Hello everyone, this is Captain Dragonfly Zwj. There are different unreasonable aspects in different versions of Mount and Blade. Here, the captain will share a few settings that he personally thinks are unreasonable in "Mount and Blade: Warband"! When talking about the game Moun

2024/06/2518:59:33 game 1620

Hello everyone, this is Captain Dragonfly Zwj. has different unreasonable aspects in different versions of Mount and Blade. Here, the captain will share a few settings that he personally thinks are unreasonable in "Mount and Blade: Warband"!

Hello everyone, this is Captain Dragonfly Zwj. There are different unreasonable aspects in different versions of Mount and Blade. Here, the captain will share a few settings that he personally thinks are unreasonable in

F1F3

When talking about the game Horse and Blade , everyone must have endless wonderful stories to tell (leading XX people to defeat the coalition forces, etc.)? But what I have to complain about is that the so-called tactics in the original game have a low sense of existence for most players, and are far less practical than F1+F3. Therefore, many players often laugh at themselves in the forum: : " My military philosophy is almost entirely based on riding and slashing, but I still play like this in other games, and then I discovered the fact that I am good at it!

Hello everyone, this is Captain Dragonfly Zwj. There are different unreasonable aspects in different versions of Mount and Blade. Here, the captain will share a few settings that he personally thinks are unreasonable in

Capture the thief first (only valid for players)

As the saying goes "All beings are equal under the lance". When we are accidentally defeated by a headshot in the game, we will be judged to have lost the battle on the spot, even if the quantity and quality of our soldiers far exceed the enemy (the Siqi Brigade is facing a miscellaneous army) (when the general was defeated because the general was knocked unconscious), this is quite unreasonable.

What is even more unreasonable is that this rule only takes effect for our players. During the battle with other lords, the enemy lord will not be judged as a loser even if he lies down for one second. We can only annihilate almost all the enemies. Being able to achieve the final victory...

Hello everyone, this is Captain Dragonfly Zwj. There are different unreasonable aspects in different versions of Mount and Blade. Here, the captain will share a few settings that he personally thinks are unreasonable in

is in command of

Friends who often play will definitely feel this way, that is, by the time we have played for hundreds of days (in the game), we have basically experienced many, many battles. After the troops are formed, there will basically be no losses when fighting most of the enemy forces.

However, in the original game, we can't be lazy to use the "sitting and commanding" function, because when using this function, which is intended to reduce the burden on players, it often happens that the Cavalry Brigade suffered heavy losses in the battle with the thieves. Situation (The Sri Lanka Cavalry Brigade defeated 28 green forest bandits, 3 died and 3 were injured, and the yuppies felt distressed) !

Hello everyone, this is Captain Dragonfly Zwj. There are different unreasonable aspects in different versions of Mount and Blade. Here, the captain will share a few settings that he personally thinks are unreasonable in

Hello everyone, this is Captain Dragonfly Zwj. There are different unreasonable aspects in different versions of Mount and Blade. Here, the captain will share a few settings that he personally thinks are unreasonable in

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