text/LucherChu
At the beginning of this year, the release of "Legend of Pokémon: Arceus" proved that GF may have the ability to create a Pokémon open world, and it is also the game closest to my ideal Pokémon. However, the release of "Pokemon Zhu/Zi" this time exposed the lack of technical strength of GF, especially after playing " Angel Hunter 3" on NS, which is far superior to "Zi Zi" in both the picture and the number of frames (60 frames), my dissatisfaction with "Zi Zi" became even deeper.
, which follows but deteriorates, but is experienced by Arceus , and experience
"Zhu Zi" still adopts the field of battle of Ming Lei encountering enemies. Pokémon will be scattered in the player's vision. The biggest difference from "Arceus" is that this time, an evolved Pokémon will be surrounded by an initial form of Pokémon. However, when the camera is farther away than "Arceus", GF chose to make Pokémon in real proportions, so when players pass by the grass, they can perfectly replicate the traditional dark thunder gameplay experience in the Minglei game - because most Pokémons are not even as tall as the grass on the roadside.
No prize betting, how many of them are in the picture to make tea?
When the proportion is as good as possible to make the model according to the real proportion, even those Pokémon floating in the air may not necessarily make players discover at a glance, such as Leslie Tea (players who want to use Cangyan Blade Ghost should be able to understand what I said). Moreover, the refresh distance and speed of "Zhu Zi" are also problematic. The distance that can be seen in the player's vision is quite limited, and the Pokémon will still be refreshed behind the player during the journey. Once the distance is exceeded, the Pokémon refreshed will disappear directly. This plus the design without any sound and light effects prompts when refreshing the alien Pokémon, perhaps players have missed a lot of road flashes (the alien Pokémon unexpectedly encountered when they did not flash). Moreover, once there is a mountain or cave, if the player can use locks, he will find that there is also a Pokémon inside the wall, which does not appear in "Arceus".
and "Arceus" are different in that "Zhu Zi" cannot directly pitch the ball to capture Pokémon during the exploration stage. Therefore, as a compensation for the inability to catch the game's intention to attract mild players due to the large number of appearances, GF has added the Let's Go system to this game. After pressing the R key, it will send Pokémon, the first in the team, to fight Pokémon automatically. The outcome of this battle only depends on attribute restraint and level, but the relative experience gain has dropped to about 1/4. The better thing is to obtain Pokémon's drop props. And in some ways, it can reflect the ecology of Pokémon. Most land Pokémon cannot use Let’s Go on the water. At this time, players need some flying or water system (or floating on the water) Pokémon to be sent out to fight wild Pokémon automatically. It can reflect the point that GF does not polish this system: when you send a flying Pokémon uphill direction, the Pokémon will not appear (probably when the Pokémon is generated, the height will not be generated if it is lower than the terrain height).
Switching Pokémon has become as troublesome as in previous generations. In Arceus, players can quickly switch the Pokémon in the team leader, and when it comes to Zhu Zi, players need to open the menu to edit the team position. Fortunately, this time, the shortcut key to put the elves in the team leader was finally added. In addition, this time, the open world also has shortcuts for quick reply. Players can quickly reply to the HP of the selected Pokémon without opening the backpack (but the fact that it is not done thoroughly enough if they do not reply to the near-death and abnormal states). It can only be said that it is a demerit between merits and demerits.
goes further to open world
"Zhu Zi" goes further on the basis of "Arceus" and adopts a seamless open world (you still have to read it in and out of buildings). Therefore, players can actually come to the north of the map in the early stage of the game. As long as you don't bump into a wild Pokémon on the road, you can come and go freely even if you are at level 50. This is more free than the areas that players can reach through secret skill machines in the past. Before I hit the gym, my team's average level has reached level 50.
As a major selling point, players can adventure with the new beast Guleton/Milerton of "Zhu Zi" from the beginning, but it can be ridden as our means of transportation. Players cannot use Guleton/Milerton for a week, which is somewhat regrettable compared to the fantasy start of "Crystal Can Diamond Bright Pearl" 3. However, there are still points worth looking forward to. Players can capture the second same Guleton/Milerton in the second week, and can exchange with friends to obtain another version of the limited divine beast.
and Pokémon challenged 8 gyms in the past and finally challenged the league to defeat the championship. "Zhu Zi" provides 3 routes for players to guide: Legendary Road, Stardust Road, and Championship Road. The Legendary Road tells the story of Pipa. Players need to fight against the treasure master elves to find five secret seasonings. Each seasoning will unlock the new abilities of Guleton/Milerton. Therefore, I also recommend giving priority to this line. Only after we have obtained all our abilities can we reach some open spaces at halfway.
Stardust Road requires players to use Let’s Go system to defeat Pokémon to challenge the five helpers of the Star Team. After success, you can unlock a large number of new skill machines. However, this Let’s Go adds a bit forcibly and has no use except delaying time. The Road to Stardust is the same as the Road to Legends, and the stories told in these two main lines are full of warmth.
Champion Road is a traditional challenge to the gym. The traditional route of the league is special because the addition of too crystal is too crystal. Each owner will have a Pokémon with different attributes from the gym to perform too crystal. There will be some interesting games before each gym challenge, which adds some fun.
has a large number of new elements that can change the battle environment
Following Mega and the extreme giant, the Pokémon series ushered in the third overall morphological change: Taijing. Only one Pokémon can be used in a battle, and after use, the Pokémon will become the corresponding single Taicrystal attribute. It is worth noting that after the Tai Crystallization, the original bonus of this system is still 1.5 times. If the Tai Crystallization is the Tai Crystallization system, the power of this system will become 2 times. This has a great impact on the battle. You can use Taijing to cooperate with Taijing's explosion to make up for the blind strike surface, or use Taijing to avoid the original weakness. For those violent output players, Taijing's system can also pursue extreme output.
is different from the previous generation of Pokémon. This time, the skill machine has returned to one-time props. In contrast, players can create skill machines by consuming the corresponding Pokémon materials. The unlocking method is to pick up the corresponding skill machine on the map. After the challenge area trainer reaches a certain number of people who look like a company employee next to the Elf Center, they can get the skill machine and promote the plot. Compared with the 100 skill machines in " Sword and Shield ", the total number of skill machines this time has reached 171. It basically covers the popular skills to use in battle.
: Acrobatics is a skill added to " Black and White ", and has brought new vitality to this generation. Because of its characteristics, the ancient paradox of Flying Dragon can also use Taijingfei to shoot 2 times the power acrobatics in this system after obtaining a first-level physical attack. The power is as high as 165 (55x2x1.5), which is quite violent. The Taijing burst that replaces the awakening power is also a very good skill. The 80-power is the property that changes the attributes as the Taijing attributes change, and the calculation of higher physical attack and special attack values when calculating damage makes it an important way for those Pokémon with less risk to make up for blindness.
In the newly added Pokémon, many paradoxical Pokémon have become new popular battles (excluding Five like Iron Thorns), and the roaring moon I mentioned above is one of them.
In addition, there are many elves who think it is very useful at first sight, but are actually good at fighting against each other, such as Dolphin Man and the Family of Rats: The all-around transformation of Dolphin Man will turn Dolphin Man into an all-around form after returning to the team. With a quick turnback of 60 power, you can basically leave the field without any damage with the guarantee of 100 speed racial value, and you will become an all-around form after appearing again. The total racial value of the all-around form is as high as 650, which is comparable to the first-level god. Moreover, when the physical attack reaches 160, a water system's exclusive pre-made skill jet fist is even given. The 90-power pre-made skill with such a high physical attack will become a very terrifying existence.
Although the total race value of a family of rats is only 470. Just looking at the race physical attack 75 and the speed is 111, it seems that it cannot act as an output player, but it has 2 exclusive skills, "General Dragon Dance" cleaning, +1 level physical attack & speed, and can clear physical fields such as Saling . Although the exclusive skill number of rats is only 20, it is combined with hidden characteristics technology masters and bonuses of this system. The power of a single strike of 455 can be achieved by 10 shots with wide-angle mirror attacks. It can also be understood why a family of rats has only 75. If it is higher, it is probably not everyone will have one. The poor technical strength of
GF once again dragged the hindrance
GameFreak once again showed the poor technical strength in "Zhu Zi". Compared with "Arceus", "Zhu Zi" cannot even be stable for 30 frames most of the time, and even outputs "stable" 20 frames in more extreme cases. Moreover, in the exploration of the big map, lags occur quite frequently, and are no longer tolerated times. Putting aside the frame rate, the texture details of "Zhu Zi" are much worse than those of "Arceus". Combined with the extremely close Pokémon refresh distance, it shows that GF is not capable of the open world of 3D and urgently needs to enhance its technical strength.
In the early stage of the game, you can see a "stable" 20 frames scene
. For the frame rate, the game has also made many radical compromises. At a relatively close distance, the NPC frame rate will begin to decrease. I think the scene of the school opening is shocking enough. The whole class has 20 and 30 people under the camera, but only the protagonist and 2 and 3 people around him have full frames, while the other students have only a few frames of weirdness. Even the distant scenery will gradually decrease the number of frames as the distance increases and decreases, and may even completely pause in the field of view. It is hard to imagine that this is a work that has sold over 10 million yuan in 2022.
The low frame rate that can be seen in the dynamic picture
Finally, a few words
The addition of too crystal brings different vitality from Mega and Extreme Giant. The newly added Pokémon this time also has many "intensity beauty" that makes people shine. The changes in the open world made GF decide to divide the main line into three lines for players to play this time, giving players the right to choose freely, and it also brought works with better plots after "Black and White". But GF's poor technical power is completely unable to bear the development of the 3D open world. Its poor technology and frame performance are not as good as Breath of the Wild in 2017, even the Legend of Alceus in the same year, which is really hard to say.
But if you can stick to the end, I believe you will definitely like this game.
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