I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust

2024/06/2112:53:32 game 1961

has to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and then it was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjustments to some heroes and some bugs. of repair.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews

In this update, I don’t want to comment too much on Marco Polo ’s new skin [Breath of the Deep Sea], because I personally feel that the current quality of this skin is at the lower level of the legendary limited quality, and it cannot be considered an excellent legendary limited. The only thing that can be used is the special effects of the ultimate move, and the rest can only be described as "average".

So today we will mainly take a look at the adjustments to heroes. Because this adjustment includes the weakening of the strongest secret trust in the current version and the adjustment of popular heroes, it is necessary to analyze it with everyone.

Adjustments of Li Xin

Since it is a popular hero, let’s take a look at this hero first. The official adjustment this time is to weaken the dark letter and enhance the light letter gameplay. Let’s first take a look at the adjustments to the light letter.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews

[Analysis]: This time, the damage-free effect of Guangxin in the 13th skill hegemonic state has been increased, both increased by 5%. In fact, I personally feel that Guangxin is not particularly weak now, it is just obscured by the light of Darkxin. Overall The strengthening of Guangxin this time is a good thing, but his appearance rate is definitely not as good as that of Darkxin, because Darkxin is now weakened and his strength is still very high.

secretly believes that this adjustment is the same as that of the trial server. What is weakened is the effect of the additional basic attack orb, not the effect of the attacking orb. At the same time, the CD time of Secret Letter's skill 1 has been increased by 2 seconds.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews

[Analysis]: Here I will explain to you what is the effect of additional basic attack ball. The so-called additional basic attack is the effect of the second shadow hit of Dark Faith's basic attack. If you don’t know, you can take a closer look at the passive effects of secret messages. I have previously analyzed the impact of this wave of adjustments to Secret Trust. In short, the previous 200% orb effect has become the current 150% orb effect. Even if it is weakened, it is still very strong. What hurts the secret message a bit is the increase in the CD time of skill 1. Although 2 seconds may not seem like much, in actual combat, it takes two more A hits to refresh, which in disguise reduces the security of the secret message output environment.

Yao’s adjustments

As the evergreen jungle hero, Yao has finally been adjusted this time, but what we have received is not the weakening that many Cs are looking forward to, but the balance adjustment in the early and late stages.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews

[Analysis]: This adjustment strengthens the damage of Yao Da in the early stage, but this damage can only be withdrawn to wild monsters. After the skill level rises, it will be weakened, but the degree of weakening is not high because of the AD bonus. There is no weakening, only the level growth damage is weakened. It is only reduced by 55 points at full level, so this adjustment can be ignored. He is still the flashy assassin warrior.

Mozi’s adjustments

Mozi has thrived since he moved from the center to the auxiliary position, but the officials seemed to not want to let him go, so they also made adjustments.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews

[Analysis]: This time, Mozi’s basic damage and AP bonus damage have been weakened. Obviously, the AP bonus damage has been weakened more, but I personally feel that Mozi’s current support position is more of a tank weapon. , and AP equipment is just to provide special effects, so I personally definitely don’t think this adjustment will have much impact on Mozi, who plays the role of support.

Adjustments of Mingshiyin

After the rework, Xiaoming's winning rate not only broke through the last place, but also directly exceeded 50%. This is due to his ability to chain people in the early stage and his range advantage. It is because of this Mingshiyin The intensity has increased a lot.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews

[Analysis]: This time, Xiao Ming has been systematically weakened. The most important thing is that the range of the basic attack has been reduced by 100 points, which is a bit hurt for Xiao Ming. The deceleration effect of the chain has also been weakened, which makes it worse. However, he will still be a bargaining chip in the later stage, so Xiao Ming, who seems to have been weakened a lot, will not have a big impact this time, but he is just more suitable to play the support position stably.

Some bug fixes

This time the official has also fixed a series of bugs, but many of them are related to skin. I will not do too much analysis here. Let’s mainly take a look at the bug fixes related to heroes this time.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews. Fixed the problem of sound effects being lost when Guan Yu enters charge mode.

I have to admire the official speed of breaking news now. It was revealed on the front that there was a skin to be released, and the back was immediately put on the shelves. The main content of this update is the release of Marco’s new skin [Breath of the Deep], as well as adjust - DayDayNews. Fixed the problem of Jin Chan’s skill pulling Meng Tian soldiers out of the defensive mode.

3. Fixed the problem of Sima Yi standing still after landing the third skill.

I personally think it is affected. The bigger one is the problem of Sima Yi being punished when landing his ultimate move. This will seriously affect the operation of Sima Yi players, so after this is fixed, Sima Yi will play much smoother.

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