
According to Auganix, RP1 is a technology provider that supports creators, designers and developers to deploy 3D immersive content in a virtual world in real time and lasting without sharding. Recently, the company announced that it will demonstrate the "Fragment-free Metaverse" platform, which can support 100,000 users to connect at the same time and carry out related activities.
According to The Immersive Wire briefing, after showing 4,000 people online experiences at the same time, RP1 is ready to go a step further and plans to demonstrate a new solution that can support 100,000 people online experiences at the same time.

The Immersive Wire said that in order to advance the development of the macro virtual world, space computing infrastructure needs to deal with the challenge of thousands (and perhaps millions) of online simultaneously. However, most metaverse platforms are currently unable to meet the online needs of hundreds of users, let alone thousands of users.
For example, games like " Fortnite " require multiple "shards" to run multiple instances of the game, which means that not all players are in the same game world. Since this involves complex gaming technology, the server load required to track script interactions is very high, so the problem becomes increasingly prominent. Not only that, the problem will be further expanded when performing functions such as 6DoF or hand tracking in a VR environment.
RP1 claims that its platform can handle server load more efficiently and supports smaller servers to simulate the actions and interactions of multiple players at the same time, which makes the platform easier to scale. Sean Mann, CEO of
RP1, said: "For traditional game developers, a game costs tens of millions of dollars to develop and deploy tens of thousands of servers. In RP1, you can expand the scale to millions of users through one or two servers. This new game development model makes game development like creating a website, from no code, low code to complete programming, and even the system functions are as simple as publishing TikTok videos."
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