Tencent’s third-quarter profit was 38.9 billion yuan, video members were 120 million, and monthly employee income was nearly 80,000

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Tencent’s third-quarter mobile game revenue of 39.173 billion yuan will launch two new games, an animated series and the "Honor of Kings" IP A TV series.

Today (November 12), Tencent Holdings released its three-month results as of September 30, 2020.

In the third quarter, Tencent’s revenue reached 125.447 billion yuan, a year-on-year increase of 29%; operating profit was 43.953 billion yuan, a year-on-year increase of 70%; profit for the period was 38.899 billion yuan, a year-on-year increase of 85%; profit attributable to equity holders of the company was 385.42 Billion yuan, an increase of 89% year-on-year.

Tencent's main performance in the third quarter of 2020

Tencent's main performance in the first three quarters of 2020

Among Tencent's many businesses, if investment and other income items are excluded, online games (33%) account for the largest income, followed by finance Technology and corporate services (26%), social networks (23%) and online advertising (17%). In the third quarter, Tencent’s revenue from value-added services, financial technology and corporate service numbers, and online advertising were 69.802 billion, 33.255 billion, and 21.351 billion, respectively. The value-added service revenue included 41.422 billion online game revenue and 28.38 billion yuan social network revenue. Tencent stated that China's overall advertising activities have generally returned to normal after the epidemic.

Tencent's third-quarter revenue by business increased sharply. At the same time, Tencent's third-quarter costs also increased by 26% year-on-year to 68.8 billion yuan, of which the cost of revenue from value-added services was 33.098 billion yuan, an increase of 36% year-on-year.

If you include the amortization of intangible assets (including video, music, game licensing and literary copyright, etc.), Tencent’s content cost in the third quarter reached 23.45 billion yuan, compared with 20.345 billion in the same period last year; the content cost in the first three quarters of this year was 62.604 billion, last year It was 55.893 billion yuan in the same period.

As of September 30, Tencent had 77,592 employees, compared with 60,860 in the same period last year. The total remuneration cost of Tencent employees in the third quarter was 17.703 billion yuan, compared with 13.58 billion yuan in the same period last year. Taking into account Tencent's average monthly increase of 1,394 people, based on simple calculations, the average monthly income of Tencent employees is about 77,400 yuan.

Tencent’s single-quarter revenue from games was 41.4 billion, and its video membership was 120 million. In terms of value-added services, Tencent’s third-quarter revenue reached 69.802 billion yuan. Among them, online game revenue reached 41.422 billion yuan, a year-on-year increase of 45%. Tencent's total mobile game revenue (including smartphone game revenue attributable to social network business) and terminal game revenue in the third quarter of 2020 were 39.173 billion and 11.631 billion respectively. In terms of

mobile games, Tencent focused on "Honor of Kings", "Naruto", "Tianya Mingyue Sword Mobile Games" and "League of Legends: Fighting Canyon".

Tencent disclosed that in the first ten months of 2020, the average daily active account of "Glory of Kings" will exceed 100 million, and it will launch two new games, an animated series and a TV series based on the story of "Glory of Kings" , In order to realize the potential of this self-made IP.

"Naruto is a self-developed game based on popular animation IP. Even if it has been in operation for more than four years, it can still become one of China's most popular fighting games in the near future, with a record number of daily active accounts and revenue." Taking the mobile game "Naruto" as an example, Tencent said the team has succeeded in continuously improving the game, such as optimizing PvP. In terms of terminal games, Tencent mentioned in the financial report the "League of Legends" "League of Souls" event and the recent S10 (League of Legends Finals) held in Shanghai (the Korean won); the game adaptation of "Cross Fire" has the same name The TV series were broadcast on Tencent Video in the third quarter, and Tencent released new game modes and skins integrated with TV series in the game; the new FPS product "Valorant" of the fist game has attracted wide attention on Twitch.

Tencent’s social network revenue in the third quarter was 28.38 billion yuan, a year-on-year increase of 29%. The increase in

was mainly due to digital content services such as Huya live broadcast services, video membership services, and music membership services.And the revenue contribution from the sales of game virtual items (Huya merged into the financial report as a subsidiary of Tencent from April 2020).

Tencent’s paid value-added service accounts reached 213 million, a year-on-year increase of 25%; among them, the number of video service members reached 120 million, a year-on-year increase of 20%; the number of music service members reached 52 million, a year-on-year increase of 46%.

Tencent mentioned, "Our self-made TV series and cartoons, such as "Thirty Only", "Splendid Nange" and "Douluo Mainland Season 3" have attracted many paying users." In summer promotions, Tencent successfully converted a large number of trial members into regular video members.

Tencent fund becomes the third largest shareholder of Wanda Films

On November 9, Wanda Films announced the results of fixed increase, raising 2.929 billion yuan from eight specific investors, which will be used to build new theater projects, supplement company liquidity and repay loans.

Investors participating in this fixed increase are Shanghai Gaoyi Asset Management Partnership, UBS, CITIC Securities, Caitong Fund, Xingquan Fund, individual retail investors Xu Maogen, Hangzhou Suijiu and Huaan Fund. Among them, the major shareholder of Gaoyi Assets is Linzhi Tencent Investment Management Co., Ltd., and the Tencent fund has become the third largest shareholder of Wanda Films after Ali.

On November 11, Tencent Music Entertainment Group (TME) released its three quarterly report, disclosing that it has achieved greater growth in revenue, the number of paid members, and online music payment rates. In the third quarter, total revenue, net profit and adjusted net profit reached 7.58 billion yuan, 1.13 billion yuan and 1.35 billion yuan respectively. Among them, online music subscription revenue increased by 55% year-on-year, and online music paid users increased by 46% year-on-year. The total number reached 51.7 million. The online music payment rate also increased from 5.4% in the same period in 2019 to 8%.

However, the main income of Tencent Music Entertainment Group is still from social entertainment services (including live broadcast and online karaoke, etc.). In the third quarter, revenue was 5.251 billion yuan, accounting for 69.32% of total revenue; online music service revenue was 2.324 billion yuan, accounting for total revenue. 30.68% of revenue.

Tencent Music Entertainment is facing difficulties in acquiring users. In the third quarter, its online music mobile terminal MAU was 646 million, a year-on-year decrease of 2.3%; social entertainment mobile terminal MAU was 235 million, a year-on-year decrease of 6.4%.