Investigate the "first case"! Preventing minors from indulging in online games is definitely not a game

2021/09/1518:59:17 game 395

Investigate the

On September 14, the Beijing Municipal Cultural Market Comprehensive Law Enforcement Corps successfully investigated and dealt with the case of a Beijing Information Technology Co., Ltd. through its self-operated gaming platform providing online game services to minors in violation of the law, and against the company in accordance with the law A warning, a fine of 100,000 yuan, and an administrative penalty of 10,000 yuan on the person in charge directly responsible. According to the Beijing Evening News, this is after the Central Propaganda Department of the Beijing Municipal Cultural Market Comprehensive Law Enforcement Corps launched a special rectification work in the cultural and entertainment field nationwide, according to the newly revised " Law of the People’s Republic of China on the Protection of Minors", is aimed at the future. Adults are addicted to online games, and the "first case" investigated and dealt with in the national cultural market is the "first shot" of the special governance action to purify the online environment for minors. Although the fine is not too large, the investigation and handling of the case has a greater warning significance.

After the "Notice on Further Strict Management and Effective Prevention of Minors' Addiction to Online Games" was issued, the rule that you can only play three times a week for a maximum of one hour. While parents and the public are excited, they are also worried: Will the new regulations be implemented? There are a large number of online game companies in the market. Will the regulatory authorities carefully supervise them? Can they be supervised? If a game company is found to have problems, what kind of punishment will be given? After the release of the new regulations, the "game rental account" business was once hot, which has reminded the regulatory authorities.

It is affirmative that most online game companies actively responded to notification requirements, improved game settings, and built firewalls to prevent minors from indulging in games. But there are always a few companies, for fear of losing a large number of underage players, or staying on the sidelines,Negative response; or mistakenly believed that the supervision may not be as strict, and luckily thought that even if it was checked, it might not be found on him, so he started the trick of having policies and countermeasures, playing a game of peek-a-boo. The game platform investigated this time is to provide online game services to minors from 22:00 to 8:00 the next morning. To "open the door to convenience" for minors in the middle of the night is not only a disregard for the new regulations, but also a disregard for the physical and mental health of minors.

Children’s matters are important matters concerning the future of each family and the nation. Preventing minors from indulging in online games is a tough battle with real swords and guns. It is definitely not a virtual game. In response to the hot social issues of minors indulging in online games, Beijing has established a special class of "Medical Care·School Season" to make full use of information technology and big data to screen important clues, and carry out "point-pointing" supervision and inspection of key industries and major websites . ’s “first case” provides experience and case support for investigating similar cases in the field of cultural law enforcement across the country, and at the same time, it also releases clarity to game enterprise suppliers and operators who are slack in preventing minors from indulging in online games. The signal, can no longer commit crimes against the wind.

won the first battle and deserves praise. But there is still a long way to go to prevent minors from indulging in games, and there are still many new situations and problems to face. It is reported that Beijing will use the investigation and punishment of the first case of minors indulging in online games in the national cultural market, and gradually establish an actual combat mechanism of “unified research and judgment, unified command, and unified combat” and “pre-discovery, The management and control mechanism of “interruption during the incident and strike after the incident” has established a large network in the city that effectively responds to serious network violations and serious disturbances, and strives to squeeze the living space of network violations.

For companies that are lucky and perfunctory to deal with, they find that they will be severely dealt with together, and will never allow any discounts or flexible behaviors. Through long-term persistence and normal supervision, allows online game companies to complete the transition from dare, incapable to unintended, and develop the habit of developing and operating games to consider protecting the interests of minors, and forming a firm determination not to sacrifice the health of the next generation The market concept of growth at the expense of development.

source Beijing Evening News | reporter Beichen

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