Recently, a foreign English teacher’s use of game consoles to teach English classes has aroused heated discussion among netizens. All his teaching equipment includes 20 Xbox Series S consoles, a small number of Switches, a PS5, and XGP.

2024/06/2208:28:33 game 1685

Recently, a foreign English teacher’s use of game consoles to teach English classes has aroused heated discussions among netizens. All his teaching equipment includes 20 Xbox Series S consoles, a small amount of Switch and a PS5, as well as XGP.

Recently, a foreign English teacher’s use of game consoles to teach English classes has aroused heated discussion among netizens. All his teaching equipment includes 20 Xbox Series S consoles, a small number of Switches, a PS5, and XGP. - DayDayNews

Reddit User AnonymousCerealBowl, an English teacher, shared his early plans for a video game-focused curriculum on the forum. As mentioned before, the teaching equipment mainly consists of Xbox Series S consoles, most of which are standard editions, at least two of which are Fortnite bundled editions with XGP, as well as multiple Xbox controllers and battery chargers. In addition, it also includes 4 Nintendo Switch with multiple Joy-Con handles and wired controllers, as well as a "Horizon West" PS5 bundle, as well as a DualSense handle and charging base.

Recently, a foreign English teacher’s use of game consoles to teach English classes has aroused heated discussion among netizens. All his teaching equipment includes 20 Xbox Series S consoles, a small number of Switches, a PS5, and XGP. - DayDayNews

In the post, AnonymousCerealBowl answered a number of questions, including asking what the purpose of the course was, how it was approved, how all fees were paid, and more. He said this is an advanced English class that teaches video games as a literary vehicle, with students playing the games and analyzing their narratives. He also called the school a public school in Oregon, USA. He persuaded the school board to allocate funds to purchase game consoles and hoped to provide students with learning engagement through electronic games.

On the AnonymousCerealBowl post, aside from the questions, most of the comments were positive and encouraging about the course concept.

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