The author currently uses the iGame GeForce RTX 3070 Vulcan OC of Colorful . After watching the press conference, I personally feel that the upgrade of the new generation of RTX 40 series graphics cards should be larger than that of upgrading from RTX 20 to RTX 30 series. The RTX 20 series is a generation that enables ray tracing in this technology, and has also added DLSS technology. The RTX 30 people feel like it is being repaired based on the RTX 20 series. The RTX 20 series is full of ray tracing and unmovable games. My current RTX 3070 graphics card is also a bit difficult.

So the upgrade of the RTX 40 series makes me feel that all aspects of the new generation of graphics cards are for Lao Huang to launch an update rather than a patch. Subsequent games should be supported by a series of new features, or the kind that I can't experience with this RTX 3070.

According to Nvidia's introduction at this press conference, the RTX 40 series adopts the new generation of architecture core - Ada Lovelace architecture core.
Compared with the Ampere architecture core of the RTX 30 series, the Ada Lovelace architecture core used by the new generation of RTX 40 series graphics cards is a comprehensive upgrade. First, on the most perceived process process , it has been upgraded from Samsung's 8nm process to TSMC's 4nm process. Just looking at the process upgrade is very obvious. In addition to upgrading the process technology of the

RTX 40 series graphics cards, the core of the chip has also undergone a series of upgrades, especially the SM multi-unit processor, RT Core (ray tracing core) and Tensor Core (AI core) that have a great impact on the gaming experience, have all been significantly upgraded. I checked Nvidia's official introduction. The upgrade of SM multi-unit processors has brought twice the throughput improvements of the previous generation of products, and the same nearly double the improvements are also the computing power of its RT Core and the performance improvements of the optical flow accelerator. These improvements are combined with Nvidia's Shader Execution Reordering technology introduced to the core on the RTX 40 series graphics card, which further improves performance, especially in ray tracing scenarios. For gaming, the RTX 40 series graphics card can provide more powerful ray tracing capabilities, and it is definitely more awesome in terms of ray tracing performance than the RTX 30 series. In addition to the stronger ray tracing performance of

RTX 40 series than the RTX 30 series, the exclusive DLSS 3 has also been added to this generation of graphics cards. This DLSS 3 relies on the optical stream processor equipped on the RTX 40 series and the new generation Tensor Core. DLSS 3 analyzes continuous frames and motion data through optical flow accelerator, and then predicts and completes this part of the information by AI computing power, and then inserts more intermediate frames to increase the game's frame rate . At this press conference, Lao Huang chose games such as " Microsoft Flying Simulation " and "Cyberpunk 2077" to demonstrate. The effect is very obvious and the frame rate is greatly improved.

, and the author also found in the QA of Nvidia's official website that Nvidia has also tested other games without supporting ray tracing and turning on DLSS 3. The three RTX 40 series cards released this time are also remarkable compared to the previous generation of Card King RTX 3090 Ti (the two games such as "Local Blockade 2" and "Assassin's Creed: Valhalla" do not support ray tracing). Therefore, in traditional raster games, the RTX 40 series can also achieve better results than the RTX 30 series. If DLSS 3 is turned on, even the RTX 4080 12GB will be a win.

Judging from all aspects of the information disclosed so far, the gaming experience of the RTX 40 series is definitely better than that of the RTX 30 series.
Nvidia has corresponding cooperation with many game developers, and many games are even optimized based on the characteristics of N cards. This technology upgrade of Nvidia RTX 40 series graphics cards in terms of ray tracing performance, DLSS 3, etc. will undoubtedly guide many game manufacturers to add a series of feature support to the game.

Take the game "Cyberpunk 2077" that I personally like very much (I recently watched the newly launched animation "Cyberpunk: The Edge Walker" and asked me to go back and watch the plot again). Nvidia mentioned that "Cyberpunk 2077" will update the full ray tracing mode in this release and subsequent news. In this all-ultimate ray tracing mode, there will be a more realistic NVIDIA RTX direct lighting effect added, allowing various light sources to emit more realistic effects, and also added more features such as indirect ray reflection rendering support. I personally look forward to the screen effect after "Cyberpunk 2077" is updated.



As a game that is very compatible with configuration, the effect of this full-ultimate ray tracing mode is only satisfactory for graphics cards that have greatly improved ray tracing performance in the RTX 40 series (the ray tracing performance of the RTX 40 series is almost doubled compared to the RTX 30 series).
. In the series of game support announced by Lao Huang, a number of released games including NVIDIA RTX Direct Lighting (RTXDI) and other ray tracing technologies will be updated, including " Anti-Shui Cold ". There will be a series of technical updates in the released games, not to mention a series of masterpieces that are still under development. The RTX 30 series graphics cards are likely to be out of the new ray tracing mode unless there is any game that is optimized. In addition to

, a major upgrade of the RTX 40 series in terms of gaming is about DLSS 3 support. At present, Huang has announced that there are many games that will support it, including "Cyberpunk 2077" that I recently walked over the plot, and "HITMAN3" that I clicked again from time to time. Compared with DLSS 2, the improvement of DLSS 3 is also very obvious. Compared with DLSS 1, the screen effect is significantly reduced after being turned on. After being turned on, DLSS 2 hardly affects the effect of bringing smooth pictures. This generation of DLSS 3 can further generate intermediate frames through AI, fill in more frames, and bring high frame effects.


It’s a pity that this technology is limited to the new graphics cards of the RTX 40 series, but there is no way, this technology can only be achieved based on performance improvement.

is updated with ray tracing and DLSS 3. I should consider purchasing RTX 40 series graphics cards. In addition, NVIDIA has also launched an NVIDIA RTX Remix that can package and generate game MODs that support RTX technology. Maybe there are still many old games that can also bring ray tracing experience, waiting for a wave of ray tracing version "The Road to Survive 2". If I change the card with

, I personally am a little confused, not that I am struggling to change the brand. I should still choose the Colorful IGame Vulcan series products. After all, I have used the brand for two years, so the experience is good. This generation of Vulcan can also remove the side screen and place it on the table. It feels like it can be customized with some patterns to do some fun. I wonder if it can support MMD.


What I am struggling with is whether to grit my teeth and rush directly from RTX 4080 16GB to RTX 4090. It depends on the improvement of the parameters, but the price has also increased significantly. . . . . Alas, it's a bit entangled.
