If you have ever played the world's number one Mask 5, then you must have heard of Atlas. "Soul Cracker 2" is Atrus' latest true goddess reincarnation, and is the sequel to "Soul Cracker" which will be released on August 25. Due to content and gameplay issues, the game's ratings are not high. The overall good review of steam is only 66%, and recently it is only 57%, and it is still declining.
Fighting, maze, music, stories, interaction, etc. are not satisfactory. If you want to know, you can refer to the editor’s previous comments. They are not very detailed, but they are also more objective. Today I will talk about maze adventure in particular. The map design is nothing new, and the game is so boring that it is procrastinating. Just hiding the third layer of the soul matrix, for example, almost by choosing the right way, where is the fun? The fourth layer of soul matrix is even more disgusting, with a red one-way transfer point everywhere, often sent 100,000 miles away from you. It is really difficult to remember the correspondence between them by memory.
running and acceleration cannot be performed in the maze. Although the heroine Lin Yan's long legs are very beautiful, looking at her small steps can really make people desperate. In the middle, we can unlock Miledi's exclusive skill "Assassin's Step", which will increase the running map experience by students. However, the development of this skill requires the company to consume MP and can continue to work for a relatively short time, so China is still somewhat inconvenient.
The strange encounter frequency in the maze is even more terrifying, and a new monster will be drawn every few seconds. While it can be knocked back by beheading, there are always mistakes in the face and you have to break the long run and throw it into almost meaningless battles. The advantage in combat experience is that you don’t pull your hips, and it’s also good to occasionally hit odd solutions or reduce stress.