had a conversation with "21st Century Business Herald ". I thought:
"GTA 6" might be suddenly delayed and would make a big change in order to ensure freshness.
Although, foreign media reported that R Star relevant personnel confirmed that the leaked image was real and was an early and unfinished content in "GTA 6".
At the same time, R-Star also said that the incident is not expected to cause any interference to its online gaming services and will not have a long-term impact on its ongoing projects.
Game Company’s Nightmare
However, this relevant person still believes that this leakage is a "nightmare" for R Star. The reason why
is expressed in this way is that no matter how many leaks it will bring "game disorder" to R Star.
On the one hand, the game video "leaks in advance" will bring some confusion to the game company's game promotion and release rhythm, and some originally prepared materials and marketing plans may be invalidated.
On the other hand, videos of unfinished games may be exposed, which may lose their exquisiteness due to insufficient completion, which will disappoint players with strong expectations and have an impact on game sales.
Of course, under the butterfly effect , the "leakage" incident may not necessarily be negative, mainly depends on the next operations of the game company.
After all, in the past, many game research and development and video "leaks" as marketing methods of game companies, were a controllable rhythm of publicity and distribution, and there were often some incomplete content released for fans to discuss to increase the popularity of topics and form an interactive experience for fans to participate in game design. The leak of the source code of
is the key to this leak, that is, how high the completion of the source code is, it will directly determine the possibility that the game will be pirated and directly make the sales of genuine games dip.
At the same time, once the source code is disclosed, it may be "magic-modified" by various users, and the results are unpredictable.
, such as "DOOM", which actively opens the source code, has gained stronger vitality and continuous brand appeal under the folk magic reforms.
However, the source code leaked "Legend" has appeared in large quantities of plug-ins and private servers, resulting in constant lawsuits on "Legend" IP and invisibly cut off the profits.
Why do hackers stare at gaming companies?
What is more worthy of attention is that game companies are constantly attacked by hackers, and video and source code leaks are no longer accidental. Why is the leak problem in the game industry?
I think that the game industry is a gold mine with extremely profitable power. Whether it is to steal videos to gain traffic or follow, or to extort game companies by stealing source code, or selling profits by selling them on their own, they may make huge profits.
This makes gaming companies a popular commodity in the eyes of hackers.
and stealing videos or source codes, even if the incident occurs, the legal punishments that may be subject to civil affairs.
happens to be a relatively safe gray area for hackers. Compared with huge benefits and less serious punishments, they are even more fearless driven by interests. After the game source code is leaked, game companies deal with the issue of minimizing losses as much as possible often contributes to the rampant hacker movement.
data shows that in the face of leaks, a common method for game companies is to conduct "peace talks" with hackers to minimize the scope of leakage.
This point is more common in the game with pirated game providers, which can avoid increasing investment in R&D and publicity to avoid leaks.
Of course, the premise is that the hacker is willing to "conflict peace" rather than directly "showing black for love" to release content. Once
is leaked, game companies often "lock" their technology in the game to prevent further piracy, and at the same time, they litigate hackers, some piracy and magic makers, seeking to "knock the mountain and shake the tiger".
In addition, games with low completion can also be greatly modified to ensure that the impact of leaked source code on subsequent game releases is minimized.
What should I pay attention to in domestic games?
As for the inspiration this leak can bring to domestic game manufacturers, it may not be great:
After all, this leak is considered to be the disadvantage of R Star's remote working at home. Some foreign analysts believe that this may prompt R Star to let employees return to the company's offline "face-to-face" office.
In China, this kind of pain of leaking may have a deeper understanding of game manufacturers, and thus many problems were prevented many years ago.
After all, source code leakage can directly lead to the rampant popularity of piracy, plug-ins, and private servers. The rise of Chinese online games is in "Legend", and the current proliferation of legendary games and copyright disputes, plug-ins and private servers are caused by source code leakage. The "allusion" of
makes domestic game manufacturers feel pain in such leaks, and they also have more experience in game confidentiality, anti-plug-ups and private servers.
However, domestic manufacturers still need to prevent problems before they happen, otherwise it will be easy to overturn the hot products overnight.
Author Zhang Shule, columnist of People's Daily and People's Posts and Telecommunications, expert of China Economic Media Think Tank, senior TMT industry commentator