The first one is undoubtedly the theme of cultivating immortals. Basically, most of the 10 new games in the domestic game are of this theme, but the finished products are of uneven quality, including junk games that make money and well-produced works.
Our love for martial arts must come from Jin Yong , Gu Long martial arts novels and classic martial arts movies in the past. My love for fairy tale should come from "The Legend of Sword and Fairy",
I don't know why Chinese people are so keen on cultivating immortality. Since ancient times, countless people have sought Taoism and immortality. Is it all for the pursuit of immortality?
Anyway, modern young people's love for the theme of cultivating the true and immortal cultivation must be derived from various online novels. At the beginning of the century when the Internet was just emerging, famous IPs such as " Zhuxian ", "The Legend of Immortals in Mortals", and " Fighting Break the Sky " were born in China. These novels have a wide spread and influence, and have been passed down for many years, making batches of young people have infinite yearning for cultivating the true and immortal cultivation.
There are countless games and mobile games. Countless online games and mobile games are all of this type of theme. I won’t give examples one by one. The following representatives are mainly the following. These games are sold well in domestic independent games. At least this theme has created a certain gimmick for them.
Taiwu Painting Scroll
" Taiwu Painting Scroll " is actually wearing the skin of martial arts and the core of cultivating immortals. When this game was just EA, it attracted many people to the pit with its novel gameplay. Players play the mysterious "Successor of Taiwu" in the game, act freely in the vast and free Taiwu world, doing whatever they want. The rich randomness once made it known as the most promising domestic independent game.
Results EA has made no progress in two years, and was criticized by players for cheating money. It is said that the production team has already run away, which has caused the production team to come out to refute the rumors and launched an official version that has overturned and remade some time ago. However, this official version is really not satisfactory.
Guigu Bahuang
" Guigu Bahuang " is an open world sandbox cultivation game. It should be the most successful domestic independent game last year. It sold 1.8 million copies in just one month when it was not favored.
result, the producer was so cool. Not only did the updates be slow, but the steam creative workshop also made its own "creative workshop". It was too lazy to make up the reasons. While fooling players, it also looked down on the player's IQ. A bunch of flirting operations make people not want to criticize.
Taihuang First Realm
"Taihuang First Realm" is a multiplayer online immortal cultivation sandbox game. When it was first released, it relied on the domestic immortal cultivation theme and multiplayer online sandbox type. The fairy tale version of "Ark" in the early stage deceived many players into the trap.
But in fact, this is a semi-finished product of the junk game. Although it is a stand-alone game, it is essentially a money-making game and is not worth playing at all. When you come back to your senses, the refund period has passed, and their purpose will be achieved.
The three above are not good examples. Although they all sell well, their evaluations have changed from positive reviews to mixed reviews or mostly negative reviews. Let’s talk about two good examples:
Awesome Immortal Cultivation Simulator
In " Awesome Immortal Cultivation Simulator ", players can build their own immortal gates, recruit disciples, build buildings, collect magic treasures and secrets, and take their disciples to practice Taoism and become immortals. In short, it is a simulation management game with the theme of immortal cultivation.
It is the most realistic game I have ever seen for restoring immortal cultivation. However, this game was also mixed when it was first released. It was only after a little update that it became a very positive review now. Moreover, many players abroad like "The Great Immortal Cultivation Simulator". This wave is a real cultural output.
Feeding immortality
"Feeding immortality" is an open world role-playing game that restores the real world of cultivation. It highly restores the world of cultivation that players imagine. Looking at the comment section of Steam, you can see that many people think that when playing, it is like reading novels of cultivation. Although it is not very popular, it should be the new game of cultivation that has the best review of the cultivation of immortality recently.
There are many other immortal cultivation games, so I won’t list them one by one. In general, domestic independent games have such themes. As long as you have a certain appearance and potential, they will generally not sell badly.
The second wealth password is the edge ball, which is the original impulse from the deepest part of a person's heart. When you see a good picture, you can't help clicking in and check it out. Just like you will click in and see my article, I also attracted you with the cover picture.
Bloodthirsty Seal
A typical example of mastering this type of wealth code is the successful transformation "Bloodthirsty Seal". "Bloodthirsty Seal" was an ordinary martial arts game that combines the characteristics of soul games and Roguelike games. After it was launched, it also received mediocre reactions due to its mediocre quality. Even if it was placed in the game pile, many people would not take a look at it.
However, the production team later found the wealth password and made a bunch of good-looking clothes to sell meat. It may not be fun, but it must be good-looking. The sales of the game also increased with these updates, and even the unit price of the game has increased. It is still one of the successful examples of domestic independent games.
Light Memory: Unlimited
The wealth password of this game is very obvious. As a FPS, it is no problem to use female protagonists, but you actually learned the way to make money by playing the edge ball DLC like "CF", selling good-looking little skirts. We all know the little abacus in the developer's mind.
However, the heroine's whole body will only appear in the few cutscenes and execution animations. The cost-effectiveness is too low, so players can't just stop and enjoy it in the main menu.
In fact, this first-person dress-up is still of good quality. The whole game has one disadvantage. The process is too short, you can pass the level in 2 hours and it is not playable. After all, this is a game made by an independent producer, and we cannot ask too much.
Magic Mirror2
Relying on players' trust in developers, reputation of the previous work and super low price, many friends have bought this game. However, after so long, it is still the serious match-three game that only plays the edge.
Although new characters, new plots and new gameplay have been updated, they cannot be awkward. I wonder if the developer has forgotten his original intention. Anyway, many friends are tired of playing serious match-three games?
Players are all very simple. If you give me Nako, I will give you money. It’s that simple, so basically the sales of this type of game will not be bad.
finished talking about two wealth passwords. Many friends should be able to think of the last wealth password. I don’t know what the answers are in your heart. In my heart, I think quality is the last wealth password.
as long as the game quality is high, you won’t have to worry about not being able to sell it. The far-reaching ones include "Aunt Sword Qi Tan III" and " Invisible Guardian ", and the recent ones include " Dyson Ball Plan " and "Shadow Torch City" last year. They do not have the wealth code of the edge ball, but rely on their own excellent quality to make the players willing to pay for it.
I hope developers can understand how to flow slowly rather than fishing out the water. When making games in the future, don’t just focus on the first two wealth codes or take other wrong paths. Please also look at the third wealth code and bring good games to players with your heart.