Currently, many car brands have placed brand promotion and marketing on cross-border cooperation, thereby breaking the barriers of the circle and allowing more people from different circles to know their brands.

Now there is Lynk & Co 03 TCL joins the game "Forza: Horizon V". In this game, Lynk & Co 03 is built into a game racing car and integrated into the game. Players can choose their favorite car models and then engage in traffic jam competitions. Not only that, Lynk & Co also cooperates with LNG League of Legends mobile game challenge. This will increase brand exposure and attract more young people, and choose Lynk & Co cars.

The current rich network environment, more young people prefer to communicate within the same circle of interest. Breaking the circle restrictions has become a key problem that the brand has to solve. Lynk & Co Auto grasps the interests and hobbies of young people and combines car culture with interesting game culture. To fully reflect on the tune, deeply explore the customer portraits of consumers and find breakthrough points, it has to be said that the first move of chess is exciting.