The skills of warrior players are the least of the three professions, but they are the best to learn, because the attack operations of warrior players are the same, that is, they can swing their swords continuously. Therefore, warrior players can naturally upgrade their skills during the process of killing monsters, unlike players of the Dharma Tao who also need to press various key operations and prepare materials and potions. The most important thing is that the warrior skills were not eliminated during the update process, but were relatively practical, which is also one of the reasons why warriors became the absolute king.
Among the many warrior skills, the "Basic Sword Technique" that players can learn at level 7 and the "Attack and Killing Sword Technique" that players can learn at level 19 are relatively ordinary skills. When everyone is keen on assassination swordsmanship, half-moon scimitar and fiery sword technique, their presence is not very high, especially the basic swordsmanship does not even have any attack effect, and the attack and killing swordsmanship can also make a sound "ha" sound and white sword energy from time to time. However, for warrior players, these two skills are the most important basic skills, because these two skills can add 12 accurate values in total after practicing the full level, which is too important for warrior players. Today, the old Taoist will talk to you about these two basic warrior skills.
First, basic swordsmanship (adding 9 accurate values)
The first skill of the three professional players can be learned at level 7. The level 7 skill of the warrior is basic swordsmanship, but this skill is not as obvious as the magic skills. After learning the skills, the warrior players still fight monsters, without any special effects. However, after looking at their attribute bar, players will find that after learning this basic swordsmanship, they can add 3 points of accuracy for every level 1 upgrade. When the player reaches level 16 and practices the basic swordsmanship, they can add 9 points of accuracy. This effect is great. Unlike the accurate value added by wearing equipment, these 9 accurate values will never be reduced.
Old Taoist used to choose the warrior profession when playing non-official servers. Because I changed my career to a warrior profession, and the new profession needs to re-learn skills, I learned assassination swordsmanship, half-moon scimitar and fiery sword technique. After all, the main output of the warrior profession depends on these skills. As a result, the warrior players with similar equipment were KOs every time. At first, they thought the other party was driving G, but later they found out that they had skills but had not learned it, and they lost a lot of accurate values.
Second, attack and kill swordsmanship (add 3 accurate values)
After learning attack and kill swordsmanship, players can see the skill characteristics more clearly. During the process of killing monsters, players can see white sword energy on the weapon every once in a while, and at the same time, the character makes a "ha" sound, which is very powerful. The damage value brought by this skill is also quite obvious, which is also one of the most classic skill sound effects that countless warrior players can hear, and they still cannot forget it.
Attack and Sword Technique can not only increase damage value, but also has a special attribute blessing, that is, the player's accuracy will be added 1 point every time this skill is upgraded, and 3 points of accuracy can be added when the warrior player practices this skill at level 24 to full level. A level 24 warrior player can have 17 accurate values without wearing equipment through two full-level skills plus his own accurate value. This is a necessary basic attribute for the survival and development of the warrior profession.
Dear readers, do you still remember the effects of the above two skills?