After Nvidia brought ray tracing support to Quake II, some people also wondered why the company did not bring the feature to the first generation. The good news is that despite no response from the official, prolific Mod maker Sultim Tsyrendashiev has filled this gap recently!

2025/05/0213:00:33 news 1844

After Nvidia brought ray tracing support to Quake II, some people also wondered why the company did not bring this feature to the first generation. The good news is that despite the official failure to respond, prolific Mod maker Sultim Tsyrendashiev has filled this gap recently! What's even better with is that sultim_t hopes that fans can wait patiently for a while because he is actively preparing for another highly anticipated project.

After Nvidia brought ray tracing support to Quake II, some people also wondered why the company did not bring the feature to the first generation. The good news is that despite no response from the official, prolific Mod maker Sultim Tsyrendashiev has filled this gap recently! - DayDayNews

(from: GitHub)

It is reported that " Thor's Hammer " (Quake I) is an FPS game created by id Software and officially released in 1996.

After announcing the postponement of the Half-Life 1 ray tracing project in January, sultim_t also "accidentally" mentioned "Quake I" in the trailer. Interested friends can now move to Sultim Tsyrendashiev's GitHub project homepage to get the new "Quake" mod.

And in addition to the original version of 1996, the mod can also be used with a 2021 remake.

Quake 1 Ray Traced - Release Trailer (via)

TechSpot points out that Sultim Tsyrendashiev's latest mod project is based on the Vulkan derivative version (vkQuake) of QuakeSpasm.

Players who have installed the Steam version of Quake can easily enable the mod by downloading and decompressing the archive file of the mod, and then running the vkQuake executable file (the application will automatically check the Steam folder).

As for the non-Steam version of Quake, you need to copy the game's PAK and music files into a new folder named "id1", make it in the same directory as vkQuake, and make sure to overwrite the old cfg file with the new configuration file.

Then players using Nvidia RTX graphics card can download the dll file and unzip the RayTracedGL1-DLSS.zip file into the same folder as vkQuake to complete the deployment of DLSS 2.0.

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