Battle Chess and card games are both highly strategic, while "Lost Illusion" chooses to combine these two highly correlated game modes and draws this unique and exquisite small-scale work together. Players fight through cards, face various monsters on a 9X9 board, and finally face the boss.
Although the gameplay mechanism combines two different game modes, it does not make people feel unfamiliar in practice. After all, both types of works are the mainstream content in the game circle, and most players have certain experience. Basically, the game is still the battle process of card games, but in which players need to further plan their own position to avoid falling into a siege. Moreover, the eclectic design of this game does not seem bloated. Instead, the small-scale map, free battlefield placement, and free selection of mazes give the game great flexibility.
currently has two different types of professions: warrior and mage. Different professions are quite different. Warriors play cards through action points, and the action points will not be retained and will automatically refresh each round; while mage's mana needs to be actively supplemented by players. Correspondingly, even if they are not used, they can be left for the subsequent rounds. Although the profession differences are obvious, the content of the game is still slightly thin. Although the production team has richer future career plans, such as new profession magicians and more mage warrior subdivided professions, they cannot be experienced at the moment.
In addition, the game process is currently divided into three major levels, and the difficulty difference is very obvious. This is not just the difference between the difficulty and quantity of monsters. Since the game introduces special systems such as weather and terrain, the complexity and danger of the desert and snow have increased by one level. While fighting, don’t forget to carefully explore the surrounding terrain, so as not to die on the spot. Of course, the biggest challenge in the game is the boss stage. Each boss has a very powerful skill set. In addition to the relatively high-quality decks, it often requires a certain degree of luck and strategy to defeat the boss.
As for the game, you can also collect souls in battle, and use it to unlock some permanent attributes and skills after passing the level. This is also an important help for players. With the support of these skills, you can achieve twice the result with half the effort in the next adventure. Overall, the game experience is still very good. The overall process is easy. Although it is difficult, it does not make people desperate. Instead, it gives players great room for strategic thinking. In addition, some details of other games in the game are also very interesting. For example, the first level is the boss. There is a sense of déjà vu, both in terms of name and fighting style. I can only say that I look forward to the production team to update more interesting content in the future.
PC game, Steam platform, game name: Lost Illusion, 40.8rmb, support Chinese
text: 13 Journey